mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-10 06:34:20 +00:00
7ec3453ca3
* wip: fix manganis import path * upgrade tauri bundler, convert todo!() to unimplemented!() * feat: mobile hotreloading + ios asset configuration * remove oid demo and its associated env vars * nuke all the things that cause cache thrashing * swap to Asset type * add some more logs * display impl for attrvalue * dont panic on collect failure * cut down web deps to 150 * clean up deps in a lot of places, simplify build scripts * clean up asset resolution and cli-dev profile * wire up absolute paths for manganis asset in a particular mode * move document related things around to shorten compile times * move most things to `document::Item` and then decompose the cli-config * switch link to stylesheet for clarity in examples * move manganis workspace example to examples folder * decompose manganis-cli-support * dont need mobile demo anymore * remove gloo dialogs * html doesnt need document * rename hotreload to devtools * really clean up the html crate * fix weird rsx spacing * clean up desktop to use callback * clean up document a bit * re-wire up devsocket * fix utf css * yeeeet that js out of here * synthetic web system works * web crate almost done being cleaned up * desktop mostly cleaned up too * clean up cli a bit * more cli cleanup * cli builds again * clean up cli, inline structs, cut down number of unique types where possible * hotreload works again for desktop and this time, mobile too * cfg out tungstenite * devserver err * more refactor to cli builder * switch to unbounded_send * new structure is much cleaner * add http serve subcommand * bundled hotreload * kick stylsheets * clean up a bit more, split up eventloop * amazingly serve seems done * change from pub to pub(crate) in cli * remove tools * bit more polish to cli * fix issue with join * gracefully handle fullstack without a server * fullstack mobile demo * fix launch function, move projects into example-projects folder * hoist examples * add "run" command * clean up launch * remove old manual websocket receiver * doctor command * allow desktop to scroll * cut apart router crate * dont put launch in prelude * use dioxus::launch where possible * rename rsx, cut out hotreload tests * remove liveview project * bump native * fix compile for renderers * move sync event response out of interpreter * move render in serve * rollback settings change * cli compiles, huzzah! * change uris for asset * fix asset * new tui screen * new cargo-like tui works * very very verty close * it works! very small bug with incorrect grapheme calc * Clean up devserver a bit * status sytem * tidy up debug filters * clean up logging situation * Fix a number of bugs with log printing * new printing system is more reliable * wire up more stuff * things working but fullstack is having issues * fullstack works again! * hotreloading bundled assets works again * bundled hotreload and beginnings of macos bundling * Hotreload desktop * combined server builds * add build handle * fix fullstack assets * make open async, add some hooks for ios * migrate filemap to runner * wip global crate system * fixup bundles + organize asset * fix asset location bug * all the bundled reloading! * open ios simulator! * full hotreload support for mobile + serverfn * basic cleanups * clean up dx * Move filemap * fix cutting of newlines * assets workibg, some android * hoist wry/tao * use sync locks and headers to fix issues with android * desktop -> mac/win/linux with alias * better logging * feat: workspace (entire computer!) hotreload * should rebuild toggle, ios simulator bootup * proper mobile support in launch * more robust handling of assets * fix cargo * bring back some of tauri bundle * make warnings go away, clippy happy on cli * some final clippy cleanups * fmt * move manganis to its own folder * upgrade bundle to stable * drastically slim down manganis, prepping for merge * typos, failing test, docsrs config * remove static gen test * nix static gen test * we use --platform web instead of --platform fullstack now * only bind dev urls in desktop/mobile * install gtk * nix static gen * split build dir by app name
54 lines
2.1 KiB
Rust
54 lines
2.1 KiB
Rust
//! A simple counters example that stores a list of items in a vec and then iterates over them.
|
|
|
|
use dioxus::prelude::*;
|
|
|
|
const STYLE: Asset = asset!("/examples/assets/counter.css");
|
|
|
|
fn main() {
|
|
dioxus::launch(app);
|
|
}
|
|
|
|
fn app() -> Element {
|
|
// Store the counters in a signal
|
|
let mut counters = use_signal(|| vec![0, 0, 0]);
|
|
|
|
// Whenever the counters change, sum them up
|
|
let sum = use_memo(move || counters.read().iter().copied().sum::<i32>());
|
|
|
|
rsx! {
|
|
document::Link { rel: "stylesheet", href: STYLE }
|
|
|
|
div { id: "controls",
|
|
button { onclick: move |_| counters.write().push(0), "Add counter" }
|
|
button { onclick: move |_| { counters.write().pop(); }, "Remove counter" }
|
|
}
|
|
|
|
h3 { "Total: {sum}" }
|
|
|
|
// Calling `iter` on a Signal<Vec<>> gives you a GenerationalRef to each entry in the vec
|
|
// We enumerate to get the idx of each counter, which we use later to modify the vec
|
|
for (i, counter) in counters.iter().enumerate() {
|
|
// We need a key to uniquely identify each counter. You really shouldn't be using the index, so we're using
|
|
// the counter value itself.
|
|
//
|
|
// If we used the index, and a counter is removed, dioxus would need to re-write the contents of all following
|
|
// counters instead of simply removing the one that was removed
|
|
//
|
|
// You should use a stable identifier for the key, like a unique id or the value of the counter itself
|
|
li { key: "{i}",
|
|
button { onclick: move |_| counters.write()[i] -= 1, "-1" }
|
|
input {
|
|
r#type: "number",
|
|
value: "{counter}",
|
|
oninput: move |e| {
|
|
if let Ok(value) = e.parsed() {
|
|
counters.write()[i] = value;
|
|
}
|
|
}
|
|
}
|
|
button { onclick: move |_| counters.write()[i] += 1, "+1" }
|
|
button { onclick: move |_| { counters.write().remove(i); }, "x" }
|
|
}
|
|
}
|
|
}
|
|
}
|