mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-12-21 01:53:15 +00:00
94 lines
2.7 KiB
Rust
94 lines
2.7 KiB
Rust
#![doc = include_str!("../README.md")]
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#![warn(missing_docs)]
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mod any_props;
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mod arena;
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mod bump_frame;
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mod create;
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mod diff;
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mod dirty_scope;
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mod error_boundary;
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mod events;
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mod fragment;
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mod lazynodes;
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mod mutations;
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mod nodes;
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mod properties;
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mod scheduler;
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mod scope_arena;
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mod scopes;
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mod virtual_dom;
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pub(crate) mod innerlude {
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pub use crate::arena::*;
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pub use crate::dirty_scope::*;
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pub use crate::error_boundary::*;
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pub use crate::events::*;
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pub use crate::fragment::*;
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pub use crate::lazynodes::*;
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pub use crate::mutations::*;
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pub use crate::nodes::RenderReturn;
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pub use crate::nodes::*;
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pub use crate::properties::*;
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pub use crate::scheduler::*;
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pub use crate::scopes::*;
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pub use crate::virtual_dom::*;
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/// An [`Element`] is a possibly-errored [`VNode`] created by calling `render` on [`Scope`] or [`ScopeState`].
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///
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/// An Errored [`Element`] will propagate the error to the nearest error boundary.
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pub type Element<'a> = Result<VNode<'a>, anyhow::Error>;
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/// A [`Component`] is a function that takes a [`Scope`] and returns an [`Element`].
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///
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/// Components can be used in other components with two syntax options:
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/// - lowercase as a function call with named arguments (rust style)
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/// - uppercase as an element (react style)
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///
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/// ## Rust-Style
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///
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/// ```rust, ignore
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/// fn example(cx: Scope<Props>) -> Element {
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/// // ...
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/// }
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///
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/// rsx!(
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/// example()
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/// )
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/// ```
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/// ## React-Style
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/// ```rust, ignore
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/// fn Example(cx: Scope<Props>) -> Element {
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/// // ...
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/// }
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///
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/// rsx!(
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/// Example {}
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/// )
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/// ```
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pub type Component<P = ()> = fn(Scope<P>) -> Element;
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}
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pub use crate::innerlude::{
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fc_to_builder, Attribute, AttributeValue, Component, DynamicNode, Element, ElementId, Event,
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Fragment, IntoDynNode, LazyNodes, Mutation, Mutations, Properties, RenderReturn, Scope,
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ScopeId, ScopeState, Scoped, SuspenseContext, TaskId, Template, TemplateAttribute,
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TemplateNode, VComponent, VNode, VText, VirtualDom,
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};
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/// The purpose of this module is to alleviate imports of many common types
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///
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/// This includes types like [`Scope`], [`Element`], and [`Component`].
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pub mod prelude {
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pub use crate::innerlude::{
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fc_to_builder, Element, Event, EventHandler, Fragment, LazyNodes, Properties, Scope,
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ScopeId, ScopeState, Scoped, TaskId, Template, TemplateAttribute, TemplateNode, VNode,
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VirtualDom,
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};
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}
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pub mod exports {
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//! Important dependencies that are used by the rest of the library
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//! Feel free to just add the dependencies in your own Crates.toml
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pub use bumpalo;
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}
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