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docs: described unicode conversion for MOTD
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2 changed files with 11 additions and 2 deletions
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@ -59,7 +59,8 @@ RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
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--var version=0.1.1 --var app=maven-metadata-release --file {{.app}} \
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--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
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ADD https://jitpack.io/com/github/itzg/asciify/1.0.0/asciify-1.0.0.jar /usr/share/asciify/asciify.jar
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ARG ASCIIFY_VERSION=1.0.1
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ADD https://jitpack.io/com/github/itzg/asciify/${ASCIIFY_VERSION}/asciify-${ASCIIFY_VERSION}.jar /usr/share/asciify/asciify.jar
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RUN chmod -R a+r /usr/share/asciify
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COPY mcstatus /usr/local/bin
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10
README.md
10
README.md
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@ -969,7 +969,7 @@ For example:
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### Message of the Day
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The message of the day, shown below each server entry in the UI, can be changed with the `MOTD` environment variable, such as
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The message of the day, shown below each server entry in the client UI, can be changed with the `MOTD` environment variable, such as
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-e MOTD="My Server"
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@ -979,6 +979,14 @@ If you leave it off, a default is computed from the server type and version, suc
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That way you can easily differentiate between several servers you may have started.
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The section symbol (§) and other unicode characters are automatically converted to allow [formatting codes](https://minecraft.fandom.com/wiki/Formatting_codes) to be used consistently with all server versions. For example,
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-e MOTD="A §l§cMinecraft§r §nserver"
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renders
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![](docs/motd-example.png)
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### PVP Mode
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By default, servers are created with player-vs-player (PVP) mode enabled. You can disable this with the `PVP`
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