dioxus/examples/tui_keys.rs

60 lines
2 KiB
Rust

use dioxus::events::WheelEvent;
use dioxus::prelude::*;
use dioxus_html::geometry::ScreenPoint;
use dioxus_html::input_data::MouseButtonSet;
use dioxus_html::on::{KeyboardEvent, MouseEvent};
use dioxus_html::KeyCode;
fn main() {
dioxus::tui::launch(app);
}
fn app(cx: Scope) -> Element {
let key = use_state(&cx, || "".to_string());
let mouse = use_state(&cx, ScreenPoint::zero);
let count = use_state(&cx, || 0);
let buttons = use_state(&cx, MouseButtonSet::empty);
let mouse_clicked = use_state(&cx, || false);
cx.render(rsx! {
div {
width: "100%",
height: "10px",
background_color: "red",
justify_content: "center",
align_items: "center",
flex_direction: "column",
onkeydown: move |evt: KeyboardEvent| {
match evt.data.key_code {
KeyCode::LeftArrow => count.set(count + 1),
KeyCode::RightArrow => count.set(count - 1),
KeyCode::UpArrow => count.set(count + 10),
KeyCode::DownArrow => count.set(count - 10),
_ => {},
}
key.set(format!("{:?} repeating: {:?}", evt.key, evt.repeat));
},
onwheel: move |evt: WheelEvent| {
count.set(count + evt.data.delta_y as i64);
},
ondrag: move |evt: MouseEvent| {
mouse.set(evt.data.screen_coordinates());
},
onmousedown: move |evt: MouseEvent| {
mouse.set(evt.data.screen_coordinates());
buttons.set(evt.data.held_buttons());
mouse_clicked.set(true);
},
onmouseup: move |evt: MouseEvent| {
buttons.set(evt.data.held_buttons());
mouse_clicked.set(false);
},
"count: {count:?}",
"key: {key}",
"mouse buttons: {buttons:?}",
"mouse pos: {mouse:?}",
"mouse button pressed: {mouse_clicked}"
}
})
}