dioxus/packages/core/src/arena.rs
Jani Mustonen 31f8bab20d
Add ScopeId::ROOT (#1398)
* add ScopeId::ROOT

* replace ScopeId(0) with ScopeId::ROOT

---------

Co-authored-by: Jani Mustonen <jani.mustonen@taitounited.fi>
2023-08-25 08:31:23 -05:00

199 lines
6.4 KiB
Rust

use std::ptr::NonNull;
use crate::{
innerlude::DirtyScope, nodes::RenderReturn, nodes::VNode, virtual_dom::VirtualDom,
AttributeValue, DynamicNode, ScopeId,
};
/// An Element's unique identifier.
///
/// `ElementId` is a `usize` that is unique across the entire VirtualDOM - but not unique across time. If a component is
/// unmounted, then the `ElementId` will be reused for a new component.
#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
pub struct ElementId(pub usize);
pub(crate) struct ElementRef {
// the pathway of the real element inside the template
pub path: ElementPath,
// The actual template
pub template: Option<NonNull<VNode<'static>>>,
// The scope the element belongs to
pub scope: ScopeId,
}
#[derive(Clone, Copy, Debug)]
pub enum ElementPath {
Deep(&'static [u8]),
Root(usize),
}
impl ElementRef {
pub(crate) fn none() -> Self {
Self {
template: None,
path: ElementPath::Root(0),
scope: ScopeId::ROOT,
}
}
}
impl VirtualDom {
pub(crate) fn next_element(&mut self, template: &VNode, path: &'static [u8]) -> ElementId {
self.next_reference(template, ElementPath::Deep(path))
}
pub(crate) fn next_root(&mut self, template: &VNode, path: usize) -> ElementId {
self.next_reference(template, ElementPath::Root(path))
}
pub(crate) fn next_null(&mut self) -> ElementId {
let entry = self.elements.vacant_entry();
let id = entry.key();
entry.insert(ElementRef::none());
ElementId(id)
}
fn next_reference(&mut self, template: &VNode, path: ElementPath) -> ElementId {
let entry = self.elements.vacant_entry();
let id = entry.key();
let scope = self.runtime.current_scope_id().unwrap_or(ScopeId::ROOT);
entry.insert(ElementRef {
// We know this is non-null because it comes from a reference
template: Some(unsafe { NonNull::new_unchecked(template as *const _ as *mut _) }),
path,
scope,
});
ElementId(id)
}
pub(crate) fn reclaim(&mut self, el: ElementId) {
self.try_reclaim(el)
.unwrap_or_else(|| panic!("cannot reclaim {:?}", el));
}
pub(crate) fn try_reclaim(&mut self, el: ElementId) -> Option<ElementRef> {
if el.0 == 0 {
panic!(
"Cannot reclaim the root element - {:#?}",
std::backtrace::Backtrace::force_capture()
);
}
self.elements.try_remove(el.0)
}
pub(crate) fn update_template(&mut self, el: ElementId, node: &VNode) {
let node: *const VNode = node as *const _;
self.elements[el.0].template = unsafe { std::mem::transmute(node) };
}
// Drop a scope and all its children
//
// Note: This will not remove any ids from the arena
pub(crate) fn drop_scope(&mut self, id: ScopeId, recursive: bool) {
self.dirty_scopes.remove(&DirtyScope {
height: self.scopes[id.0].height(),
id,
});
self.ensure_drop_safety(id);
if recursive {
if let Some(root) = self.scopes[id.0].try_root_node() {
if let RenderReturn::Ready(node) = unsafe { root.extend_lifetime_ref() } {
self.drop_scope_inner(node)
}
}
}
let scope = &mut self.scopes[id.0];
// Drop all the hooks once the children are dropped
// this means we'll drop hooks bottom-up
scope.hooks.get_mut().clear();
{
let context = scope.context();
// Drop all the futures once the hooks are dropped
for task_id in context.spawned_tasks.borrow_mut().drain() {
context.tasks.remove(task_id);
}
}
self.scopes.remove(id.0);
}
fn drop_scope_inner(&mut self, node: &VNode) {
node.dynamic_nodes.iter().for_each(|node| match node {
DynamicNode::Component(c) => {
if let Some(f) = c.scope.get() {
self.drop_scope(f, true);
}
c.props.take();
}
DynamicNode::Fragment(nodes) => {
nodes.iter().for_each(|node| self.drop_scope_inner(node))
}
DynamicNode::Placeholder(_) => {}
DynamicNode::Text(_) => {}
});
}
/// Descend through the tree, removing any borrowed props and listeners
pub(crate) fn ensure_drop_safety(&self, scope_id: ScopeId) {
let scope = &self.scopes[scope_id.0];
// make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
// run the hooks (which hold an &mut Reference)
// recursively call ensure_drop_safety on all children
let mut props = scope.borrowed_props.borrow_mut();
props.drain(..).for_each(|comp| {
let comp = unsafe { &*comp };
match comp.scope.get() {
Some(child) if child != scope_id => self.ensure_drop_safety(child),
_ => (),
}
if let Ok(mut props) = comp.props.try_borrow_mut() {
*props = None;
}
});
// Now that all the references are gone, we can safely drop our own references in our listeners.
let mut listeners = scope.attributes_to_drop.borrow_mut();
listeners.drain(..).for_each(|listener| {
let listener = unsafe { &*listener };
match &listener.value {
AttributeValue::Listener(l) => {
_ = l.take();
}
AttributeValue::Any(a) => {
_ = a.take();
}
_ => (),
}
});
}
}
impl ElementPath {
pub(crate) fn is_decendant(&self, small: &&[u8]) -> bool {
match *self {
ElementPath::Deep(big) => small.len() <= big.len() && *small == &big[..small.len()],
ElementPath::Root(r) => small.len() == 1 && small[0] == r as u8,
}
}
}
impl PartialEq<&[u8]> for ElementPath {
fn eq(&self, other: &&[u8]) -> bool {
match *self {
ElementPath::Deep(deep) => deep.eq(*other),
ElementPath::Root(r) => other.len() == 1 && other[0] == r as u8,
}
}
}