mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-12 23:47:16 +00:00
959ab67624
* Fix templates merging in debug mode in macros * Fix clippy * Fix web-sys scroll to deprecated warning
365 lines
12 KiB
Rust
365 lines
12 KiB
Rust
#![cfg(not(miri))]
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use dioxus::prelude::*;
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use dioxus_core::{AttributeValue, DynamicNode, NoOpMutations, Template, VComponent, VNode, *};
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use std::{any::Any, cell::RefCell, cfg, collections::HashSet, default::Default, rc::Rc};
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fn random_ns() -> Option<&'static str> {
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let namespace = rand::random::<u8>() % 2;
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match namespace {
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0 => None,
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1 => Some(Box::leak(
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format!("ns{}", rand::random::<usize>()).into_boxed_str(),
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)),
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_ => unreachable!(),
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}
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}
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fn create_random_attribute(attr_idx: &mut usize) -> TemplateAttribute {
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match rand::random::<u8>() % 2 {
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0 => TemplateAttribute::Static {
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name: Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
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value: Box::leak(format!("value{}", rand::random::<usize>()).into_boxed_str()),
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namespace: random_ns(),
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},
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1 => TemplateAttribute::Dynamic {
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id: {
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let old_idx = *attr_idx;
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*attr_idx += 1;
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old_idx
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},
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},
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_ => unreachable!(),
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}
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}
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fn create_random_template_node(
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dynamic_node_types: &mut Vec<DynamicNodeType>,
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template_idx: &mut usize,
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attr_idx: &mut usize,
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depth: usize,
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) -> TemplateNode {
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match rand::random::<u8>() % 4 {
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0 => {
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let attrs = {
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let attrs: Vec<_> = (0..(rand::random::<usize>() % 10))
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.map(|_| create_random_attribute(attr_idx))
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.collect();
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Box::leak(attrs.into_boxed_slice())
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};
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TemplateNode::Element {
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tag: Box::leak(format!("tag{}", rand::random::<usize>()).into_boxed_str()),
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namespace: random_ns(),
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attrs,
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children: {
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if depth > 4 {
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&[]
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} else {
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let children: Vec<_> = (0..(rand::random::<usize>() % 3))
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.map(|_| {
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create_random_template_node(
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dynamic_node_types,
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template_idx,
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attr_idx,
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depth + 1,
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)
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})
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.collect();
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Box::leak(children.into_boxed_slice())
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}
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},
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}
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}
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1 => TemplateNode::Text {
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text: Box::leak(format!("{}", rand::random::<usize>()).into_boxed_str()),
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},
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2 => TemplateNode::Dynamic {
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id: {
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let old_idx = *template_idx;
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*template_idx += 1;
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dynamic_node_types.push(DynamicNodeType::Text);
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old_idx
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},
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},
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3 => TemplateNode::Dynamic {
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id: {
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let old_idx = *template_idx;
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*template_idx += 1;
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dynamic_node_types.push(DynamicNodeType::Other);
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old_idx
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},
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},
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_ => unreachable!(),
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}
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}
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fn generate_paths(
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node: &TemplateNode,
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current_path: &[u8],
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node_paths: &mut Vec<Vec<u8>>,
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attr_paths: &mut Vec<Vec<u8>>,
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) {
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match node {
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TemplateNode::Element { children, attrs, .. } => {
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for attr in *attrs {
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match attr {
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TemplateAttribute::Static { .. } => {}
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TemplateAttribute::Dynamic { .. } => {
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attr_paths.push(current_path.to_vec());
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}
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}
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}
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for (i, child) in children.iter().enumerate() {
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let mut current_path = current_path.to_vec();
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current_path.push(i as u8);
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generate_paths(child, ¤t_path, node_paths, attr_paths);
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}
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}
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TemplateNode::Text { .. } => {}
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TemplateNode::Dynamic { .. } => {
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node_paths.push(current_path.to_vec());
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}
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}
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}
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enum DynamicNodeType {
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Text,
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Other,
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}
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fn create_random_template(depth: usize) -> (Template, Box<[DynamicNode]>) {
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let mut dynamic_node_types = Vec::new();
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let mut template_idx = 0;
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let mut attr_idx = 0;
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let roots = (0..(1 + rand::random::<usize>() % 5))
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.map(|_| {
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create_random_template_node(
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&mut dynamic_node_types,
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&mut template_idx,
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&mut attr_idx,
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0,
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)
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})
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.collect::<Vec<_>>();
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assert!(!roots.is_empty());
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let roots = Box::leak(roots.into_boxed_slice());
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let mut node_paths = Vec::new();
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let mut attr_paths = Vec::new();
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for (i, root) in roots.iter().enumerate() {
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generate_paths(root, &[i as u8], &mut node_paths, &mut attr_paths);
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}
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let node_paths = Box::leak(
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node_paths
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.into_iter()
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.map(|v| &*Box::leak(v.into_boxed_slice()))
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.collect::<Vec<_>>()
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.into_boxed_slice(),
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);
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let attr_paths = Box::leak(
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attr_paths
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.into_iter()
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.map(|v| &*Box::leak(v.into_boxed_slice()))
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.collect::<Vec<_>>()
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.into_boxed_slice(),
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);
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let dynamic_nodes = dynamic_node_types
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.iter()
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.map(|ty| match ty {
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DynamicNodeType::Text => {
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DynamicNode::Text(VText::new(format!("{}", rand::random::<usize>())))
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}
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DynamicNodeType::Other => create_random_dynamic_node(depth + 1),
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})
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.collect();
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(Template { roots, node_paths, attr_paths }, dynamic_nodes)
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}
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fn create_random_dynamic_node(depth: usize) -> DynamicNode {
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let range = if depth > 5 { 1 } else { 3 };
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match rand::random::<u8>() % range {
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0 => DynamicNode::Placeholder(Default::default()),
