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docs: Document LEVEL_TYPE: BIOMESOP (#741)
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@ -959,7 +959,7 @@ environment variable set to `false`, such as
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### Level Type and Generator Settings
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By default, a standard world is generated with hills, valleys, water, etc. A different level type can
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be configured by setting `LEVEL_TYPE` to an expected type, such as
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be configured by setting `LEVEL_TYPE` to an expected type, for example
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- DEFAULT
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- FLAT
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@ -967,6 +967,8 @@ be configured by setting `LEVEL_TYPE` to an expected type, such as
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- AMPLIFIED
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- CUSTOMIZED
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- BUFFET
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- BIOMESOP (Biomes O' Plenty for 1.12 and older)
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- BIOMESOPLENTY (Biomes O' Plenty for 1.15 and above)
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Descriptions are available at the [gamepedia](http://minecraft.gamepedia.com/Server.properties).
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