mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-14 00:17:17 +00:00
371 lines
12 KiB
Rust
371 lines
12 KiB
Rust
#![cfg(not(miri))]
|
|
|
|
use dioxus::prelude::*;
|
|
use dioxus_core::{
|
|
prelude::EventHandler, AttributeValue, DynamicNode, NoOpMutations, VComponent, VNode, *,
|
|
};
|
|
use std::{cfg, collections::HashSet, default::Default};
|
|
|
|
fn random_ns() -> Option<&'static str> {
|
|
let namespace = rand::random::<u8>() % 2;
|
|
match namespace {
|
|
0 => None,
|
|
1 => Some(Box::leak(
|
|
format!("ns{}", rand::random::<usize>()).into_boxed_str(),
|
|
)),
|
|
_ => unreachable!(),
|
|
}
|
|
}
|
|
|
|
fn create_random_attribute(attr_idx: &mut usize) -> TemplateAttribute {
|
|
match rand::random::<u8>() % 2 {
|
|
0 => TemplateAttribute::Static {
|
|
name: Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
|
|
value: Box::leak(format!("value{}", rand::random::<usize>()).into_boxed_str()),
|
|
namespace: random_ns(),
|
|
},
|
|
1 => TemplateAttribute::Dynamic {
|
|
id: {
|
|
let old_idx = *attr_idx;
|
|
*attr_idx += 1;
|
|
old_idx
|
|
},
|
|
},
|
|
_ => unreachable!(),
|
|
}
|
|
}
|
|
|
|
fn create_random_template_node(
|
|
dynamic_node_types: &mut Vec<DynamicNodeType>,
|
|
template_idx: &mut usize,
|
|
attr_idx: &mut usize,
|
|
depth: usize,
|
|
) -> TemplateNode {
|
|
match rand::random::<u8>() % 4 {
|
|
0 => {
|
|
let attrs = {
|
|
let attrs: Vec<_> = (0..(rand::random::<usize>() % 10))
|
|
.map(|_| create_random_attribute(attr_idx))
|
|
.collect();
|
|
Box::leak(attrs.into_boxed_slice())
|
|
};
|
|
TemplateNode::Element {
|
|
tag: Box::leak(format!("tag{}", rand::random::<usize>()).into_boxed_str()),
|
|
namespace: random_ns(),
|
|
attrs,
|
|
children: {
|
|
if depth > 4 {
|
|
&[]
|
|
} else {
|
|
let children: Vec<_> = (0..(rand::random::<usize>() % 3))
|
|
.map(|_| {
|
|
create_random_template_node(
|
|
dynamic_node_types,
|
|
template_idx,
|
|
attr_idx,
|
|
depth + 1,
|
|
)
|
|
})
|
|
.collect();
|
|
Box::leak(children.into_boxed_slice())
|
|
}
|
|
},
|
|
}
|
|
}
|
|
1 => TemplateNode::Text {
|
|
text: Box::leak(format!("{}", rand::random::<usize>()).into_boxed_str()),
|
|
},
|
|
2 => TemplateNode::DynamicText {
|
|
id: {
|
|
let old_idx = *template_idx;
|
|
*template_idx += 1;
|
|
dynamic_node_types.push(DynamicNodeType::Text);
|
|
old_idx
|
|
},
|
|
},
|
|
3 => TemplateNode::Dynamic {
|
|
id: {
|
|
let old_idx = *template_idx;
|
|
*template_idx += 1;
|
|
dynamic_node_types.push(DynamicNodeType::Other);
|
|
old_idx
|
|
},
|
|
},
|
|
_ => unreachable!(),
|
|
}
|
|
}
|
|
|
|
fn generate_paths(
|
|
node: &TemplateNode,
|
|
current_path: &[u8],
|
|
node_paths: &mut Vec<Vec<u8>>,
|
|
attr_paths: &mut Vec<Vec<u8>>,
|
|
) {
|
|
match node {
|
|
TemplateNode::Element { children, attrs, .. } => {
|
|
for attr in *attrs {
|
|
match attr {
|
|
TemplateAttribute::Static { .. } => {}
|
|
TemplateAttribute::Dynamic { .. } => {
|
|
attr_paths.push(current_path.to_vec());
|
|
}
|
|
}
|
|
}
|
|
for (i, child) in children.iter().enumerate() {
|
|
let mut current_path = current_path.to_vec();
|
|
current_path.push(i as u8);
|
|
generate_paths(child, ¤t_path, node_paths, attr_paths);
|
|
}
|
|
}
|
|
TemplateNode::Text { .. } => {}
|
|
TemplateNode::DynamicText { .. } => {
|
|
node_paths.push(current_path.to_vec());
|
|
}
|
|
TemplateNode::Dynamic { .. } => {
|
|
node_paths.push(current_path.to_vec());
|
|
}
|
|
}
|
|
}
|
|
|
|
enum DynamicNodeType {
|
|
Text,
