mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-12-03 17:39:11 +00:00
355 lines
12 KiB
Rust
355 lines
12 KiB
Rust
#![cfg(not(miri))]
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use dioxus::prelude::Props;
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use dioxus_core::{MountedAttribute, *};
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use std::{cell::Cell, cfg, collections::HashSet};
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fn random_ns() -> Option<&'static str> {
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let namespace = rand::random::<u8>() % 2;
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match namespace {
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0 => None,
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1 => Some(Box::leak(
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format!("ns{}", rand::random::<usize>()).into_boxed_str(),
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)),
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_ => unreachable!(),
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}
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}
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fn create_random_attribute(attr_idx: &mut usize) -> TemplateAttribute<'static> {
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match rand::random::<u8>() % 2 {
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0 => TemplateAttribute::Static {
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name: Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
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value: Box::leak(format!("value{}", rand::random::<usize>()).into_boxed_str()),
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namespace: random_ns(),
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},
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1 => TemplateAttribute::Dynamic {
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id: {
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let old_idx = *attr_idx;
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*attr_idx += 1;
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old_idx
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},
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},
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_ => unreachable!(),
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}
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}
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fn create_random_template_node(
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dynamic_node_types: &mut Vec<DynamicNodeType>,
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template_idx: &mut usize,
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attr_idx: &mut usize,
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depth: usize,
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) -> TemplateNode<'static> {
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match rand::random::<u8>() % 4 {
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0 => {
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let attrs = {
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let attrs: Vec<_> = (0..(rand::random::<usize>() % 10))
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.map(|_| create_random_attribute(attr_idx))
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.collect();
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Box::leak(attrs.into_boxed_slice())
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};
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TemplateNode::Element {
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tag: Box::leak(format!("tag{}", rand::random::<usize>()).into_boxed_str()),
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namespace: random_ns(),
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attrs,
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children: {
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if depth > 4 {
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&[]
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} else {
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let children: Vec<_> = (0..(rand::random::<usize>() % 3))
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.map(|_| {
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create_random_template_node(
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dynamic_node_types,
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template_idx,
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attr_idx,
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depth + 1,
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)
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})
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.collect();
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Box::leak(children.into_boxed_slice())
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}
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},
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}
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}
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1 => TemplateNode::Text {
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text: Box::leak(format!("{}", rand::random::<usize>()).into_boxed_str()),
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},
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2 => TemplateNode::DynamicText {
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id: {
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let old_idx = *template_idx;
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*template_idx += 1;
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dynamic_node_types.push(DynamicNodeType::Text);
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old_idx
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},
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},
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3 => TemplateNode::Dynamic {
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id: {
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let old_idx = *template_idx;
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*template_idx += 1;
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dynamic_node_types.push(DynamicNodeType::Other);
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old_idx
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},
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},
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_ => unreachable!(),
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}
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}
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fn generate_paths(
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node: &TemplateNode<'static>,
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current_path: &[u8],
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node_paths: &mut Vec<Vec<u8>>,
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attr_paths: &mut Vec<Vec<u8>>,
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) {
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match node {
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TemplateNode::Element { children, attrs, .. } => {
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for attr in *attrs {
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match attr {
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TemplateAttribute::Static { .. } => {}
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TemplateAttribute::Dynamic { .. } => {
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attr_paths.push(current_path.to_vec());
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}
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}
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}
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for (i, child) in children.iter().enumerate() {
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let mut current_path = current_path.to_vec();
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current_path.push(i as u8);
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generate_paths(child, ¤t_path, node_paths, attr_paths);
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}
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}
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TemplateNode::Text { .. } => {}
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TemplateNode::DynamicText { .. } => {
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node_paths.push(current_path.to_vec());
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}
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TemplateNode::Dynamic { .. } => {
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node_paths.push(current_path.to_vec());
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}
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}
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}
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enum DynamicNodeType {
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Text,
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Other,
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}
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fn create_random_template(name: &'static str) -> (Template<'static>, Vec<DynamicNodeType>) {
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let mut dynamic_node_type = Vec::new();
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let mut template_idx = 0;
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let mut attr_idx = 0;
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let roots = (0..(1 + rand::random::<usize>() % 5))
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.map(|_| {
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create_random_template_node(&mut dynamic_node_type, &mut template_idx, &mut attr_idx, 0)
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})
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.collect::<Vec<_>>();
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assert!(!roots.is_empty());
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let roots = Box::leak(roots.into_boxed_slice());
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let mut node_paths = Vec::new();
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let mut attr_paths = Vec::new();
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for (i, root) in roots.iter().enumerate() {
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generate_paths(root, &[i as u8], &mut node_paths, &mut attr_paths);
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}
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let node_paths = Box::leak(
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node_paths
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.into_iter()
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.map(|v| &*Box::leak(v.into_boxed_slice()))
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.collect::<Vec<_>>()
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.into_boxed_slice(),
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);
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let attr_paths = Box::leak(
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attr_paths
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.into_iter()
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.map(|v| &*Box::leak(v.into_boxed_slice()))
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.collect::<Vec<_>>()
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.into_boxed_slice(),
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);
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(
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Template { name, roots, node_paths, attr_paths },
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dynamic_node_type,
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)
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}
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fn create_random_dynamic_node(cx: &ScopeState, depth: usize) -> DynamicNode {
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let range = if depth > 5 { 1 } else { 4 };
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match rand::random::<u8>() % range {
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0 => DynamicNode::Placeholder(Default::default()),
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1 => cx.make_node((0..(rand::random::<u8>() % 5)).map(|_| {
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cx.vnode(
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None.into(),
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Default::default(),
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Cell::new(Template {
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name: concat!(file!(), ":", line!(), ":", column!(), ":0"),
