dioxus/packages/core/src/create.rs
2022-11-15 23:31:23 -08:00

306 lines
11 KiB
Rust

use crate::factory::RenderReturn;
use crate::innerlude::{Mutations, SuspenseContext};
use crate::mutations::Mutation;
use crate::mutations::Mutation::*;
use crate::nodes::VNode;
use crate::nodes::{DynamicNode, TemplateNode};
use crate::virtual_dom::VirtualDom;
use crate::{AttributeValue, ElementId, ScopeId, TemplateAttribute};
impl VirtualDom {
pub(crate) fn create_scope<'a>(
&mut self,
scope: ScopeId,
mutations: &mut Mutations<'a>,
template: &'a VNode<'a>,
) -> usize {
self.scope_stack.push(scope);
let out = self.create(mutations, template);
self.scope_stack.pop();
out
}
/// Create this template and write its mutations
pub(crate) fn create<'a>(
&mut self,
mutations: &mut Mutations<'a>,
template: &'a VNode<'a>,
) -> usize {
// The best renderers will have templates prehydrated and registered
// Just in case, let's create the template using instructions anyways
if !self.templates.contains_key(&template.template.id) {
for node in template.template.roots {
let mutations = &mut mutations.template_mutations;
self.create_static_node(mutations, template, node);
}
mutations.template_mutations.push(SaveTemplate {
name: template.template.id,
m: template.template.roots.len(),
});
self.templates
.insert(template.template.id, template.template.clone());
}
// Walk the roots, creating nodes and assigning IDs
// todo: adjust dynamic nodes to be in the order of roots and then leaves (ie BFS)
let mut dynamic_attrs = template
.template
.attr_paths
.iter()
.enumerate()
.rev()
.peekable();
let mut dynamic_nodes = template
.template
.node_paths
.iter()
.enumerate()
.rev()
.peekable();
let cur_scope = self.scope_stack.last().copied().unwrap();
println!("creating template: {:#?}", template);
let mut on_stack = 0;
for (root_idx, root) in template.template.roots.iter().enumerate().rev() {
mutations.push(LoadTemplate {
name: template.template.id,
index: root_idx,
});
on_stack += match root {
TemplateNode::Element { .. } | TemplateNode::Text(_) => 1,
TemplateNode::DynamicText(id) | TemplateNode::Dynamic(id) => {
self.create_dynamic_node(mutations, template, &template.dynamic_nodes[*id], *id)
}
};
// we're on top of a node that has a dynamic attribute for a descendant
// Set that attribute now before the stack gets in a weird state
while let Some((mut attr_id, path)) =
dynamic_attrs.next_if(|(_, p)| p[0] == root_idx as u8)
{
let id = self.next_element(template);
mutations.push(AssignId {
path: &path[1..],
id,
});
loop {
let attribute = template.dynamic_attrs.get(attr_id).unwrap();
attribute.mounted_element.set(id);
match &attribute.value {
AttributeValue::Text(value) => mutations.push(SetAttribute {
name: attribute.name,
value: *value,
ns: attribute.namespace,
id,
}),
AttributeValue::Bool(value) => mutations.push(SetBoolAttribute {
name: attribute.name,
value: *value,
id,
}),
AttributeValue::Listener(_) => mutations.push(NewEventListener {
event_name: attribute.name,
scope: cur_scope,
id,
}),
AttributeValue::Float(_) => todo!(),
AttributeValue::Int(_) => todo!(),
AttributeValue::Any(_) => todo!(),
AttributeValue::None => todo!(),
}
// Only push the dynamic attributes forward if they match the current path (same element)
match dynamic_attrs.next_if(|(_, p)| *p == path) {
Some((next_attr_id, _)) => attr_id = next_attr_id,
None => break,
}
}
}
// We're on top of a node that has a dynamic child for a descendant
// Skip any node that's a root
while let Some((idx, path)) =
dynamic_nodes.next_if(|(_, p)| p.len() > 1 && p[0] == root_idx as u8)
{
let node = &template.dynamic_nodes[idx];
let m = self.create_dynamic_node(mutations, template, node, idx);
if m > 0 {
mutations.push(ReplacePlaceholder {
m,
path: &path[1..],
});
}
}
}
on_stack
}
pub(crate) fn create_static_node<'a>(
&mut self,
mutations: &mut Vec<Mutation<'a>>,
template: &'a VNode<'a>,
node: &'a TemplateNode<'static>,
) {
match *node {
// Todo: create the children's template
TemplateNode::Dynamic(_) => {
let id = self.next_element(template);
mutations.push(CreatePlaceholder { id })
}
TemplateNode::Text(value) => mutations.push(CreateTextNode { value }),
TemplateNode::DynamicText { .. } => mutations.push(CreateTextNode {
value: "placeholder",
}),
TemplateNode::Element {
attrs,
children,
namespace,
tag,
inner_opt,
} => {
let id = self.next_element(template);
mutations.push(CreateElement {
name: tag,
namespace,
id,
});
mutations.extend(attrs.into_iter().filter_map(|attr| match attr {
TemplateAttribute::Static {
name,
value,
namespace,
..