|
|
Other,
|
|
}
|
|
|
|
fn create_random_template(name: &'static str) -> (Template, Vec<DynamicNodeType>) {
|
|
let mut dynamic_node_type = Vec::new();
|
|
let mut template_idx = 0;
|
|
let mut attr_idx = 0;
|
|
let roots = (0..(1 + rand::random::<usize>() % 5))
|
|
.map(|_| {
|
|
create_random_template_node(&mut dynamic_node_type, &mut template_idx, &mut attr_idx, 0)
|
|
})
|
|
.collect::<Vec<_>>();
|
|
assert!(!roots.is_empty());
|
|
let roots = Box::leak(roots.into_boxed_slice());
|
|
let mut node_paths = Vec::new();
|
|
let mut attr_paths = Vec::new();
|
|
for (i, root) in roots.iter().enumerate() {
|
|
generate_paths(root, &[i as u8], &mut node_paths, &mut attr_paths);
|
|
}
|
|
let node_paths = Box::leak(
|
|
node_paths
|
|
.into_iter()
|
|
.map(|v| &*Box::leak(v.into_boxed_slice()))
|
|
.collect::<Vec<_>>()
|
|
.into_boxed_slice(),
|
|
);
|
|
let attr_paths = Box::leak(
|
|
attr_paths
|
|
.into_iter()
|
|
.map(|v| &*Box::leak(v.into_boxed_slice()))
|
|
.collect::<Vec<_>>()
|
|
.into_boxed_slice(),
|
|
);
|
|
(
|
|
Template { name, roots, node_paths, attr_paths },
|
|
dynamic_node_type,
|
|
)
|
|
}
|
|
|
|
fn create_random_dynamic_node(depth: usize) -> DynamicNode {
|
|
let range = if depth > 5 { 1 } else { 3 };
|
|
match rand::random::<u8>() % range {
|
|
0 => DynamicNode::Placeholder(Default::default()),
|
|
1 => (0..(rand::random::<u8>() % 5))
|
|
.map(|_| {
|
|
VNode::new(
|
|
None,
|
|
Template {
|
|
name: create_template_location(),
|
|
roots: &[TemplateNode::Dynamic { id: 0 }],
|
|
node_paths: &[&[0]],
|
|
attr_paths: &[],
|
|
},
|
|
Box::new([DynamicNode::Component(VComponent::new(
|
|
create_random_element,
|
|
DepthProps { depth, root: false },
|
|
"create_random_element",
|
|
))]),
|
|
Box::new([]),
|
|
)
|
|
})
|
|
.into_dyn_node(),
|
|
2 => DynamicNode::Component(VComponent::new(
|
|
create_random_element,
|
|
DepthProps { depth, root: false },
|
|
"create_random_element",
|
|
)),
|
|
_ => unreachable!(),
|
|
}
|
|
}
|
|
|
|
fn create_random_dynamic_attr() -> Attribute {
|
|
let value = match rand::random::<u8>() % 7 {
|
|
0 => AttributeValue::Text(format!("{}", rand::random::<usize>())),
|
|
1 => AttributeValue::Float(rand::random()),
|
|
2 => AttributeValue::Int(rand::random()),
|
|
3 => AttributeValue::Bool(rand::random()),
|
|
4 => AttributeValue::any_value(rand::random::<usize>()),
|
|
5 => AttributeValue::None,
|
|
6 => {
|
|
let value = AttributeValue::listener(|e: Event<String>| println!("{:?}", e));
|
|
return Attribute::new("ondata", value, None, false);
|
|
}
|
|
_ => unreachable!(),
|
|
};
|
|
Attribute::new(
|
|
Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
|
|
value,
|
|
random_ns(),
|
|
rand::random(),
|
|
)
|
|
.into()
|
|
}
|
|
|
|
static mut TEMPLATE_COUNT: usize = 0;
|
|
|
|
fn create_template_location() -> &'static str {
|
|
Box::leak(
|
|
format!(
|
|
"{}{}",
|
|
concat!(file!(), ":", line!(), ":", column!(), ":"),
|
|
{
|
|
unsafe {
|
|
let old = TEMPLATE_COUNT;
|
|
TEMPLATE_COUNT += 1;
|
|
old
|
|
}
|
|
}
|
|
)
|
|
.into_boxed_str(),
|
|
)
|
|
}
|
|
|
|
#[derive(PartialEq, Props, Clone)]
|
|
struct DepthProps {
|
|
depth: usize,
|
|
root: bool,
|
|
}
|
|
|
|
fn create_random_element(cx: DepthProps) -> Element {
|
|
if rand::random::<usize>() % 10 == 0 {
|
|
needs_update();
|
|
}
|
|
let range = if cx.root { 2 } else { 3 };
|
|
let node = match rand::random::<usize>() % range {
|
|
0 | 1 => {
|
|