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roots: &[TemplateNode::Dynamic { id: 0 }],
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node_paths: &[&[0]],
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attr_paths: &[],
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}),
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bumpalo::collections::Vec::new_in(cx.bump()).into(),
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cx.bump().alloc([cx.component(
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create_random_element,
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DepthProps { depth, root: false },
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"create_random_element",
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)]),
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&[],
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)
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})),
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2 => cx.component(
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create_random_element,
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DepthProps { depth, root: false },
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"create_random_element",
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),
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3 => {
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let data = String::from("borrowed data");
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let bumpped = cx.bump().alloc(data);
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cx.component(
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create_random_element_borrowed,
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BorrowedDepthProps { borrow: &*bumpped, inner: DepthProps { depth, root: false } },
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"create_random_element_borrowed",
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)
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}
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_ => unreachable!(),
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}
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}
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fn create_random_dynamic_attr(cx: &ScopeState) -> MountedAttribute {
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let value = match rand::random::<u8>() % 7 {
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0 => AttributeValue::Text(Box::leak(
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format!("{}", rand::random::<usize>()).into_boxed_str(),
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)),
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1 => AttributeValue::Float(rand::random()),
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2 => AttributeValue::Int(rand::random()),
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3 => AttributeValue::Bool(rand::random()),
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4 => cx.any_value(rand::random::<usize>()),
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5 => AttributeValue::None,
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6 => {
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let value = cx.listener(|e: Event<String>| println!("{:?}", e));
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return Attribute::new("ondata", value, None, false).into();
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}
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_ => unreachable!(),
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};
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Attribute::new(
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Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
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value,
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random_ns(),
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rand::random(),
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)
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.into()
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}
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static mut TEMPLATE_COUNT: usize = 0;
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#[derive(Props)]
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struct BorrowedDepthProps<'a> {
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borrow: &'a str,
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inner: DepthProps,
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}
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fn create_random_element_borrowed<'a>(cx: Scope<'a, BorrowedDepthProps<'a>>) -> Element<'a> {
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println!("{}", cx.props.borrow);
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let bump = cx.bump();
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let allocated = bump.alloc(Scoped { scope: cx, props: &cx.props.inner });
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create_random_element(allocated)
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}
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#[derive(PartialEq, Props)]
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struct DepthProps {
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depth: usize,
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root: bool,
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}
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fn create_random_element(cx: Scope<DepthProps>) -> Element {
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if rand::random::<usize>() % 10 == 0 {
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cx.needs_update();
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}
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let range = if cx.props.root { 2 } else { 3 };
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let node = match rand::random::<usize>() % range {
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0 | 1 => {
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let (template, dynamic_node_types) = create_random_template(Box::leak(
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format!(
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"{}{}",
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concat!(file!(), ":", line!(), ":", column!(), ":"),
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{
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unsafe {
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let old = TEMPLATE_COUNT;
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TEMPLATE_COUNT += 1;
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old
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}
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}
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)
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.into_boxed_str(),
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));
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println!("{template:#?}");
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let node = cx.vnode(
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None.into(),
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None,
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Cell::new(template),
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bumpalo::collections::Vec::new_in(cx.bump()).into(),
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{
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let dynamic_nodes: Vec<_> = dynamic_node_types
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.iter()
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.map(|ty| match ty {
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DynamicNodeType::Text => DynamicNode::Text(VText::new(Box::leak(
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format!("{}", rand::random::<usize>()).into_boxed_str(),
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))),
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DynamicNodeType::Other => {
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create_random_dynamic_node(cx, cx.props.depth + 1)
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}
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})
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.collect();
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cx.bump().alloc(dynamic_nodes)
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},
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cx.bump().alloc(
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(0..template.attr_paths.len())
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.map(|_| create_random_dynamic_attr(cx))
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.collect::<Vec<_>>(),
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),
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);
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Some(node)
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}
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_ => None,
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};
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// println!("{node:#?}");
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node
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}
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// test for panics when creating random nodes and templates
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#[test]
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fn create() {
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let repeat_count = if cfg!(miri) { 100 } else { 1000 };
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for _ in 0..repeat_count {
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let mut vdom =
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VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
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let _ = vdom.rebuild();
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}
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}
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// test for panics when diffing random nodes
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// This test will change the template every render which is not very realistic, but it helps stress the system
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#[test]
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fn diff() {
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let repeat_count = if cfg!(miri) { 100 } else { 1000 };
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for _ in 0..repeat_count {
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let mut vdom =
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VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
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let _ = vdom.rebuild();
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// A list of all elements that have had event listeners
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// This is intentionally never cleared, so that we can test that calling event listeners that are removed doesn't cause a panic
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let mut event_listeners = HashSet::new();
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for _ in 0..100 {
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for &id in &event_listeners {
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println!("firing event on {:?}", id);
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vdom.handle_event(
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"data",
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std::rc::Rc::new(String::from("hello world")),
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id,
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true,
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);
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}
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{
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let muts = vdom.render_immediate();
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for mut_ in muts.edits {
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if let Mutation::NewEventListener { name, id } = mut_ {
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println!("new event listener on {:?} for {:?}", id, name);
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event_listeners.insert(id);
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}
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}
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}
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}
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}
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}
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