dioxus/examples/global.rs
Evan Almloff 519ec9d294
Move the document trait into a separate crate (#3035)
* add a default head method through eval
* remove the old document trait
* implement document for each platform
* pull out document into a dedicated crate to cut down on shared dependencies
---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2024-10-14 10:33:37 -07:00

60 lines
1.6 KiB
Rust

//! Example: Global signals and memos
//!
//! This example demonstrates how to use global signals and memos to share state across your app.
//! Global signals are simply signals that live on the root of your app and are accessible from anywhere. To access a
//! global signal, simply use its methods like a regular signal. Calls to `read` and `write` will be forwarded to the
//! signal at the root of your app using the `static`'s address.
use dioxus::prelude::*;
const STYLE: &str = asset!("./examples/assets/counter.css");
static COUNT: GlobalSignal<i32> = Signal::global(|| 0);
static DOUBLED_COUNT: GlobalMemo<i32> = Memo::global(|| COUNT() * 2);
fn main() {
dioxus::launch(app);
}
fn app() -> Element {
rsx! {
document::Link { rel: "stylesheet", href: STYLE }
Increment {}
Decrement {}
Reset {}
Display {}
}
}
#[component]
fn Increment() -> Element {
rsx! {
button { onclick: move |_| *COUNT.write() += 1, "Up high!" }
}
}
#[component]
fn Decrement() -> Element {
rsx! {
button { onclick: move |_| *COUNT.write() -= 1, "Down low!" }
}
}
#[component]
fn Display() -> Element {
rsx! {
p { "Count: {COUNT}" }
p { "Doubled: {DOUBLED_COUNT}" }
}
}
#[component]
fn Reset() -> Element {
// Not all write methods are available on global signals since `write` requires a mutable reference. In these cases,
// We can simply pull out the actual signal using the signal() method.
let mut as_signal = use_hook(|| COUNT.resolve());
rsx! {
button { onclick: move |_| as_signal.set(0), "Reset" }
}
}