mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-12-21 01:53:15 +00:00
306 lines
11 KiB
Rust
306 lines
11 KiB
Rust
use crate::factory::RenderReturn;
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use crate::innerlude::{Mutations, SuspenseContext};
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use crate::mutations::Mutation;
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use crate::mutations::Mutation::*;
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use crate::nodes::VNode;
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use crate::nodes::{DynamicNode, TemplateNode};
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use crate::virtual_dom::VirtualDom;
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use crate::{AttributeValue, ElementId, ScopeId, TemplateAttribute};
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impl VirtualDom {
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pub(crate) fn create_scope<'a>(
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&mut self,
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scope: ScopeId,
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mutations: &mut Mutations<'a>,
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template: &'a VNode<'a>,
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) -> usize {
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self.scope_stack.push(scope);
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let out = self.create(mutations, template);
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self.scope_stack.pop();
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out
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}
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/// Create this template and write its mutations
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pub(crate) fn create<'a>(
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&mut self,
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mutations: &mut Mutations<'a>,
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template: &'a VNode<'a>,
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) -> usize {
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// The best renderers will have templates prehydrated and registered
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// Just in case, let's create the template using instructions anyways
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if !self.templates.contains_key(&template.template.id) {
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for node in template.template.roots {
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let mutations = &mut mutations.template_mutations;
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self.create_static_node(mutations, template, node);
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}
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mutations.template_mutations.push(SaveTemplate {
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name: template.template.id,
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m: template.template.roots.len(),
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});
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self.templates
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.insert(template.template.id, template.template.clone());
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}
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// Walk the roots, creating nodes and assigning IDs
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// todo: adjust dynamic nodes to be in the order of roots and then leaves (ie BFS)
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let mut dynamic_attrs = template
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.template
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.attr_paths
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.iter()
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.enumerate()
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.rev()
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.peekable();
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let mut dynamic_nodes = template
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.template
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.node_paths
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.iter()
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.enumerate()
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.rev()
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.peekable();
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let cur_scope = self.scope_stack.last().copied().unwrap();
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println!("creating template: {:#?}", template);
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let mut on_stack = 0;
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for (root_idx, root) in template.template.roots.iter().enumerate().rev() {
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mutations.push(LoadTemplate {
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name: template.template.id,
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index: root_idx,
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});
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on_stack += match root {
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TemplateNode::Element { .. } | TemplateNode::Text(_) => 1,
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TemplateNode::DynamicText(id) | TemplateNode::Dynamic(id) => {
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self.create_dynamic_node(mutations, template, &template.dynamic_nodes[*id], *id)
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}
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};
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// we're on top of a node that has a dynamic attribute for a descendant
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// Set that attribute now before the stack gets in a weird state
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while let Some((mut attr_id, path)) =
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dynamic_attrs.next_if(|(_, p)| p[0] == root_idx as u8)
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{
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let id = self.next_element(template);
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mutations.push(AssignId {
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path: &path[1..],
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id,
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});
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loop {
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let attribute = template.dynamic_attrs.get(attr_id).unwrap();
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attribute.mounted_element.set(id);
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match &attribute.value {
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AttributeValue::Text(value) => mutations.push(SetAttribute {
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name: attribute.name,
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value: *value,
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ns: attribute.namespace,
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id,
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}),
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AttributeValue::Bool(value) => mutations.push(SetBoolAttribute {
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name: attribute.name,
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value: *value,
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id,
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}),
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AttributeValue::Listener(_) => mutations.push(NewEventListener {
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event_name: attribute.name,
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scope: cur_scope,
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id,
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}),
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AttributeValue::Float(_) => todo!(),
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AttributeValue::Int(_) => todo!(),
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AttributeValue::Any(_) => todo!(),
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AttributeValue::None => todo!(),
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}
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// Only push the dynamic attributes forward if they match the current path (same element)
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match dynamic_attrs.next_if(|(_, p)| *p == path) {
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Some((next_attr_id, _)) => attr_id = next_attr_id,
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None => break,
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}
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}
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}
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// We're on top of a node that has a dynamic child for a descendant
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// Skip any node that's a root
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while let Some((idx, path)) =
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dynamic_nodes.next_if(|(_, p)| p.len() > 1 && p[0] == root_idx as u8)
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{
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let node = &template.dynamic_nodes[idx];
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let m = self.create_dynamic_node(mutations, template, node, idx);
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if m > 0 {
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mutations.push(ReplacePlaceholder {
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m,
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path: &path[1..],
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});
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}
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}
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}
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on_stack
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}
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pub(crate) fn create_static_node<'a>(
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&mut self,
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mutations: &mut Vec<Mutation<'a>>,
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template: &'a VNode<'a>,
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node: &'a TemplateNode<'static>,
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) {
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match *node {
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// Todo: create the children's template
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TemplateNode::Dynamic(_) => {
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let id = self.next_element(template);
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mutations.push(CreatePlaceholder { id })
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}
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TemplateNode::Text(value) => mutations.push(CreateTextNode { value }),
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TemplateNode::DynamicText { .. } => mutations.push(CreateTextNode {
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value: "placeholder",
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}),
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TemplateNode::Element {
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attrs,
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children,
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namespace,
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tag,
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inner_opt,
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} => {
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let id = self.next_element(template);
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mutations.push(CreateElement {
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name: tag,
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namespace,
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id,
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});
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mutations.extend(attrs.into_iter().filter_map(|attr| match attr {
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TemplateAttribute::Static {
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name,
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value,
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namespace,
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..
