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https://github.com/itzg/docker-minecraft-server
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1.8 KiB
1.8 KiB
Auto-execute RCON commands
RCON commands can be configured to execute when the server starts, a client connects, or a client disconnects.
!!! note
When declaring several commands within a compose file environment variable, it's easiest to use YAML's `|-` [block style indicator](https://yaml-multiline.info/).
On Server Start:
RCON_CMDS_STARTUP: |-
gamerule doFireTick false
pregen start 200
On Client Connection:
RCON_CMDS_ON_CONNECT: |-
team join New @a[team=]
Note:
- On client connect we only know there was a connection, and not who connected. RCON commands will need to be used for that.
On Client Disconnect:
RCON_CMDS_ON_DISCONNECT: |-
gamerule doFireTick true
On First Client Connect
RCON_CMDS_FIRST_CONNECT: |-
pregen stop
On Last Client Disconnect
RCON_CMDS_LAST_DISCONNECT: |-
kill @e[type=minecraft:boat]
pregen start 200
Example of rules for new players
Uses team NEW and team OLD to track players on the server. So move player with no team to NEW, run a command, move them to team OLD. Reference Article
RCON_CMDS_STARTUP: |-
/pregen start 200
/gamerule doFireTick false
/team add New
/team add Old
RCON_CMDS_ON_CONNECT: |-
/team join New @a[team=]
/give @a[team=New] birch_boat
/team join Old @a[team=New]
RCON_CMDS_FIRST_CONNECT: |-
/pregen stop
RCON_CMDS_LAST_DISCONNECT: |-
/kill @e[type=minecraft:boat]
/pregen start 200