use crate::{nodes::VNode, virtual_dom::VirtualDom}; #[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Default)] pub struct ElementId(pub usize); pub struct ElementPath { pub template: *mut VNode<'static>, pub element: usize, } impl ElementPath { pub fn null() -> Self { Self { template: std::ptr::null_mut(), element: 0, } } } impl VirtualDom { pub fn next_element(&mut self, template: &VNode) -> ElementId { let entry = self.elements.vacant_entry(); let id = entry.key(); entry.insert(ElementPath { template: template as *const _ as *mut _, element: id, }); ElementId(id) } pub fn cleanup_element(&mut self, id: ElementId) { self.elements.remove(id.0); } }