mirror of
https://github.com/itzg/docker-minecraft-server
synced 2024-12-12 13:22:28 +00:00
parent
e04e943e1c
commit
2375a6796c
4 changed files with 87 additions and 82 deletions
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@ -75,7 +75,6 @@ ENV UID=1000 GID=1000 \
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MEMORY="1G" \
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TYPE=VANILLA VERSION=LATEST \
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ENABLE_RCON=true RCON_PORT=25575 RCON_PASSWORD=minecraft \
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SERVER_PORT=25565 ONLINE_MODE=TRUE SERVER_NAME="Dedicated Server" \
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ENABLE_AUTOPAUSE=false AUTOPAUSE_TIMEOUT_EST=3600 AUTOPAUSE_TIMEOUT_KN=120 AUTOPAUSE_TIMEOUT_INIT=600 \
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AUTOPAUSE_PERIOD=10 AUTOPAUSE_KNOCK_INTERFACE=eth0
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@ -808,6 +808,8 @@ This will reset any manual configuration of the `server.properties` file, so if
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In the opposite case, you can skip the startup script's creation of `server.properties`, by setting `SKIP_SERVER_PROPERTIES` to "true".
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> NOTE: to clear a server property, set the variable to an empty string, such as `-e RESOURCE_PACK=""`. A variables that maps to a server property that is unset, is ignored and the existing `server.property` is left unchanged.
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### Message of the Day
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The message of the day, shown below each server entry in the client UI, can be changed with the `MOTD` environment variable, such as
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@ -1,40 +1,46 @@
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#!/bin/bash
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. ${SCRIPTS:-/}start-utils
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# shellcheck source=start-utils
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. "${SCRIPTS:-/}start-utils"
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: ${SERVER_PROPERTIES:=/data/server.properties}
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: "${SERVER_PROPERTIES:=/data/server.properties}"
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# FUNCTIONS
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function setServerPropValue {
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local prop=$1
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local value=$2
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# normalize booleans
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case ${value^^} in
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TRUE|FALSE)
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value=${value,,} ;;
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esac
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if grep "${prop}" "$SERVER_PROPERTIES" > /dev/null; then
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log "Setting ${prop} to '${value}' in ${SERVER_PROPERTIES}"
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sed -i "/^${prop}\s*=/ c ${prop}=${value//\\/\\\\}" "$SERVER_PROPERTIES"
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else
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log "Adding ${prop} with '${value}' in ${SERVER_PROPERTIES}"
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echo "${prop}=${value}" >> "$SERVER_PROPERTIES"
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fi
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}
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function setServerProp {
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local prop=$1
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local var=$2
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if [ -n "$var" ]; then
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# normalize booleans
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case ${var^^} in
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TRUE|FALSE)
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var=${var,,} ;;
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esac
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if grep "${prop}" "$SERVER_PROPERTIES" > /dev/null; then
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log "Setting ${prop} to '${var}' in ${SERVER_PROPERTIES}"
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sed -i "/^${prop}\s*=/ c ${prop}=${var//\\/\\\\}" "$SERVER_PROPERTIES"
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else
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log "Adding ${prop} with '${var}' in ${SERVER_PROPERTIES}"
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echo "${prop}=${var}" >> "$SERVER_PROPERTIES"
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fi
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else
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isDebugging && log "Skip setting ${prop}"
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local varName=$2
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if [ -v $varName ]; then
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setServerPropValue "$prop" "${!varName}"
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fi
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}
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function customizeServerProps {
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if [ -n "$WHITELIST" ] || isTrue ${ENABLE_WHITELIST:-false}; then
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if [ -n "$WHITELIST" ] || isTrue "${ENABLE_WHITELIST:-false}"; then
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log "Creating whitelist"
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setServerProp "whitelist" "true"
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setServerProp "white-list" "true"
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setServerPropValue "whitelist" "true"
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setServerPropValue "white-list" "true"
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else
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log "Disabling whitelist"
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setServerProp "whitelist" "false"
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setServerProp "white-list" "false"
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setServerPropValue "whitelist" "false"
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setServerPropValue "white-list" "false"
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fi
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# If not provided, generate a reasonable default message-of-the-day,
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@ -53,54 +59,54 @@ function customizeServerProps {
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MOTD="A ${label} Minecraft Server powered by Docker"