let (template, dynamic_node_types) = create_random_template(create_template_location());
|
|
let node = VNode::new(
|
|
None,
|
|
template,
|
|
dynamic_node_types
|
|
.iter()
|
|
.map(|ty| match ty {
|
|
DynamicNodeType::Text => {
|
|
DynamicNode::Text(VText::new(format!("{}", rand::random::<usize>())))
|
|
}
|
|
DynamicNodeType::Other => create_random_dynamic_node(cx.depth + 1),
|
|
})
|
|
.collect(),
|
|
(0..template.attr_paths.len())
|
|
.map(|_| Box::new([create_random_dynamic_attr()]) as Box<[Attribute]>)
|
|
.collect(),
|
|
);
|
|
Some(node)
|
|
}
|
|
_ => None,
|
|
};
|
|
// println!("{node:#?}");
|
|
node
|
|
}
|
|
|
|
// test for panics when creating random nodes and templates
|
|
#[test]
|
|
fn create() {
|
|
let repeat_count = if cfg!(miri) { 100 } else { 1000 };
|
|
for _ in 0..repeat_count {
|
|
let mut vdom =
|
|
VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
|
|
vdom.rebuild(&mut NoOpMutations);
|
|
}
|
|
}
|
|
|
|
// test for panics when diffing random nodes
|
|
// This test will change the template every render which is not very realistic, but it helps stress the system
|
|
#[test]
|
|
fn diff() {
|
|
let repeat_count = if cfg!(miri) { 100 } else { 1000 };
|
|
for _ in 0..repeat_count {
|
|
let mut vdom =
|
|
VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
|
|
vdom.rebuild(&mut NoOpMutations);
|
|
// A list of all elements that have had event listeners
|
|
// This is intentionally never cleared, so that we can test that calling event listeners that are removed doesn't cause a panic
|
|
let mut event_listeners = HashSet::new();
|
|
for _ in 0..100 {
|
|
for &id in &event_listeners {
|
|
println!("firing event on {:?}", id);
|
|
vdom.handle_event(
|
|
"data",
|
|
std::rc::Rc::new(String::from("hello world")),
|
|
id,
|
|
true,
|
|
);
|
|
}
|
|
{
|
|
vdom.render_immediate(&mut InsertEventListenerMutationHandler(
|
|
&mut event_listeners,
|
|
));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
struct InsertEventListenerMutationHandler<'a>(&'a mut HashSet<ElementId>);
|
|
|
|
impl WriteMutations for InsertEventListenerMutationHandler<'_> {
|
|
fn register_template(&mut self, _: Template) {}
|
|
|
|
fn append_children(&mut self, _: ElementId, _: usize) {}
|
|
|
|
fn assign_node_id(&mut self, _: &'static [u8], _: ElementId) {}
|
|
|
|
fn create_placeholder(&mut self, _: ElementId) {}
|
|
|
|
fn create_text_node(&mut self, _: &str, _: ElementId) {}
|
|
|
|
fn hydrate_text_node(&mut self, _: &'static [u8], _: &str, _: ElementId) {}
|
|
|
|
fn load_template(&mut self, _: &'static str, _: usize, _: ElementId) {}
|
|
|
|
fn replace_node_with(&mut self, _: ElementId, _: usize) {}
|
|
|
|
fn replace_placeholder_with_nodes(&mut self, _: &'static [u8], _: usize) {}
|
|
|
|
fn insert_nodes_after(&mut self, _: ElementId, _: usize) {}
|
|
|
|
fn insert_nodes_before(&mut self, _: ElementId, _: usize) {}
|
|
|
|
fn set_attribute(
|
|
&mut self,
|
|
_: &'static str,
|
|
_: Option<&'static str>,
|
|
_: &AttributeValue,
|
|
_: ElementId,
|
|
) {
|
|
}
|
|
|
|
fn set_node_text(&mut self, _: &str, _: ElementId) {}
|
|
|
|
fn create_event_listener(&mut self, name: &'static str, id: ElementId) {
|
|
println!("new event listener on {:?} for {:?}", id, name);
|
|
self.0.insert(id);
|
|
}
|
|
|
|
fn remove_event_listener(&mut self, _: &'static str, _: ElementId) {}
|
|
|
|
fn remove_node(&mut self, _: ElementId) {}
|
|
|
|
fn push_root(&mut self, _: ElementId) {}
|
|
}
|