dioxus/packages/recoil/examples/selectorlist.rs
Jonathan Kelley 508c560320 Feat: massive changes to definition of components
This change switches back to the original `ctx<props>` syntax for
commponents. This lets lifetime elision to remove the need to match
exactly which lifetime (props or ctx) gets  carried to the output. As
such, `Props` is currently required to be static. It *is* possible to
loosen this restriction, and will be done in the future, though only
through adding metadata about the props through the Props derive
macro. Implementing the IS_STATIC trait is unsafe, so the derive macro
will do it through some heuristics.

For now, this unlocks sharing vnodes from parents to children, enabling
pass-thru components, fragments, portals, etc.
2021-06-01 18:33:15 -04:00

35 lines
827 B
Rust

use std::collections::HashMap;
use dioxus_core::prelude::*;
use recoil::*;
const A_ITEMS: AtomHashMap<i32, i32> = |_| HashMap::new();
const B_ITEMS: AtomHashMap<i32, i32> = |_| HashMap::new();
const C_SELECTOR: SelectorFamily<i32, i32> = |api, key| {
let a = api.get(&A_ITEMS.select(&key));
let b = api.get(&B_ITEMS.select(&key));
a + b
};
const D_SELECTOR: SelectorFamilyBorrowed<i32, i32> = |api, key| -> &i32 {
let a = api.get(&A_ITEMS.select(&key));
a
};
static App: FC<()> = |ctx| {
use_init_recoil_root(ctx, |_| {});
let title = use_read(ctx, &C_SELECTOR);
rsx! { in ctx,
div {
"{title}"
// button { onclick: {next_light}, "Next light" }
}
}
};
fn main() {
wasm_bindgen_futures::spawn_local(dioxus_web::WebsysRenderer::start(App))
}