dioxus/packages/core/examples/borrowed.rs
Jonathan Kelley 508c560320 Feat: massive changes to definition of components
This change switches back to the original `ctx<props>` syntax for
commponents. This lets lifetime elision to remove the need to match
exactly which lifetime (props or ctx) gets  carried to the output. As
such, `Props` is currently required to be static. It *is* possible to
loosen this restriction, and will be done in the future, though only
through adding metadata about the props through the Props derive
macro. Implementing the IS_STATIC trait is unsafe, so the derive macro
will do it through some heuristics.

For now, this unlocks sharing vnodes from parents to children, enabling
pass-thru components, fragments, portals, etc.
2021-06-01 18:33:15 -04:00

86 lines
2.3 KiB
Rust

//! Demonstrate that borrowed data is possible as a property type
//! Borrowing (rather than cloning) is very important for speed and ergonomics.
//!
//! It's slightly more advanced than just cloning, but well worth the investment.
//!
//! If you use the FC macro, we handle the lifetimes automatically, making it easy to write efficient & performant components.
fn main() {}
use std::{borrow::Borrow, ops::Deref, rc::Rc};
use dioxus_core::prelude::*;
struct Props {
items: Vec<Rc<ListItem>>,
}
#[derive(PartialEq)]
struct ListItem {
name: String,
age: u32,
}
fn app(ctx: Context<Props>) -> VNode {
let (val, set_val) = use_state(&ctx, || 0);
ctx.render(dioxus::prelude::LazyNodes::new(move |c| {
let mut root = builder::ElementBuilder::new(c, "div");
for child in &ctx.items {
// notice that the child directly borrows from our vec
// this makes lists very fast (simply views reusing lifetimes)
// <ChildItem item=child hanldler=setter />
root = root.child(builder::virtual_child(
c,
ChildItem,
// create the props with nothing but the fc<T>
fc_to_builder(ChildItem)
.item(child.clone())
.item_handler(Callback(set_val.clone()))
.build(),
None,
));
}
root.finish()
}))
}
// props should derive a partialeq implementation automatically, but implement ptr compare for & fields
#[derive(Props, PartialEq)]
struct ChildProps {
// Pass down complex structs
item: Rc<ListItem>,
// Even pass down handlers!
item_handler: Callback<i32>,
}
fn ChildItem<'a>(ctx: Context<ChildProps>) -> VNode {
ctx.render(rsx! {
div {
// onclick: move |evt| (ctx.item_handler)(10)
h1 { "abcd123 {ctx.item.name}" }
h2 { "abcd123" }
div {
"abcd123"
h2 { }
p { }
}
}
})
}
#[derive(Clone)]
struct Callback<I, O = ()>(Rc<dyn Fn(I) -> O>);
impl<I, O> Deref for Callback<I, O> {
type Target = Rc<dyn Fn(I) -> O>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<I, O> PartialEq for Callback<I, O> {
fn eq(&self, other: &Self) -> bool {
Rc::ptr_eq(&self.0, &other.0)
}
}