mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-23 12:43:08 +00:00
67 lines
1.6 KiB
Rust
67 lines
1.6 KiB
Rust
use dioxus::prelude::*;
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use std::future::poll_fn;
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use std::task::Poll;
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#[test]
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fn suspense_resolves() {
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// wait just a moment, not enough time for the boundary to resolve
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tokio::runtime::Builder::new_current_thread()
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.build()
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.unwrap()
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.block_on(async {
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let mut dom = VirtualDom::new(app);
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dom.rebuild(&mut dioxus_core::NoOpMutations);
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dom.wait_for_suspense().await;
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let out = dioxus_ssr::render(&dom);
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assert_eq!(out, "<div>Waiting for... child</div>");
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dbg!(out);
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});
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}
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fn app() -> Element {
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rsx!(
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div {
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"Waiting for... "
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suspended_child {}
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}
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)
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}
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fn suspended_child() -> Element {
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let mut val = use_signal(|| 0);
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// Tasks that are not suspended should never be polled
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spawn(async move {
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panic!("Non-suspended task was polled");
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});
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// Memos should still work like normal
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let memo = use_memo(move || val * 2);
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assert_eq!(memo, val * 2);
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if val() < 3 {
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let task = spawn(async move {
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// Poll each task 3 times
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let mut count = 0;
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poll_fn(|cx| {
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println!("polling... {}", count);
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if count < 3 {
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count += 1;
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cx.waker().wake_by_ref();
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Poll::Pending
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} else {
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Poll::Ready(())
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}
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})
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.await;
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println!("waiting... {}", val);
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val += 1;
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});
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suspend(task)?;
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}
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rsx!("child")
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}
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