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1 => (0..(rand::random::<u8>() % 5))
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.map(|_| {
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VNode::new(
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None,
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Template {
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roots: &[TemplateNode::Dynamic { id: 0 }],
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node_paths: &[&[0]],
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attr_paths: &[],
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},
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Box::new([DynamicNode::Component(VComponent::new(
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create_random_element,
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DepthProps { depth, root: false },
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"create_random_element",
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))]),
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Box::new([]),
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)
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})
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.into_dyn_node(),
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2 => DynamicNode::Component(VComponent::new(
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create_random_element,
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DepthProps { depth, root: false },
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"create_random_element",
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)),
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_ => unreachable!(),
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}
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}
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fn create_random_dynamic_attr() -> Attribute {
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let value = match rand::random::<u8>() % 7 {
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0 => AttributeValue::Text(format!("{}", rand::random::<usize>())),
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1 => AttributeValue::Float(rand::random()),
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2 => AttributeValue::Int(rand::random()),
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3 => AttributeValue::Bool(rand::random()),
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4 => AttributeValue::any_value(rand::random::<usize>()),
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5 => AttributeValue::None,
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6 => {
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let value = AttributeValue::listener(|e: Event<String>| println!("{:?}", e));
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return Attribute::new("ondata", value, None, false);
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}
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_ => unreachable!(),
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};
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Attribute::new(
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Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
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value,
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random_ns(),
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rand::random(),
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)
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}
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#[derive(PartialEq, Props, Clone)]
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struct DepthProps {
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depth: usize,
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root: bool,
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}
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fn create_random_element(cx: DepthProps) -> Element {
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let last_template = use_hook(|| Rc::new(RefCell::new(None)));
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if rand::random::<usize>() % 10 == 0 {
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needs_update();
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}
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let range = if cx.root { 2 } else { 3 };
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let node = match rand::random::<usize>() % range {
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// Change both the template and the dynamic nodes
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0 => {
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let (template, dynamic_nodes) = create_random_template(cx.depth + 1);
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last_template.replace(Some(template));
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VNode::new(
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None,
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template,
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dynamic_nodes,
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(0..template.attr_paths.len())
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.map(|_| Box::new([create_random_dynamic_attr()]) as Box<[Attribute]>)
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.collect(),
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)
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}
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// Change just the dynamic nodes
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1 => {
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let (template, dynamic_nodes) = match *last_template.borrow() {
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Some(template) => (
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template,
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(0..template.node_paths.len())
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.map(|_| create_random_dynamic_node(cx.depth + 1))
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.collect(),
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),
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None => create_random_template(cx.depth + 1),
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};
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VNode::new(
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None,
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template,
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dynamic_nodes,
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(0..template.attr_paths.len())
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.map(|_| Box::new([create_random_dynamic_attr()]) as Box<[Attribute]>)
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.collect(),
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)
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}
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// Remove the template
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_ => VNode::default(),
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};
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Element::Ok(node)
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}
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// test for panics when creating random nodes and templates
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#[test]
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fn create() {
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let repeat_count = if cfg!(miri) { 100 } else { 1000 };
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for _ in 0..repeat_count {
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let mut vdom =
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VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
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vdom.rebuild(&mut NoOpMutations);
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}
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}
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// test for panics when diffing random nodes
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// This test will change the template every render which is not very realistic, but it helps stress the system
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#[test]
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fn diff() {
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let repeat_count = if cfg!(miri) { 100 } else { 1000 };
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for _ in 0..repeat_count {
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let mut vdom =
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VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
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vdom.rebuild(&mut NoOpMutations);
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// A list of all elements that have had event listeners
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// This is intentionally never cleared, so that we can test that calling event listeners that are removed doesn't cause a panic
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let mut event_listeners = HashSet::new();
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for _ in 0..100 {
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for &id in &event_listeners {
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println!("firing event on {:?}", id);
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let event = Event::new(
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std::rc::Rc::new(String::from("hello world")) as Rc<dyn Any>,
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true,
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);
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vdom.runtime().handle_event("data", event, id);
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}
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{
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vdom.render_immediate(&mut InsertEventListenerMutationHandler(
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&mut event_listeners,
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));
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}
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}
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}
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}
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struct InsertEventListenerMutationHandler<'a>(&'a mut HashSet<ElementId>);
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impl WriteMutations for InsertEventListenerMutationHandler<'_> {
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fn append_children(&mut self, _: ElementId, _: usize) {}
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fn assign_node_id(&mut self, _: &'static [u8], _: ElementId) {}
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fn create_placeholder(&mut self, _: ElementId) {}
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fn create_text_node(&mut self, _: &str, _: ElementId) {}
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fn load_template(&mut self, _: Template, _: usize, _: ElementId) {}
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fn replace_node_with(&mut self, _: ElementId, _: usize) {}
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fn replace_placeholder_with_nodes(&mut self, _: &'static [u8], _: usize) {}
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fn insert_nodes_after(&mut self, _: ElementId, _: usize) {}
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fn insert_nodes_before(&mut self, _: ElementId, _: usize) {}
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fn set_attribute(
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&mut self,
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_: &'static str,
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_: Option<&'static str>,
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_: &AttributeValue,
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_: ElementId,
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) {
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}
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fn set_node_text(&mut self, _: &str, _: ElementId) {}
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fn create_event_listener(&mut self, name: &'static str, id: ElementId) {
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println!("new event listener on {:?} for {:?}", id, name);
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self.0.insert(id);
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}
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fn remove_event_listener(&mut self, _: &'static str, _: ElementId) {}
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fn remove_node(&mut self, _: ElementId) {}
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fn push_root(&mut self, _: ElementId) {}
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}
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