docker-minecraft-server/scripts/start-setupServerProperties

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#!/bin/bash
# shellcheck source=start-utils
. "${SCRIPTS:-/}start-utils"
: "${SERVER_PROPERTIES:=/data/server.properties}"
: "${OVERRIDE_SERVER_PROPERTIES:=true}"
: "${SKIP_SERVER_PROPERTIES:=false}"
: "${ENABLE_WHITELIST:=}"
# FUNCTIONS
function setServerPropValue {
local prop=$1
local value=$2
# normalize booleans
case ${value^^} in
TRUE|FALSE)
value=${value,,} ;;
esac
if [[ $prop =~ password ]]; then
showValue="*****"
else
showValue="$value"
fi
if [ -f "$SERVER_PROPERTIES" ] && grep "${prop}" "$SERVER_PROPERTIES" > /dev/null; then
debug "Setting ${prop} to '${showValue}' in ${SERVER_PROPERTIES}"
sed -i "/^${prop}\s*=/ c ${prop}=${value//\\/\\\\}" "$SERVER_PROPERTIES"
else
debug "Adding ${prop} with '${showValue}' in ${SERVER_PROPERTIES}"
echo "${prop}=${value}" >> "$SERVER_PROPERTIES"
fi
}
function setServerProp {
local prop=$1
local varName=$2
if [ -v $varName ]; then
setServerPropValue "$prop" "${!varName}"
fi
}
function customizeServerProps {
local firstSetup=$1
# Whitelist processing
if [ -n "$WHITELIST" ] || [ -n "$WHITELIST_FILE" ] || isTrue "${ENABLE_WHITELIST}"; then
log "Enabling whitelist functionality"
setServerPropValue "white-list" "true"
setServerPropValue "enforce-whitelist" "true"
elif isTrue "$firstSetup" || isFalse "${ENABLE_WHITELIST}"; then
log "Disabling whitelist functionality"
setServerPropValue "white-list" "false"
setServerProp "enforce-whitelist" ENFORCE_WHITELIST
fi
# normalize MOTD
if [[ ${TYPE^^} = LIMBO ]]; then
if [[ $MOTD ]] && ! [[ $MOTD =~ ^{ ]]; then
MOTD="{\"text\":\"${MOTD}\"}"
fi
fi
setServerProp "server-name" SERVER_NAME
setServerProp "server-ip" SERVER_IP
setServerProp "server-port" SERVER_PORT
setServerProp "allow-nether" ALLOW_NETHER
setServerProp "announce-player-achievements" ANNOUNCE_PLAYER_ACHIEVEMENTS
setServerProp "enable-command-block" ENABLE_COMMAND_BLOCK
setServerProp "spawn-animals" SPAWN_ANIMALS
setServerProp "spawn-monsters" SPAWN_MONSTERS
setServerProp "spawn-npcs" SPAWN_NPCS
setServerProp "spawn-protection" SPAWN_PROTECTION
setServerProp "generate-structures" GENERATE_STRUCTURES
setServerProp "view-distance" VIEW_DISTANCE
setServerProp "hardcore" HARDCORE
setServerProp "snooper-enabled" SNOOPER_ENABLED
setServerProp "max-build-height" MAX_BUILD_HEIGHT
setServerProp "force-gamemode" FORCE_GAMEMODE
setServerProp "max-tick-time" MAX_TICK_TIME
setServerProp "enable-query" ENABLE_QUERY
setServerProp "query.port" QUERY_PORT
setServerProp "enable-rcon" ENABLE_RCON
setServerProp "rcon.password" RCON_PASSWORD
setServerProp "rcon.port" RCON_PORT
setServerProp "max-players" MAX_PLAYERS
setServerProp "max-world-size" MAX_WORLD_SIZE
setServerProp "level-name" LEVEL
setServerProp "level-seed" SEED
setServerProp "pvp" PVP
setServerProp "generator-settings" GENERATOR_SETTINGS
setServerProp "online-mode" ONLINE_MODE
setServerProp "allow-flight" ALLOW_FLIGHT
setServerProp "resource-pack" RESOURCE_PACK
setServerProp "resource-pack-sha1" RESOURCE_PACK_SHA1
setServerProp "require-resource-pack" RESOURCE_PACK_ENFORCE
setServerProp "player-idle-timeout" PLAYER_IDLE_TIMEOUT
setServerProp "broadcast-console-to-ops" BROADCAST_CONSOLE_TO_OPS
setServerProp "broadcast-rcon-to-ops" BROADCAST_RCON_TO_OPS
setServerProp "enable-jmx-monitoring" ENABLE_JMX
setServerProp "sync-chunk-writes" SYNC_CHUNK_WRITES
setServerProp "enable-status" ENABLE_STATUS
