dioxus/examples/overlay.rs
2024-02-14 13:50:10 -08:00

76 lines
2.1 KiB
Rust

//! This example demonstrates how to create an overlay window with dioxus.
//!
//! Basically, we just create a new window with a transparent background and no decorations, size it to the screen, and
//! then we can draw whatever we want on it. In this case, we're drawing a simple overlay with a draggable header.
//!
//! We also add a global shortcut to toggle the overlay on and off, so you could build a raycast-type app with this.
use dioxus::desktop::{
tao::dpi::PhysicalPosition, use_global_shortcut, LogicalSize, WindowBuilder,
};
use dioxus::prelude::*;
fn main() {
LaunchBuilder::desktop().with_cfg(make_config()).launch(app);
}
fn app() -> Element {
let mut show_overlay = use_signal(|| true);
_ = use_global_shortcut("cmd+g", move || show_overlay.toggle());
rsx! {
if show_overlay() {
div {
width: "100%",
height: "100%",
background_color: "red",
border: "1px solid black",
div {
width: "100%",
height: "10px",
background_color: "black",
onmousedown: move |_| dioxus::desktop::window().drag(),
}
"This is an overlay!"
}
}
}
}
fn make_config() -> dioxus::desktop::Config {
dioxus::desktop::Config::default()
.with_window(make_window())
.with_custom_head(
r#"
<style type="text/css">
html, body {
height: 100px;
margin: 0;
overscroll-behavior-y: none;
overscroll-behavior-x: none;
overflow: hidden;
}
#main, #bodywrap {
height: 100%;
margin: 0;
overscroll-behavior-x: none;
overscroll-behavior-y: none;
}
</style>
"#
.to_owned(),
)
}
fn make_window() -> WindowBuilder {
WindowBuilder::new()
.with_transparent(true)
.with_decorations(false)
.with_resizable(false)
.with_always_on_top(true)
.with_position(PhysicalPosition::new(0, 0))
.with_max_inner_size(LogicalSize::new(100000, 50))
}