dioxus/packages/recoil/examples/selectors.rs
Jonathan Kelley 508c560320 Feat: massive changes to definition of components
This change switches back to the original `ctx<props>` syntax for
commponents. This lets lifetime elision to remove the need to match
exactly which lifetime (props or ctx) gets  carried to the output. As
such, `Props` is currently required to be static. It *is* possible to
loosen this restriction, and will be done in the future, though only
through adding metadata about the props through the Props derive
macro. Implementing the IS_STATIC trait is unsafe, so the derive macro
will do it through some heuristics.

For now, this unlocks sharing vnodes from parents to children, enabling
pass-thru components, fragments, portals, etc.
2021-06-01 18:33:15 -04:00

46 lines
1 KiB
Rust

use dioxus_core::prelude::*;
use recoil::*;
const A: Atom<i32> = |_| 0;
const B: Atom<i32> = |_| 0;
const C: Selector<i32> = |api| api.get(&A) + api.get(&B);
static App: FC<()> = |ctx| {
use_init_recoil_root(ctx, |_| {});
rsx! { in ctx,
div {
Banner {}
BtnA {}
BtnB {}
}
}
};
static Banner: FC<()> = |ctx| {
let count = use_read(ctx, &C);
ctx.render(rsx! { h1 { "Count: {count}" } })
};
static BtnA: FC<()> = |ctx| {
let (a, set) = use_read_write(ctx, &A);
rsx! { in ctx,
div { "a"
button { "+", onclick: move |_| set(a + 1) }
button { "-", onclick: move |_| set(a - 1) }
}
}
};
static BtnB: FC<()> = |ctx| {
let (b, set) = use_read_write(ctx, &B);
rsx! { in ctx,
div { "b"
button { "+", onclick: move |_| set(b + 1) }
button { "-", onclick: move |_| set(b - 1) }
}
}
};
fn main() {
wasm_bindgen_futures::spawn_local(dioxus_web::WebsysRenderer::start(App))
}