dioxus/examples/stale_memo.rs
2024-01-26 23:05:40 -08:00

36 lines
1.1 KiB
Rust

use dioxus::prelude::*;
fn main() {
launch_desktop(app);
}
fn app() -> Element {
let mut state = use_signal(|| 0);
let mut depth = use_signal(|| 1 as usize);
if depth() == 5 {
return rsx! {
div { "Max depth reached" }
button { onclick: move |_| depth -= 1, "Remove depth" }
};
}
let mut items = use_memo(move || (0..depth()).map(|f| f as _).collect::<Vec<isize>>());
rsx! {
button { onclick: move |_| state += 1, "Increment" }
button { onclick: move |_| depth += 1, "Add depth" }
button {
onclick: move |_| async move {
depth += 1;
tokio::time::sleep(std::time::Duration::from_millis(100)).await;
dbg!(items.read());
// if depth() is 5, this will be the old since the memo hasn't been re-computed
// use_memos are only re-computed when the signals they capture change
// *and* they are used in the current render
// If the use_memo isn't used, it can't be re-computed!
},
"Add depth with sleep"
}
}
}