mirror of
https://github.com/DioxusLabs/dioxus
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152 lines
3.3 KiB
Rust
152 lines
3.3 KiB
Rust
/*
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This example shows how to encapsulate sate in dioxus components with the reducer pattern.
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This pattern is very useful when a single component can handle many types of input that can
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be represented by an enum. This particular pattern is very powerful in rust where ADTs can simplify
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much of the traditional reducer boilerplate.
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*/
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#![allow(unused)]
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use std::future::Future;
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use dioxus::hooks::use_reducer;
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use dioxus_ssr::prelude::*;
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enum Actions {
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Pause,
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Play,
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}
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struct SomeState {
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is_playing: bool,
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}
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impl SomeState {
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fn new() -> Self {
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Self { is_playing: false }
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}
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fn reduce(&mut self, action: Actions) {
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match action {
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Actions::Pause => self.is_playing = false,
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Actions::Play => self.is_playing = true,
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}
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}
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fn is_playing(&self) -> &'static str {
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match self.is_playing {
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true => "currently playing!",
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false => "not currently playing",
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}
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}
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}
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pub static ExampleReducer: FC<()> = |ctx| {
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let (state, reduce) = use_reducer(&ctx, SomeState::new, SomeState::reduce);
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let is_playing = state.is_playing();
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ctx.render(rsx! {
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div {
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h1 {"Select an option"}
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h3 {"The radio is... {is_playing}!"}
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button {
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"Pause"
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onclick: move |_| reduce(Actions::Pause)
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}
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button {
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"Play"
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onclick: move |_| reduce(Actions::Play)
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}
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}
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})
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};
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/*
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*/
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struct AppContext {
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name: String,
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}
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enum KindaState {
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Ready,
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Complete,
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Erred,
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}
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static EnumReducer: FC<()> = |ctx| {
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let (state, reduce) = use_reducer(&ctx, || KindaState::Ready, |cur, new| *cur = new);
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let contents = helper(&ctx);
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let status = match state {
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KindaState::Ready => "Ready",
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KindaState::Complete => "Complete",
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KindaState::Erred => "Erred",
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};
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ctx.render(rsx! {
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div {
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h1 {"{status}"}
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{contents}
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button {
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"Set Ready"
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onclick: move |_| reduce(KindaState::Ready)
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}
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button {
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"Set Complete"
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onclick: move |_| reduce(KindaState::Complete)
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}
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button {
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"Set Erred"
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onclick: move |_| reduce(KindaState::Erred)
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}
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ul {
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{(0..10).map(|f| {
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rsx!{
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li {
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"hello there!"
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}
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}
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})}
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}
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}
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})
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};
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fn helper(ctx: &Context) -> VNode {
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ctx.render(rsx! {
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div {}
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})
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}
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/// Demonstrate how the DebugRenderer can be used to unit test components without needing a browser
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/// These tests can run locally.
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/// They use the "compare" method of the debug renderer to do partial tree compares for succint
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#[test]
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fn ensure_it_works_properly() -> dioxus::error::Result<()> {
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let mut test = DebugRenderer::new(EnumReducer);
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test.compare(rsx! { div { h1 {"Ready"} } })?;
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test.trigger_listener(1)?;
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test.compare(rsx! { div { h1 {"Ready"} } })?;
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test.trigger_listener(2)?;
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test.compare(rsx! { div { h1 {"Complete"} } })?;
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test.trigger_listener(3)?;
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test.compare(rsx! { div { h1 {"Erred"} } })?;
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Ok(())
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}
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