dioxus/examples/memo_chain.rs
2024-05-28 13:05:55 -07:00

45 lines
1.4 KiB
Rust

//! This example shows how you can chain memos together to create a tree of memoized values.
//!
//! Memos will also pause when their parent component pauses, so if you have a memo that depends on a signal, and the
//! signal pauses, the memo will pause too.
use dioxus::prelude::*;
fn main() {
launch(app);
}
fn app() -> Element {
let mut value = use_signal(|| 0);
let mut depth = use_signal(|| 0_usize);
let items = use_memo(move || (0..depth()).map(|f| f as _).collect::<Vec<isize>>());
let state = use_memo(move || value() + 1);
println!("rendering app");
rsx! {
button { onclick: move |_| value += 1, "Increment" }
button { onclick: move |_| depth += 1, "Add depth" }
button { onclick: move |_| depth -= 1, "Remove depth" }
if depth() > 0 {
Child { depth, items, state }
}
}
}
#[component]
fn Child(state: Memo<isize>, items: Memo<Vec<isize>>, depth: ReadOnlySignal<usize>) -> Element {
// These memos don't get re-computed when early returns happen
let state = use_memo(move || state() + 1);
let item = use_memo(move || items()[depth() - 1]);
let depth = use_memo(move || depth() - 1);
println!("rendering child: {}", depth());
rsx! {
h3 { "Depth({depth})-Item({item}): {state}"}
if depth() > 0 {
Child { depth, state, items }
}
}
}