dioxus/examples/svg.rs
Evan Almloff 20d146d9bd
Simplify the launch builder (#2967)
* improve documentation for the fullstack server context

* Add a section about axum integration to the crate root docs

* make serve_dioxus_application accept the cfg builder directly

* remove unused server_fn module

* improve fullstack config docs

* improve documentation for the server function macro

* fix axum router extension link

* Fix doc tests

* Fix launch builder

* Simplify the launch builder

* don't re-export launch in the prelude

* refactor fullstack launch

* Fix fullstack launch builder

* Update static generation with the new builder api

* fix some formatting/overly broad launch replacements

* fix custom menu example

* fix fullstack/static generation examples

* Fix static generation launch

* A few small formatting fixes

* Fix a few doc tests

* implement LaunchConfig for serve configs

* fix fullstack launch with separate web and server launch methods

* fix check with all features

* dont expose inner core module

* clippy and check

* fix readme

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2024-10-10 16:00:58 -07:00

58 lines
2 KiB
Rust

//! Thanks to @japsu and their project https://github.com/japsu/jatsi for the example!
//!
//! This example shows how to create a simple dice rolling app using SVG and Dioxus.
//! The `svg` element and its children have a custom namespace, and are attached using different methods than regular
//! HTML elements. Any element can specify a custom namespace by using the `namespace` meta attribute.
//!
//! If you `go-to-definition` on the `svg` element, you'll see its custom namespace.
use dioxus::prelude::*;
use rand::{thread_rng, Rng};
fn main() {
dioxus::launch(|| {
rsx! {
div { user_select: "none", webkit_user_select: "none", margin_left: "10%", margin_right: "10%",
h1 { "Click die to generate a new value" }
div { cursor: "pointer", height: "100%", width: "100%", Dice {} }
}
}
});
}
#[component]
fn Dice() -> Element {
const Y: bool = true;
const N: bool = false;
const DOTS: [(i64, i64); 7] = [(-1, -1), (-1, -0), (-1, 1), (1, -1), (1, 0), (1, 1), (0, 0)];
const DOTS_FOR_VALUE: [[bool; 7]; 6] = [
[N, N, N, N, N, N, Y],
[N, N, Y, Y, N, N, N],
[N, N, Y, Y, N, N, Y],
[Y, N, Y, Y, N, Y, N],
[Y, N, Y, Y, N, Y, Y],
[Y, Y, Y, Y, Y, Y, N],
];
let mut value = use_signal(|| 5);
let active_dots = use_memo(move || &DOTS_FOR_VALUE[(value() - 1) as usize]);
rsx! {
svg {
view_box: "-1000 -1000 2000 2000",
onclick: move |event| {
event.prevent_default();
value.set(thread_rng().gen_range(1..=6))
},
rect { x: -1000, y: -1000, width: 2000, height: 2000, rx: 200, fill: "#aaa" }
for ((x, y), _) in DOTS.iter().zip(active_dots.read().iter()).filter(|(_, &active)| active) {
circle {
cx: *x * 600,
cy: *y * 600,
r: 200,
fill: "#333"
}
}
}
}
}