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fi
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setServerProp "server-name" "$SERVER_NAME"
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setServerProp "server-ip" "$SERVER_IP"
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setServerProp "server-port" "$SERVER_PORT"
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setServerProp "motd" "$(echo $MOTD | mc-image-helper asciify)"
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setServerProp "allow-nether" "$ALLOW_NETHER"
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setServerProp "announce-player-achievements" "$ANNOUNCE_PLAYER_ACHIEVEMENTS"
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setServerProp "enable-command-block" "$ENABLE_COMMAND_BLOCK"
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setServerProp "spawn-animals" "$SPAWN_ANIMALS"
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setServerProp "spawn-monsters" "$SPAWN_MONSTERS"
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setServerProp "spawn-npcs" "$SPAWN_NPCS"
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setServerProp "spawn-protection" "$SPAWN_PROTECTION"
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setServerProp "generate-structures" "$GENERATE_STRUCTURES"
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setServerProp "view-distance" "$VIEW_DISTANCE"
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setServerProp "hardcore" "$HARDCORE"
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setServerProp "snooper-enabled" "$SNOOPER_ENABLED"
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setServerProp "max-build-height" "$MAX_BUILD_HEIGHT"
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setServerProp "force-gamemode" "$FORCE_GAMEMODE"
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setServerProp "max-tick-time" "$MAX_TICK_TIME"
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setServerProp "enable-query" "$ENABLE_QUERY"
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setServerProp "query.port" "$QUERY_PORT"
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setServerProp "enable-rcon" "$ENABLE_RCON"
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setServerProp "rcon.password" "$RCON_PASSWORD"
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setServerProp "rcon.port" "$RCON_PORT"
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setServerProp "max-players" "$MAX_PLAYERS"
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setServerProp "max-world-size" "$MAX_WORLD_SIZE"
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setServerProp "level-name" "$LEVEL"
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setServerProp "level-seed" "$SEED"
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setServerProp "pvp" "${PVP}"
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setServerProp "generator-settings" "$GENERATOR_SETTINGS"
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setServerProp "online-mode" "$ONLINE_MODE"
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setServerProp "allow-flight" "$ALLOW_FLIGHT"
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setServerProp "level-type" "${LEVEL_TYPE^^}"
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setServerProp "resource-pack" "$RESOURCE_PACK"
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setServerProp "resource-pack-sha1" "$RESOURCE_PACK_SHA1"
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setServerProp "player-idle-timeout" "$PLAYER_IDLE_TIMEOUT"
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setServerProp "broadcast-console-to-ops" "$BROADCAST_CONSOLE_TO_OPS"
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setServerProp "broadcast-rcon-to-ops" "$BROADCAST_RCON_TO_OPS"
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setServerProp "enable-jmx-monitoring" "$ENABLE_JMX"
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setServerProp "sync-chunk-writes" "$SYNC_CHUNK_WRITES"
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setServerProp "enable-status" "$ENABLE_STATUS"
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setServerProp "entity-broadcast-range-percentage" "$ENTITY_BROADCAST_RANGE_PERCENTAGE"
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setServerProp "function-permission-level" "$FUNCTION_PERMISSION_LEVEL"
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setServerProp "network-compression-threshold" "$NETWORK_COMPRESSION_THRESHOLD"
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setServerProp "op-permission-level" "$OP_PERMISSION_LEVEL"
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setServerProp "prevent-proxy-connections" "$PREVENT_PROXY_CONNECTIONS"
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setServerProp "use-native-transport" "$USE_NATIVE_TRANSPORT"
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setServerProp "enforce-whitelist" "$ENFORCE_WHITELIST"
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setServerProp "simulation-distance" "$SIMULATION_DISTANCE"
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setServerProp "server-name" SERVER_NAME
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setServerProp "server-ip" SERVER_IP
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setServerProp "server-port" SERVER_PORT
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setServerProp "allow-nether" ALLOW_NETHER
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setServerProp "announce-player-achievements" ANNOUNCE_PLAYER_ACHIEVEMENTS
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setServerProp "enable-command-block" ENABLE_COMMAND_BLOCK
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setServerProp "spawn-animals" SPAWN_ANIMALS
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setServerProp "spawn-monsters" SPAWN_MONSTERS
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setServerProp "spawn-npcs" SPAWN_NPCS
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setServerProp "spawn-protection" SPAWN_PROTECTION
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setServerProp "generate-structures" GENERATE_STRUCTURES
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setServerProp "view-distance" VIEW_DISTANCE
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setServerProp "hardcore" HARDCORE
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setServerProp "snooper-enabled" SNOOPER_ENABLED
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setServerProp "max-build-height" MAX_BUILD_HEIGHT
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setServerProp "force-gamemode" FORCE_GAMEMODE
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setServerProp "max-tick-time" MAX_TICK_TIME
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setServerProp "enable-query" ENABLE_QUERY
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setServerProp "query.port" QUERY_PORT
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setServerProp "enable-rcon" ENABLE_RCON
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setServerProp "rcon.password" RCON_PASSWORD
