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https://github.com/DioxusLabs/dioxus
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28 lines
745 B
Rust
28 lines
745 B
Rust
//! This example demonstrates how to create a generic component in Dioxus.
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//!
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//! Generic components can be useful when you want to create a component that renders differently depending on the type
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//! of data it receives. In this particular example, we're just using a type that implements `Display` and `PartialEq`,
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use dioxus::prelude::*;
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use std::fmt::Display;
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fn main() {
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launch_desktop(app);
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}
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fn app() -> Element {
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rsx! {
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generic_child { data: 0 }
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}
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}
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#[derive(PartialEq, Props, Clone)]
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struct GenericChildProps<T: Display + PartialEq + Clone + 'static> {
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data: T,
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}
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fn generic_child<T: Display + PartialEq + Clone>(props: GenericChildProps<T>) -> Element {
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rsx! {
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div { "{props.data}" }
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}
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}
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