mirror of
https://github.com/DioxusLabs/dioxus
synced 2025-01-04 16:58:51 +00:00
342 lines
12 KiB
Rust
342 lines
12 KiB
Rust
use anyhow::Result;
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use crossterm::{
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cursor::{MoveTo, RestorePosition, SavePosition, Show},
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event::{DisableMouseCapture, EnableMouseCapture, Event as TermEvent, KeyCode, KeyModifiers},
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execute,
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terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
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};
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use dioxus_core::*;
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use dioxus_native_core::{real_dom::RealDom, FxDashSet, NodeId, NodeMask, SendAnyMap};
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use focus::FocusState;
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use futures::{
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channel::mpsc::{UnboundedReceiver, UnboundedSender},
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pin_mut, StreamExt,
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};
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use futures_channel::mpsc::unbounded;
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use query::Query;
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use std::rc::Rc;
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use std::{
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cell::RefCell,
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sync::{Arc, Mutex},
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};
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use std::{io, time::Duration};
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use taffy::Taffy;
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pub use taffy::{geometry::Point, prelude::*};
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use tokio::select;
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use tui::{backend::CrosstermBackend, layout::Rect, Terminal};
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mod config;
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mod focus;
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mod hooks;
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mod layout;
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mod node;
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pub mod prelude;
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pub mod query;
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mod render;
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mod style;
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mod style_attributes;
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mod widget;
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mod widgets;
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pub use config::*;
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pub use hooks::*;
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pub(crate) use node::*;
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// the layout space has a multiplier of 10 to minimize rounding errors
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pub(crate) fn screen_to_layout_space(screen: u16) -> f32 {
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screen as f32 * 10.0
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}
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pub(crate) fn unit_to_layout_space(screen: f32) -> f32 {
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screen * 10.0
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}
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pub(crate) fn layout_to_screen_space(layout: f32) -> f32 {
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layout / 10.0
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}
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#[derive(Clone)]
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pub struct TuiContext {
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tx: UnboundedSender<InputEvent>,
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}
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impl TuiContext {
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pub fn quit(&self) {
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self.tx.unbounded_send(InputEvent::Close).unwrap();
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}
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pub fn inject_event(&self, event: crossterm::event::Event) {
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self.tx
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.unbounded_send(InputEvent::UserInput(event))
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.unwrap();
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}
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}
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pub fn launch(app: Component<()>) {
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launch_cfg(app, Config::default())
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}
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pub fn launch_cfg(app: Component<()>, cfg: Config) {
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launch_cfg_with_props(app, (), cfg);
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}
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pub fn launch_cfg_with_props<Props: 'static>(app: Component<Props>, props: Props, cfg: Config) {
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let mut dom = VirtualDom::new_with_props(app, props);
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let (handler, state, register_event) = RinkInputHandler::new();
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// Setup input handling
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let (event_tx, event_rx) = unbounded();
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let event_tx_clone = event_tx.clone();
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if !cfg.headless {
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std::thread::spawn(move || {
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let tick_rate = Duration::from_millis(1000);
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loop {
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if crossterm::event::poll(tick_rate).unwrap() {
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let evt = crossterm::event::read().unwrap();
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if event_tx.unbounded_send(InputEvent::UserInput(evt)).is_err() {
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break;
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}
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}
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}
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});
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}
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let cx = dom.base_scope();
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let rdom = Rc::new(RefCell::new(RealDom::new()));
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let taffy = Arc::new(Mutex::new(Taffy::new()));
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cx.provide_context(state);
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cx.provide_context(TuiContext { tx: event_tx_clone });
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cx.provide_context(Query {
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rdom: rdom.clone(),
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stretch: taffy.clone(),
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});
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{
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let mut rdom = rdom.borrow_mut();
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let mutations = dom.rebuild();
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let (to_update, _) = rdom.apply_mutations(mutations);
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let mut any_map = SendAnyMap::new();
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any_map.insert(taffy.clone());
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let _to_rerender = rdom.update_state(to_update, any_map);
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}
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render_vdom(
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&mut dom,
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event_rx,
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handler,
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cfg,
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rdom,
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taffy,
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register_event,
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)
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.unwrap();
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}
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fn render_vdom(
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vdom: &mut VirtualDom,
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mut event_reciever: UnboundedReceiver<InputEvent>,
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handler: RinkInputHandler,
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cfg: Config,
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rdom: Rc<RefCell<TuiDom>>,
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taffy: Arc<Mutex<Taffy>>,
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mut register_event: impl FnMut(crossterm::event::Event),
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) -> Result<()> {
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tokio::runtime::Builder::new_current_thread()
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.enable_all()
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.build()?
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.block_on(async {
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#[cfg(all(feature = "hot-reload", debug_assertions))]
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let mut hot_reload_rx = {
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let (hot_reload_tx, hot_reload_rx) =
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tokio::sync::mpsc::unbounded_channel::<dioxus_hot_reload::HotReloadMsg>();
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dioxus_hot_reload::connect(move |msg| {
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let _ = hot_reload_tx.send(msg);
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});
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hot_reload_rx
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};
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let mut terminal = (!cfg.headless).then(|| {
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enable_raw_mode().unwrap();
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let mut stdout = std::io::stdout();
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execute!(
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stdout,
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EnterAlternateScreen,
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EnableMouseCapture,
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MoveTo(0, 1000)
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)
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.unwrap();
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let backend = CrosstermBackend::new(io::stdout());
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Terminal::new(backend).unwrap()
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});
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if let Some(terminal) = &mut terminal {
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terminal.clear().unwrap();
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}
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let mut to_rerender = FxDashSet::default();
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to_rerender.insert(NodeId(0));
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let mut updated = true;
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loop {
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/*
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-> render the nodes in the right place with tui/crossterm
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-> wait for changes
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-> resolve events
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-> lazily update the layout and style based on nodes changed
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use simd to compare lines for diffing?
