dioxus/examples/shorthand.rs
2024-01-13 21:12:21 -08:00

38 lines
993 B
Rust

use dioxus::prelude::*;
fn main() {
dioxus_desktop::launch(app);
}
fn app() -> Element {
let a = 123;
let b = 456;
let c = 789;
let class = "class";
let id = "id";
// todo: i'd like it for children on elements to be inferred as the children of the element
// also should shorthands understand references/dereferences?
// ie **a, *a, &a, &mut a, etc
let children = render! { "Child" };
let onclick = move |_| println!("Clicked!");
render! {
div { class, id, {&children} }
Component { a, b, c, children, onclick }
Component { a, ..ComponentProps { a: 1, b: 2, c: 3, children: None, onclick: Default::default() } }
}
}
#[component]
fn Component(a: i32, b: i32, c: i32, children: Element, onclick: EventHandler<()>) -> Element {
render! {
div { "{a}" }
div { "{b}" }
div { "{c}" }
div { {children} }
div {
onclick: move |_| onclick.call(()),
}
}
}