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setServerProp "rcon.port" RCON_PORT
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setServerProp "max-players" MAX_PLAYERS
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setServerProp "max-world-size" MAX_WORLD_SIZE
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setServerProp "level-name" LEVEL
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setServerProp "level-seed" SEED
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setServerProp "pvp" PVP
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setServerProp "generator-settings" GENERATOR_SETTINGS
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setServerProp "online-mode" ONLINE_MODE
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setServerProp "allow-flight" ALLOW_FLIGHT
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setServerProp "resource-pack" RESOURCE_PACK
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setServerProp "resource-pack-sha1" RESOURCE_PACK_SHA1
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setServerProp "player-idle-timeout" PLAYER_IDLE_TIMEOUT
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setServerProp "broadcast-console-to-ops" BROADCAST_CONSOLE_TO_OPS
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setServerProp "broadcast-rcon-to-ops" BROADCAST_RCON_TO_OPS
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setServerProp "enable-jmx-monitoring" ENABLE_JMX
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setServerProp "sync-chunk-writes" SYNC_CHUNK_WRITES
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setServerProp "enable-status" ENABLE_STATUS
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setServerProp "entity-broadcast-range-percentage" ENTITY_BROADCAST_RANGE_PERCENTAGE
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setServerProp "function-permission-level" FUNCTION_PERMISSION_LEVEL
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setServerProp "network-compression-threshold" NETWORK_COMPRESSION_THRESHOLD
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setServerProp "op-permission-level" OP_PERMISSION_LEVEL
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setServerProp "prevent-proxy-connections" PREVENT_PROXY_CONNECTIONS
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setServerProp "use-native-transport" USE_NATIVE_TRANSPORT
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setServerProp "enforce-whitelist" ENFORCE_WHITELIST
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setServerProp "simulation-distance" SIMULATION_DISTANCE
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[[ $MOTD ]] && setServerPropValue "motd" "$(echo $MOTD | mc-image-helper asciify)"
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[[ $LEVEL_TYPE ]] && setServerPropValue "level-type" "${LEVEL_TYPE^^}"
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if [ -n "$DIFFICULTY" ]; then
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case $DIFFICULTY in
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@ -137,7 +143,7 @@ function customizeServerProps {
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exit 1
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;;
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esac
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setServerProp "difficulty" "$DIFFICULTY"
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setServerPropValue "difficulty" "$DIFFICULTY"
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fi
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if [ -n "$MODE" ]; then
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@ -177,7 +183,7 @@ function customizeServerProps {
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exit 1
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;;
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esac
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setServerProp "gamemode" "$MODE"
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setServerPropValue "gamemode" "$MODE"
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fi
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}
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@ -210,7 +216,7 @@ fi
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if isTrue "${ENABLE_AUTOPAUSE}"; then
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current_max_tick=$( grep 'max-tick-time' "$SERVER_PROPERTIES" | sed -r 's/( )+//g' | awk -F= '{print $2}' )
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if (( $current_max_tick > 0 && $current_max_tick < 86400000 )); then
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if (( current_max_tick > 0 && current_max_tick < 86400000 )); then
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log "Warning: The server.properties for the server doesn't have the Server Watchdog (effectively) disabled."
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log "Warning (cont): Autopause functionality resuming the process might trigger the Watchdog and restart the server completely."
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log "Warning (cont): Set the max-tick-time property to a high value (or disable the Watchdog with value -1 for versions 1.8.1+)."
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@ -1,16 +1,14 @@
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#!/bin/bash
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. ${SCRIPTS:-/}start-utils
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# shellcheck source=start-utils
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. "${SCRIPTS:-/}start-utils"
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set -e
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isDebugging && set -x
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: ${LEVEL:=world}
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export LEVEL
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if [ $TYPE = "CURSEFORGE" ]; then
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worldDest=$FTB_DIR/$LEVEL
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worldDest=$FTB_DIR/${LEVEL:-world}
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else
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worldDest=/data/$LEVEL
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worldDest=/data/${LEVEL:-world}
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fi
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if [[ "$WORLD" ]] && ( isTrue "${FORCE_WORLD_COPY}" || [ ! -d "$worldDest" ] ); then
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@ -71,4 +69,4 @@ if [[ "$WORLD" ]] && ( isTrue "${FORCE_WORLD_COPY}" || [ ! -d "$worldDest" ] );
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fi
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fi
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exec ${SCRIPTS:-/}start-setupModpack $@
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exec "${SCRIPTS:-/}start-setupModpack" "$@"
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