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} => Some(SetAttribute {
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name,
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value,
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id,
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ns: *namespace,
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}),
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_ => None,
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}));
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if children.is_empty() && inner_opt {
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return;
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}
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children
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.into_iter()
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.for_each(|child| self.create_static_node(mutations, template, child));
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mutations.push(AppendChildren { m: children.len() })
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}
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}
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}
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pub(crate) fn create_dynamic_node<'a>(
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&mut self,
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mutations: &mut Mutations<'a>,
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template: &'a VNode<'a>,
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node: &'a DynamicNode<'a>,
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idx: usize,
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) -> usize {
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match &node {
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DynamicNode::Text { id, value, inner } => {
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let new_id = self.next_element(template);
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id.set(new_id);
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mutations.push(HydrateText {
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id: new_id,
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path: &template.template.node_paths[idx][1..],
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value,
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});
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1
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}
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DynamicNode::Component {
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props,
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placeholder,
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scope: scope_slot,
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..
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} => {
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let scope = self
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.new_scope(unsafe { std::mem::transmute(props.get()) })
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.id;
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scope_slot.set(Some(scope));
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let return_nodes = unsafe { self.run_scope(scope).extend_lifetime_ref() };
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match return_nodes {
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RenderReturn::Sync(None) | RenderReturn::Async(_) => {
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let new_id = self.next_element(template);
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placeholder.set(Some(new_id));
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self.scopes[scope.0].placeholder.set(Some(new_id));
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mutations.push(AssignId {
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id: new_id,
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path: &template.template.node_paths[idx][1..],
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});
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0
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}
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RenderReturn::Sync(Some(template)) => {
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let mutations_to_this_point = mutations.len();
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self.scope_stack.push(scope);
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let mut created = self.create(mutations, template);
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self.scope_stack.pop();
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if !self.collected_leaves.is_empty() {
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if let Some(boundary) =
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self.scopes[scope.0].has_context::<SuspenseContext>()
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{
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let mut boundary_mut = boundary.borrow_mut();
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let split_off = mutations.split_off(mutations_to_this_point);
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let split_off = unsafe { std::mem::transmute(split_off) };
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boundary_mut.mutations.edits = split_off;
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boundary_mut
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.waiting_on
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.extend(self.collected_leaves.drain(..));
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// Since this is a boundary, use it as a placeholder
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let new_id = self.next_element(template);
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placeholder.set(Some(new_id));
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self.scopes[scope.0].placeholder.set(Some(new_id));
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mutations.push(AssignId {
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id: new_id,
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path: &template.template.node_paths[idx][1..],
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});
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created = 0;
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}
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}
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// handle any waiting on futures accumulated by async calls down the tree
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// if this is a boundary, we split off the tree
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created
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}
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}
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}
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DynamicNode::Fragment { nodes, .. } => {
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//
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nodes
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.iter()
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.fold(0, |acc, child| acc + self.create(mutations, child))
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}
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DynamicNode::Placeholder(_) => {
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let id = self.next_element(template);
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mutations.push(CreatePlaceholder { id });
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1
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}
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}
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}
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}
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