#![doc = include_str!("../README.md")] #![warn(missing_docs)] mod any_props; mod arena; mod bump_frame; mod create; mod diff; mod dirty_scope; mod error_boundary; mod events; mod fragment; mod lazynodes; mod mutations; mod nodes; mod properties; mod scheduler; mod scope_arena; mod scopes; mod virtual_dom; pub(crate) mod innerlude { pub use crate::arena::*; pub use crate::dirty_scope::*; pub use crate::error_boundary::*; pub use crate::events::*; pub use crate::fragment::*; pub use crate::lazynodes::*; pub use crate::mutations::*; pub use crate::nodes::RenderReturn; pub use crate::nodes::*; pub use crate::properties::*; pub use crate::scheduler::*; pub use crate::scopes::*; pub use crate::virtual_dom::*; /// An [`Element`] is a possibly-none [`VNode`] created by calling `render` on [`Scope`] or [`ScopeState`]. /// /// An Errored [`Element`] will propagate the error to the nearest error boundary. pub type Element<'a> = Option>; /// A [`Component`] is a function that takes a [`Scope`] and returns an [`Element`]. /// /// Components can be used in other components with two syntax options: /// - lowercase as a function call with named arguments (rust style) /// - uppercase as an element (react style) /// /// ## Rust-Style /// /// ```rust, ignore /// fn example(cx: Scope) -> Element { /// // ... /// } /// /// rsx!( /// example() /// ) /// ``` /// ## React-Style /// ```rust, ignore /// fn Example(cx: Scope) -> Element { /// // ... /// } /// /// rsx!( /// Example {} /// ) /// ``` pub type Component

= fn(Scope

) -> Element; } pub use crate::innerlude::{ fc_to_builder, AnyValue, Attribute, AttributeValue, BorrowedAttributeValue, CapturedError, Component, DynamicNode, Element, ElementId, Event, Fragment, IntoDynNode, LazyNodes, Mutation, Mutations, Properties, RenderReturn, Scope, ScopeId, ScopeState, Scoped, SuspenseContext, TaskId, Template, TemplateAttribute, TemplateNode, VComponent, VNode, VText, VirtualDom, }; /// The purpose of this module is to alleviate imports of many common types /// /// This includes types like [`Scope`], [`Element`], and [`Component`]. pub mod prelude { pub use crate::innerlude::{ fc_to_builder, AnyValue, Component, Element, Event, EventHandler, Fragment, IntoAttributeValue, LazyNodes, Properties, Scope, ScopeId, ScopeState, Scoped, TaskId, Template, TemplateAttribute, TemplateNode, Throw, VNode, VirtualDom, }; } pub mod exports { //! Important dependencies that are used by the rest of the library //! Feel free to just add the dependencies in your own Crates.toml pub use bumpalo; }