dioxus/docs/guide/examples/rsx_overview.rs
ealmloff cd4474cc4f
Update docs to reflect changes in master (#670)
* work on updating docs to master version

* more updates

* more polishing

* finish interactivity chapter

* finish updating core guide

* fix grammer mistakes and typos

* more grammer fixes

* add liveview guide

* remove doc build

* WIP custom renderer docs

* add axum as dev-dependancy to guide

* fix examples

* fix overview example

* use md book fork to fix compilation
2023-01-06 15:00:12 -08:00

169 lines
3.4 KiB
Rust

#![allow(non_snake_case)]
use dioxus::prelude::*;
fn main() {
dioxus_desktop::launch(App);
}
pub fn App(cx: Scope) -> Element {
cx.render(rsx!(
Empty {},
Children {},
Fragments {},
Attributes {},
VariableAttributes {},
CustomAttributes {},
Formatting {},
Expression {},
))
}
#[rustfmt::skip]
pub fn Empty(cx: Scope) -> Element {
// ANCHOR: empty
cx.render(rsx!(div {
// attributes / listeners
// children
}))
// ANCHOR_END: empty
}
#[rustfmt::skip]
pub fn Children(cx: Scope) -> Element {
// ANCHOR: children
cx.render(rsx!(ol {
li {"First Item"}
li {"Second Item"}
li {"Third Item"}
}))
// ANCHOR_END: children
}
#[rustfmt::skip]
pub fn Fragments(cx: Scope) -> Element {
// ANCHOR: fragments
cx.render(rsx!(
p {"First Item"},
p {"Second Item"},
Fragment {
span { "a group" },
span { "of three" },
span { "items" },
}
))
// ANCHOR_END: fragments
}
#[rustfmt::skip]
pub fn ManyRoots(cx: Scope) -> Element {
// ANCHOR: manyroots
cx.render(rsx!(
p {"First Item"},
p {"Second Item"},
))
// ANCHOR_END: manyroots
}
#[rustfmt::skip]
pub fn Attributes(cx: Scope) -> Element {
// ANCHOR: attributes
cx.render(rsx!(a {
href: "https://www.youtube.com/watch?v=dQw4w9WgXcQ",
class: "primary_button",
color: "red",
}))
// ANCHOR_END: attributes
}
#[rustfmt::skip]
pub fn VariableAttributes(cx: Scope) -> Element {
// ANCHOR: variable_attributes
let written_in_rust = true;
let button_type = "button";
cx.render(rsx!(button {
disabled: "{written_in_rust}",
class: "{button_type}",
"Rewrite it in rust"
}))
// ANCHOR_END: variable_attributes
}
#[rustfmt::skip]
pub fn CustomAttributes(cx: Scope) -> Element {
// ANCHOR: custom_attributes
cx.render(rsx!(b {
"customAttribute": "value",
}))
// ANCHOR_END: custom_attributes
}
#[rustfmt::skip]
pub fn Formatting(cx: Scope) -> Element {
// ANCHOR: formatting
let coordinates = (42, 0);
let country = "es";
cx.render(rsx!(div {
class: "country-{country}",
"position": "{coordinates:?}",
// arbitrary expressions are allowed,
// as long as they don't contain `{}`
div {
"{country.to_uppercase()}"
},
div {
"{7*6}"
},
// {} can be escaped with {{}}
div {
"{{}}"
},
}))
// ANCHOR_END: formatting
}
#[rustfmt::skip]
pub fn Expression(cx: Scope) -> Element {
// ANCHOR: expression
let text = "Dioxus";
cx.render(rsx!(span {
text.to_uppercase(),
// create a list of text from 0 to 9
(0..10).map(|i| rsx!{ i.to_string() })
}))
// ANCHOR_END: expression
}
#[rustfmt::skip]
pub fn Loops(cx: Scope) -> Element {
// ANCHOR: loops
cx.render(rsx!{
// use a for loop where the body itself is RSX
div {
// create a list of text from 0 to 9
for i in 0..3 {
// NOTE: the body of the loop is RSX not a rust statement
div {
"{i}"
}
}
}
// iterator equivalent
div {
(0..3).map(|i| rsx!{ div { "{i}" } })
}
})
// ANCHOR_END: loops
}
#[rustfmt::skip]
pub fn IfStatements(cx: Scope) -> Element {
// ANCHOR: ifstatements
cx.render(rsx!{
// use if statements without an else
if true {
rsx!(div { "true" })
}
})
// ANCHOR_END: ifstatements
}