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@ -601,13 +601,13 @@ The following example uses `/modpacks` as the container path as the pre-download
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-e CF_SERVER_MOD=/modpacks/SkyFactory_4_Server_4.1.0.zip \
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-e CF_SERVER_MOD=/modpacks/SkyFactory_4_Server_4.1.0.zip \
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-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
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-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
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#### Modpack data directory
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### Modpack data directory
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By default, CurseForge modpacks are expanded into the sub-directory `/data/FeedTheBeast` and executed from there. (The default location was chosen for legacy reasons, when Curse and FTB were maintained together.)
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By default, CurseForge modpacks are expanded into the sub-directory `/data/FeedTheBeast` and executed from there. (The default location was chosen for legacy reasons, when Curse and FTB were maintained together.)
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The directory can be changed by setting `CF_BASE_DIR`, such as `-e CF_BASE_DIR=/data`.
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The directory can be changed by setting `CF_BASE_DIR`, such as `-e CF_BASE_DIR=/data`.
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#### Buggy start scripts
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### Buggy start scripts
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Some modpacks have buggy or overly complex start scripts. You can avoid using the bundled start script and use this image's standard server-starting logic by adding `-e USE_MODPACK_START_SCRIPT=false`.
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Some modpacks have buggy or overly complex start scripts. You can avoid using the bundled start script and use this image's standard server-starting logic by adding `-e USE_MODPACK_START_SCRIPT=false`.
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