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todo: lazy re-rendering
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*/
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if !to_rerender.is_empty() || updated {
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updated = false;
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fn resize(dims: Rect, taffy: &mut Taffy, rdom: &TuiDom) {
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let width = screen_to_layout_space(dims.width);
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let height = screen_to_layout_space(dims.height);
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let root_node = rdom[NodeId(0)].state.layout.node.unwrap();
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// the root node fills the entire area
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let mut style = *taffy.style(root_node).unwrap();
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style.size = Size {
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width: Dimension::Points(width),
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height: Dimension::Points(height),
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};
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taffy.set_style(root_node, style).unwrap();
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let size = Size {
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width: AvailableSpace::Definite(width),
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height: AvailableSpace::Definite(height),
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};
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taffy.compute_layout(root_node, size).unwrap();
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}
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if let Some(terminal) = &mut terminal {
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execute!(terminal.backend_mut(), SavePosition).unwrap();
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terminal.draw(|frame| {
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let rdom = rdom.borrow();
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let mut taffy = taffy.lock().expect("taffy lock poisoned");
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// size is guaranteed to not change when rendering
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resize(frame.size(), &mut taffy, &rdom);
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let root = &rdom[NodeId(0)];
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render::render_vnode(frame, &taffy, &rdom, root, cfg, Point::ZERO);
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})?;
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execute!(terminal.backend_mut(), RestorePosition, Show).unwrap();
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} else {
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let rdom = rdom.borrow();
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resize(
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Rect {
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x: 0,
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y: 0,
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width: 1000,
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height: 1000,
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},
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&mut taffy.lock().expect("taffy lock poisoned"),
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&rdom,
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);
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}
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}
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#[cfg(all(feature = "hot-reload", debug_assertions))]
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let mut hot_reload_msg = None;
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{
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let wait = vdom.wait_for_work();
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#[cfg(all(feature = "hot-reload", debug_assertions))]
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let hot_reload_wait = hot_reload_rx.recv();
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#[cfg(not(all(feature = "hot-reload", debug_assertions)))]
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let hot_reload_wait: std::future::Pending<Option<()>> = std::future::pending();
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pin_mut!(wait);
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select! {
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_ = wait => {
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},
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evt = event_reciever.next() => {
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match evt.as_ref().unwrap() {
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InputEvent::UserInput(event) => match event {
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TermEvent::Key(key) => {
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if matches!(key.code, KeyCode::Char('C' | 'c'))
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&& key.modifiers.contains(KeyModifiers::CONTROL)
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&& cfg.ctrl_c_quit
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{
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break;
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}
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}
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TermEvent::Resize(_, _) => updated = true,
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TermEvent::Mouse(_) => {}
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},
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InputEvent::Close => break,
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};
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if let InputEvent::UserInput(evt) = evt.unwrap() {
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register_event(evt);
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}
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},
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Some(msg) = hot_reload_wait => {
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#[cfg(all(feature = "hot-reload", debug_assertions))]
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{
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hot_reload_msg = Some(msg);
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}
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#[cfg(not(all(feature = "hot-reload", debug_assertions)))]
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let () = msg;
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}
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}
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}
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// if we have a new template, replace the old one
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#[cfg(all(feature = "hot-reload", debug_assertions))]
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if let Some(msg) = hot_reload_msg {
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match msg {
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dioxus_hot_reload::HotReloadMsg::UpdateTemplate(template) => {
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vdom.replace_template(template);
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}
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dioxus_hot_reload::HotReloadMsg::Shutdown => {
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break;
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}
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}
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}
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{
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let evts = {
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let mut rdom = rdom.borrow_mut();
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handler.get_events(&taffy.lock().expect("taffy lock poisoned"), &mut rdom)
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};
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{
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updated |= handler.state().focus_state.clean();
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}
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for e in evts {
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vdom.handle_event(e.name, e.data, e.id, e.bubbles)
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}
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let mut rdom = rdom.borrow_mut();
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let mutations = vdom.render_immediate();
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handler.prune(&mutations, &rdom);
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// updates the dom's nodes
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let (to_update, dirty) = rdom.apply_mutations(mutations);
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// update the style and layout
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let mut any_map = SendAnyMap::new();
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any_map.insert(taffy.clone());
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to_rerender = rdom.update_state(to_update, any_map);
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for (id, mask) in dirty {
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if mask.overlaps(&NodeMask::new().with_text()) {
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to_rerender.insert(id);
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}
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}
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}
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}
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if let Some(terminal) = &mut terminal {
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disable_raw_mode()?;
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execute!(
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terminal.backend_mut(),
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LeaveAlternateScreen,
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DisableMouseCapture
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)?;
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terminal.show_cursor()?;
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}
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Ok(())
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})
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}
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#[derive(Debug)]
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enum InputEvent {
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UserInput(TermEvent),
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Close,
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}
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