dioxus/examples/clock.rs
Jonathan Kelley ac3e33af46
cli json output, dx bundle fix, dx serve --platform android, race condition, drop ssg platform (#3186)
* clean up logging to avoid random extra trace

* fix race condition with updates

* properly wire up verbose

* fix bundling (macos) and logging

* Add structured output

* clean up clap names

* extract out wire format

* switch structured key to json

* fix random println, fallback to `dioxus/platform`

* clean up logging for run/build

* clean up logging around project

* remove manual exits

* fix tokio runtime for mobile

* rework dog app

* rip out ssg

* Switch dioxus/axum to dioxus/server

* add android template inline

* pre restructure for bundle prep

* add the whole res directory

* Better theme for the app

* remove mobile demo now that most apps work natively

* self-referential android

* only use deep linking for assets

* fix imports for android

* clippy, fixup ios and android

* I'm not boxing compiler message you can't make me

* fix clippy on unix
2024-11-12 09:01:01 -05:00

43 lines
1.1 KiB
Rust

//! A simple little clock that updates the time every few milliseconds.
//!
use async_std::task::sleep;
use dioxus::prelude::*;
use web_time::Instant;
fn main() {
dioxus::launch(app);
}
fn app() -> Element {
let mut millis = use_signal(|| 0);
use_future(move || async move {
// Save our initial timea
let start = Instant::now();
loop {
sleep(std::time::Duration::from_millis(27)).await;
// Update the time, using a more precise approach of getting the duration since we started the timer
millis.set(start.elapsed().as_millis() as i64);
}
});
// Format the time as a string
// This is rather cheap so it's fine to leave it in the render function
let time = format!(
"{:02}:{:02}:{:03}",
millis() / 1000 / 60 % 60,
millis() / 1000 % 60,
millis() % 1000
);
rsx! {
document::Stylesheet { href: asset!("/examples/assets/clock.css") }
div { id: "app",
div { id: "title", "Carpe diem 🎉" }
div { id: "clock-display", "{time}" }
}
}
}