use dioxus_core::prelude::*; fn main() {} struct SomeContext { items: Vec, } struct Props { name: String, } #[allow(unused)] static Example: FC = |ctx, props| { let value = ctx.use_context(|c: &SomeContext| c.items.last().unwrap()); ctx.render(move |bump| { builder::ElementBuilder::new(bump, "button") .on("click", move |_| { println!("Value is {}", props.name); println!("Value is {}", value.as_str()); println!("Value is {}", *value); }) .on("click", move |_| { println!("Value is {}", props.name); }) .finish() }) // ctx.render(html! { //
//
// }) };