} => Some(SetAttribute {
name,
value,
id,
ns: *namespace,
}),
_ => None,
}));
if children.is_empty() && inner_opt {
return;
}
children
.into_iter()
.for_each(|child| self.create_static_node(mutations, template, child));
mutations.push(AppendChildren { m: children.len() })
}
}
}
pub(crate) fn create_dynamic_node<'a>(
&mut self,
mutations: &mut Mutations<'a>,
template: &'a VNode<'a>,
node: &'a DynamicNode<'a>,
idx: usize,
) -> usize {
match &node {
DynamicNode::Text { id, value, inner } => {
let new_id = self.next_element(template);
id.set(new_id);
mutations.push(HydrateText {
id: new_id,
path: &template.template.node_paths[idx][1..],
value,
});
1
}
DynamicNode::Component {
props,
placeholder,
scope: scope_slot,
..
} => {
let scope = self
.new_scope(unsafe { std::mem::transmute(props.get()) })
.id;
scope_slot.set(Some(scope));
let return_nodes = unsafe { self.run_scope(scope).extend_lifetime_ref() };
match return_nodes {
RenderReturn::Sync(None) | RenderReturn::Async(_) => {
let new_id = self.next_element(template);
placeholder.set(Some(new_id));
self.scopes[scope.0].placeholder.set(Some(new_id));
mutations.push(AssignId {
id: new_id,
path: &template.template.node_paths[idx][1..],
});
0
}
RenderReturn::Sync(Some(template)) => {
let mutations_to_this_point = mutations.len();
self.scope_stack.push(scope);
let mut created = self.create(mutations, template);
self.scope_stack.pop();
if !self.collected_leaves.is_empty() {
if let Some(boundary) =
self.scopes[scope.0].has_context::<SuspenseContext>()
{
let mut boundary_mut = boundary.borrow_mut();
let split_off = mutations.split_off(mutations_to_this_point);
let split_off = unsafe { std::mem::transmute(split_off) };
boundary_mut.mutations.edits = split_off;
boundary_mut
.waiting_on
.extend(self.collected_leaves.drain(..));
// Since this is a boundary, use it as a placeholder
let new_id = self.next_element(template);
placeholder.set(Some(new_id));
self.scopes[scope.0].placeholder.set(Some(new_id));
mutations.push(AssignId {
id: new_id,
path: &template.template.node_paths[idx][1..],
});
created = 0;
}
}
// handle any waiting on futures accumulated by async calls down the tree
// if this is a boundary, we split off the tree
created
}
}
}
DynamicNode::Fragment { nodes, .. } => {
//
nodes
.iter()
.fold(0, |acc, child| acc + self.create(mutations, child))
}
DynamicNode::Placeholder(_) => {
let id = self.next_element(template);
mutations.push(CreatePlaceholder { id });
1
}
}
}
}