mirror of
https://github.com/DioxusLabs/dioxus
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103 lines
2.7 KiB
Rust
103 lines
2.7 KiB
Rust
// Thanks to @japsu and their project https://github.com/japsu/jatsi for the example!
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use dioxus::prelude::*;
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fn main() {
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dioxus_desktop::launch(app);
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}
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fn app(cx: Scope) -> Element {
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let val = use_state(cx, || 5);
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cx.render(rsx! {
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div {
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user_select: "none",
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webkit_user_select: "none",
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margin_left: "10%",
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margin_right: "10%",
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h1 { "Click die to generate a new value" }
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div {
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cursor: "pointer",
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height: "80%",
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width: "80%",
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Die {
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value: **val,
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keep: true,
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onclick: move |_| {
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use rand::Rng;
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let mut rng = rand::thread_rng();
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val.set(rng.gen_range(1..6));
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}
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}
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}
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}
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})
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}
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#[derive(Props)]
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pub struct DieProps<'a> {
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pub value: u64,
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pub keep: bool,
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pub onclick: EventHandler<'a, MouseEvent>,
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}
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const DOTS: [(i64, i64); 7] = [(-1, -1), (-1, -0), (-1, 1), (1, -1), (1, 0), (1, 1), (0, 0)];
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const DOTS_FOR_VALUE: [[bool; 7]; 6] = [
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[false, false, false, false, false, false, true],
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[false, false, true, true, false, false, false],
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[false, false, true, true, false, false, true],
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[true, false, true, true, false, true, false],
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[true, false, true, true, false, true, true],
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[true, true, true, true, true, true, false],
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];
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const OFFSET: i64 = 600;
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const DOT_RADIUS: &str = "200";
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const HELD_COLOR: &str = "#aaa";
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const UNHELD_COLOR: &str = "#ddd";
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// A six-sided die (D6) with dots.
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#[allow(non_snake_case)]
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pub fn Die<'a>(cx: Scope<'a, DieProps<'a>>) -> Element {
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let &DieProps { value, keep, .. } = cx.props;
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let active_dots = &DOTS_FOR_VALUE[(value - 1) as usize];
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let fill = if keep { HELD_COLOR } else { UNHELD_COLOR };
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let dots = DOTS
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.iter()
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.zip(active_dots.iter())
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.filter(|(_, &active)| active)
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.map(|((x, y), _)| {
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let dcx = x * OFFSET;
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let dcy = y * OFFSET;
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rsx! {
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circle {
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cx: "{dcx}",
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cy: "{dcy}",
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r: "{DOT_RADIUS}",
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fill: "#333"
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}
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}
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});
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cx.render(rsx! {
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svg {
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onclick: move |e| cx.props.onclick.call(e),
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prevent_default: "onclick",
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class: "die",
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view_box: "-1000 -1000 2000 2000",
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rect {
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x: "-1000",
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y: "-1000",
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width: "2000",
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height: "2000",
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rx: "{DOT_RADIUS}",
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fill: "{fill}",
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}
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dots
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}
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})
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}
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