dioxus/examples/reducer.rs
2021-07-07 16:19:10 -04:00

56 lines
1.4 KiB
Rust

//! Example: Reducer Pattern
//! -----------------
//! This example shows how to encapsulate sate in dioxus components with the reducer pattern.
//! This pattern is very useful when a single component can handle many types of input that can
//! be represented by an enum.
fn main() {}
use dioxus::prelude::*;
pub static ExampleReducer: FC<()> = |cx| {
let (state, reduce) = use_reducer(cx, PlayerState::new, PlayerState::reduce);
let is_playing = state.is_playing();
cx.render(rsx! {
div {
h1 {"Select an option"}
h3 {"The radio is... {is_playing}!"}
button {
"Pause"
onclick: move |_| reduce(PlayerAction::Pause)
}
button {
"Play"
onclick: move |_| reduce(PlayerAction::Play)
}
}
})
};
enum PlayerAction {
Pause,
Play,
}
struct PlayerState {
is_playing: bool,
}
impl PlayerState {
fn new() -> Self {
Self { is_playing: false }
}
fn reduce(&mut self, action: PlayerAction) {
match action {
PlayerAction::Pause => self.is_playing = false,
PlayerAction::Play => self.is_playing = true,
}
}
fn is_playing(&self) -> &'static str {
match self.is_playing {
true => "currently playing!",
false => "not currently playing",
}
}
}