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* wip: fix manganis import path * upgrade tauri bundler, convert todo!() to unimplemented!() * feat: mobile hotreloading + ios asset configuration * remove oid demo and its associated env vars * nuke all the things that cause cache thrashing * swap to Asset type * add some more logs * display impl for attrvalue * dont panic on collect failure * cut down web deps to 150 * clean up deps in a lot of places, simplify build scripts * clean up asset resolution and cli-dev profile * wire up absolute paths for manganis asset in a particular mode * move document related things around to shorten compile times * move most things to `document::Item` and then decompose the cli-config * switch link to stylesheet for clarity in examples * move manganis workspace example to examples folder * decompose manganis-cli-support * dont need mobile demo anymore * remove gloo dialogs * html doesnt need document * rename hotreload to devtools * really clean up the html crate * fix weird rsx spacing * clean up desktop to use callback * clean up document a bit * re-wire up devsocket * fix utf css * yeeeet that js out of here * synthetic web system works * web crate almost done being cleaned up * desktop mostly cleaned up too * clean up cli a bit * more cli cleanup * cli builds again * clean up cli, inline structs, cut down number of unique types where possible * hotreload works again for desktop and this time, mobile too * cfg out tungstenite * devserver err * more refactor to cli builder * switch to unbounded_send * new structure is much cleaner * add http serve subcommand * bundled hotreload * kick stylsheets * clean up a bit more, split up eventloop * amazingly serve seems done * change from pub to pub(crate) in cli * remove tools * bit more polish to cli * fix issue with join * gracefully handle fullstack without a server * fullstack mobile demo * fix launch function, move projects into example-projects folder * hoist examples * add "run" command * clean up launch * remove old manual websocket receiver * doctor command * allow desktop to scroll * cut apart router crate * dont put launch in prelude * use dioxus::launch where possible * rename rsx, cut out hotreload tests * remove liveview project * bump native * fix compile for renderers * move sync event response out of interpreter * move render in serve * rollback settings change * cli compiles, huzzah! * change uris for asset * fix asset * new tui screen * new cargo-like tui works * very very verty close * it works! very small bug with incorrect grapheme calc * Clean up devserver a bit * status sytem * tidy up debug filters * clean up logging situation * Fix a number of bugs with log printing * new printing system is more reliable * wire up more stuff * things working but fullstack is having issues * fullstack works again! * hotreloading bundled assets works again * bundled hotreload and beginnings of macos bundling * Hotreload desktop * combined server builds * add build handle * fix fullstack assets * make open async, add some hooks for ios * migrate filemap to runner * wip global crate system * fixup bundles + organize asset * fix asset location bug * all the bundled reloading! * open ios simulator! * full hotreload support for mobile + serverfn * basic cleanups * clean up dx * Move filemap * fix cutting of newlines * assets workibg, some android * hoist wry/tao * use sync locks and headers to fix issues with android * desktop -> mac/win/linux with alias * better logging * feat: workspace (entire computer!) hotreload * should rebuild toggle, ios simulator bootup * proper mobile support in launch * more robust handling of assets * fix cargo * bring back some of tauri bundle * make warnings go away, clippy happy on cli * some final clippy cleanups * fmt * move manganis to its own folder * upgrade bundle to stable * drastically slim down manganis, prepping for merge * typos, failing test, docsrs config * remove static gen test * nix static gen test * we use --platform web instead of --platform fullstack now * only bind dev urls in desktop/mobile * install gtk * nix static gen * split build dir by app name
101 lines
3.1 KiB
Rust
101 lines
3.1 KiB
Rust
//! This example shows how to use the `file` methods on FormEvent and DragEvent to handle file uploads and drops.
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//!
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//! Dioxus intercepts these events and provides a Rusty interface to the file data. Since we want this interface to
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//! be crossplatform,
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use std::sync::Arc;
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use dioxus::prelude::*;
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use dioxus::{html::HasFileData, prelude::dioxus_elements::FileEngine};
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const STYLE: Asset = asset!("/examples/assets/file_upload.css");
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fn main() {
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dioxus::launch(app);
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}
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struct UploadedFile {
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name: String,
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contents: String,
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}
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fn app() -> Element {
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let mut enable_directory_upload = use_signal(|| false);
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let mut files_uploaded = use_signal(|| Vec::new() as Vec<UploadedFile>);
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let mut hovered = use_signal(|| false);
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let read_files = move |file_engine: Arc<dyn FileEngine>| async move {
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let files = file_engine.files();
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for file_name in &files {
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if let Some(contents) = file_engine.read_file_to_string(file_name).await {
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files_uploaded.write().push(UploadedFile {
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name: file_name.clone(),
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contents,
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});
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}
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}
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};
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let upload_files = move |evt: FormEvent| async move {
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if let Some(file_engine) = evt.files() {
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read_files(file_engine).await;
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}
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};
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rsx! {
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document::Link { rel: "stylesheet", href: STYLE }
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h1 { "File Upload Example" }
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p { "Drop a .txt, .rs, or .js file here to read it" }
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button { onclick: move |_| files_uploaded.write().clear(), "Clear files" }
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div {
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label { r#for: "directory-upload", "Enable directory upload" }
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input {
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r#type: "checkbox",
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id: "directory-upload",
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checked: enable_directory_upload,
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oninput: move |evt| enable_directory_upload.set(evt.checked()),
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}
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}
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div {
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label { r#for: "textreader", "Upload text/rust files and read them" }
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input {
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r#type: "file",
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accept: ".txt,.rs,.js",
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multiple: true,
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name: "textreader",
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directory: enable_directory_upload,
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onchange: upload_files,
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}
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}
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div {
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id: "drop-zone",
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background_color: if hovered() { "lightblue" } else { "lightgray" },
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ondragover: move |evt| {
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evt.prevent_default();
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hovered.set(true)
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},
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ondragleave: move |_| hovered.set(false),
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ondrop: move |evt| async move {
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evt.prevent_default();
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hovered.set(false);
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if let Some(file_engine) = evt.files() {
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read_files(file_engine).await;
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}
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},
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"Drop files here"
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}
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ul {
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for file in files_uploaded.read().iter().rev() {
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li {
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span { "{file.name}" }
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pre { "{file.contents}" }
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}
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}
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}
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}
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}
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