setServerProp "entity-broadcast-range-percentage" ENTITY_BROADCAST_RANGE_PERCENTAGE
setServerProp "function-permission-level" FUNCTION_PERMISSION_LEVEL
setServerProp "network-compression-threshold" NETWORK_COMPRESSION_THRESHOLD
setServerProp "op-permission-level" OP_PERMISSION_LEVEL
setServerProp "prevent-proxy-connections" PREVENT_PROXY_CONNECTIONS
setServerProp "use-native-transport" USE_NATIVE_TRANSPORT
setServerProp "simulation-distance" SIMULATION_DISTANCE
setServerProp "previews-chat" PREVIEWS_CHAT
setServerProp "enforce-secure-profile" ENFORCE_SECURE_PROFILE
if [[ $MOTD ]]; then
setServerPropValue "motd" "$(echo "$MOTD" | mc-image-helper asciify)"
fi
[[ $LEVEL_TYPE ]] && setServerPropValue "level-type" "${LEVEL_TYPE^^}"
if [ -n "$DIFFICULTY" ]; then
case ${DIFFICULTY,,} in
peaceful|0)
if versionLessThan 1.13; then
DIFFICULTY=0
else
DIFFICULTY=peaceful
fi
;;
easy|1)
if versionLessThan 1.13; then
DIFFICULTY=1
else
DIFFICULTY=easy
fi
;;
normal|2)
if versionLessThan 1.13; then
DIFFICULTY=2
else
DIFFICULTY=normal
fi
;;
hard|3)
if versionLessThan 1.13; then
DIFFICULTY=3
else
DIFFICULTY=hard
fi
;;
*)
log "DIFFICULTY must be peaceful, easy, normal, or hard."
exit 1
;;
esac
setServerPropValue "difficulty" "$DIFFICULTY"
fi
if [ -n "$MODE" ]; then
log "Setting mode"
case ${MODE,,} in
su*|0)
if versionLessThan 1.13; then
MODE=0
else
MODE=survival
fi
;;
c*|1)
if versionLessThan 1.13; then
MODE=1
else
MODE=creative
fi
;;
a*|2)
if versionLessThan 1.13; then
MODE=2
else
MODE=adventure
fi
;;
sp*|3)
if versionLessThan 1.13; then
MODE=3
else
MODE=spectator
fi
;;
*)
log "ERROR: Invalid game mode: $MODE"
exit 1
;;
esac
setServerPropValue "gamemode" "$MODE"
fi
}
# Deploy server.properties file
if [[ ${TYPE} == "CURSEFORGE" ]]; then
export SERVER_PROPERTIES="${FTB_DIR}/server.properties"
log "detected FTB, changing properties path to ${SERVER_PROPERTIES}"
fi
if ! isTrue "${SKIP_SERVER_PROPERTIES}"; then
if [ ! -e "$SERVER_PROPERTIES" ]; then
log "Creating server properties in ${SERVER_PROPERTIES}"
# If not provided, generate a reasonable default message-of-the-day,
# which shows up in the server listing in the client
if ! [ -v MOTD ]; then
# snapshot is the odd case where we have to look at version to identify that label
if [[ ${ORIGINAL_TYPE} == "VANILLA" && ${VERSION} == "SNAPSHOT" ]]; then
label=SNAPSHOT
else
label=${ORIGINAL_TYPE}
fi
# Convert label to title-case
label=${label,,}
label=${label^}
MOTD="A ${label} Minecraft Server powered by Docker"
fi
customizeServerProps true
elif isTrue "${OVERRIDE_SERVER_PROPERTIES}"; then
customizeServerProps false
else
log "server.properties already created and managed manually"
fi
else
log "Skipping setup of server.properties"
fi
if isTrue "${ENABLE_AUTOPAUSE}"; then
if [ -f "$SERVER_PROPERTIES" ]; then
current_max_tick=$( grep 'max-tick-time' "$SERVER_PROPERTIES" | sed -r 's/( )+//g' | awk -F= '{print $2}' )
if (( current_max_tick > 0 && current_max_tick < 86400000 )); then
log "Warning: The server.properties for the server doesn't have the Server Watchdog (effectively) disabled."
log " Autopause functionality resuming the process might trigger the Watchdog and restart the server completely."
log " Set the MAX_TICK_TIME env variable (or max-tick-time property) to a high value (or disable the Watchdog with value -1 for versions 1.8.1+)."
fi
fi
fi
if isTrue "${DUMP_SERVER_PROPERTIES:-false}"; then
log "DEBUG Dumping server.properties"
cat "${SERVER_PROPERTIES}"
fi
exec "${SCRIPTS:-/}start-setupEnvVariables" "$@"