#!/bin/bash PROPERTIES_PATH=/data/server.properties # FUNCTIONS function setServerProp { local prop=$1 local var=$2 if [ -n "$var" ]; then echo "Setting ${prop} to '${var}' in ${PROPERTIES_PATH}" sed -i "/^$prop\s*=/ c $prop=$var" $PROPERTIES_PATH else echo "Skip setting ${prop}" fi } # Deploy server.properties file if [ ! -e $PROPERTIES_PATH ]; then echo "Creating server.properties" cp /tmp/server.properties . if [[ ! -z ${FTB_DIR} ]]; then PROPERTIES_PATH=${FTB_DIR}/server.properties cp /tmp/server.properties $PROPERTIES_PATH fi if [ -n "$WHITELIST" ]; then echo "Creating whitelist" setServerProp "whitelist" "true" setServerProp "white-list" "true" fi setServerProp "motd" "$MOTD" setServerProp "allow-nether" "$ALLOW_NETHER" setServerProp "announce-player-achievements" "$ANNOUNCE_PLAYER_ACHIEVEMENTS" setServerProp "enable-command-block" "$ENABLE_COMMAND_BLOCK" setServerProp "spawn-animals" "$SPAWN_ANIMALS" setServerProp "spawn-monsters" "$SPAWN_MONSTERS" setServerProp "spawn-npcs" "$SPAWN_NPCS" setServerProp "generate-structures" "$GENERATE_STRUCTURES" setServerProp "view-distance" "$VIEW_DISTANCE" setServerProp "hardcore" "$HARDCORE" setServerProp "max-build-height" "$MAX_BUILD_HEIGHT" setServerProp "force-gamemode" "$FORCE_GAMEMODE" setServerProp "hardmax-tick-timecore" "$MAX_TICK_TIME" setServerProp "enable-query" "$ENABLE_QUERY" setServerProp "query.port" "$QUERY_PORT" setServerProp "enable-rcon" "$ENABLE_RCON" setServerProp "rcon.password" "$RCON_PASSWORD" setServerProp "rcon.port" "$RCON_PORT" setServerProp "max-players" "$MAX_PLAYERS" setServerProp "max-world-size" "$MAX_WORLD_SIZE" setServerProp "level-name" "$LEVEL" setServerProp "level-seed" "$SEED" setServerProp "pvp" "$PVP" setServerProp "generator-settings" "$GENERATOR_SETTINGS" setServerProp "online-mode" "$ONLINE_MODE" if [ -n "$LEVEL_TYPE" ]; then # normalize to uppercase LEVEL_TYPE=$( echo ${LEVEL_TYPE} | tr '[:lower:]' '[:upper:]' ) echo "Setting level type to $LEVEL_TYPE" # check for valid values and only then set case $LEVEL_TYPE in DEFAULT|FLAT|LARGEBIOMES|AMPLIFIED|CUSTOMIZED|BIOMESOP|RTG) setServerProp "level-type" "$LEVEL_TYPE" ;; *) echo "Invalid LEVEL_TYPE: $LEVEL_TYPE" exit 1 ;; esac fi if [ -n "$DIFFICULTY" ]; then case $DIFFICULTY in peaceful|0) DIFFICULTY=0 ;; easy|1) DIFFICULTY=1 ;; normal|2) DIFFICULTY=2 ;; hard|3) DIFFICULTY=3 ;; *) echo "DIFFICULTY must be peaceful, easy, normal, or hard." exit 1 ;; esac setServerProp "difficulty" "$DIFFICULTY" fi if [ -n "$MODE" ]; then echo "Setting mode" MODE_LC=$( echo $MODE | tr '[:upper:]' '[:lower:]' ) case $MODE_LC in 0|1|2|3) ;; su*) MODE=0 ;; c*) MODE=1 ;; a*) MODE=2 ;; sp*) MODE=3 ;; *) echo "ERROR: Invalid game mode: $MODE" exit 1 ;; esac sed -i "/^gamemode\s*=/ c gamemode=$MODE" $SERVER_PROPERTIES fi fi exec /start-minecraftFinalSetup $@