# Dioxus Signals Dioxus Signals is an ergonomic Copy runtime for data with local subscriptions. ## Copy Data All signals implement Copy, even if the inner value does not implement copy. This makes it easy to move any data into futures or children. ```rust use dioxus::prelude::*; use dioxus_signals::*; fn app(cx: Scope) -> Element { let signal = use_signal(cx, || "hello world".to_string()); spawn(async move { // signal is Copy even though String is not copy print!("{signal}"); }); render! { "{signal}" } } ``` ## Local Subscriptions Signals will only subscribe to components when you read from the signal in that component. It will never subscribe to a component when reading data in a future or event handler. ```rust use dioxus::prelude::*; use dioxus_signals::*; fn app(cx: Scope) -> Element { // Because signal is never read in this component, this component will not rerun when the signal changes let signal = use_signal(cx, || 0); render! { button { onclick: move |_| { *signal.write() += 1; }, "Increase" } for id in 0..10 { Child { signal: signal, } } } } #[derive(Props, Clone, PartialEq)] struct ChildProps { signal: Signal, } fn Child(cx: Scope) -> Element { // This component does read from the signal, so when the signal changes it will rerun render! { "{cx.props.signal}" } } ``` Because subscriptions happen when you read from (not create) the data, you can provide signals through the normal context API: ```rust use dioxus::prelude::*; use dioxus_signals::*; fn app(cx: Scope) -> Element { // Because signal is never read in this component, this component will not rerun when the signal changes use_context_provider(cx, || Signal::new(0)); render! { Child {} } } fn Child(cx: Scope) -> Element { let signal: Signal = *use_context(cx).unwrap(); // This component does read from the signal, so when the signal changes it will rerun render! { "{signal}" } } ``` ## Computed Data In addition to local subscriptions in components, `dioxus-signals` provides a way to derive data with local subscriptions. The use_selector hook will only rerun when any signals inside of the hook change: ```rust use dioxus::prelude::*; use dioxus_signals::*; fn app(cx: Scope) -> Element { let signal = use_signal(cx, || 0); let doubled = use_selector(cx, || signal * 2); render! { button { onclick: move |_| *signal.write() += 1, "Increase" } Child { signal: signal } } } #[inline_props] fn Child(cx: Scope, signal: ReadOnlySignal) -> Element { render! { "{signal}" } } ```