//! A tour of the rsx! macro //! ------------------------ //! //! This example serves as an informal quick reference of all the things that the rsx! macro can do. //! //! A full in-depth reference guide is available at: https://www.notion.so/rsx-macro-basics-ef6e367dec124f4784e736d91b0d0b19 //! //! ### Elements //! - Create any element from its tag //! - Accept compile-safe attributes for each tag //! - Display documentation for elements //! - Arguments instead of String //! - Text //! - Inline Styles //! //! ## General Concepts //! - Iterators //! - Keys //! - Match statements //! - Conditional Rendering //! //! ### Events //! - Handle events with the "onXYZ" syntax //! - Closures can capture their environment with the 'a lifetime //! //! //! ### Components //! - Components can be made by specifying the name //! - Components can be referenced by path //! - Components may have optional parameters //! - Components may have their properties specified by spread syntax //! - Components may accept child nodes //! - Components that accept "onXYZ" get those closures bump allocated //! //! ### Fragments //! - Allow fragments using the built-in `Fragment` component //! - Accept a list of vnodes as children for a Fragment component //! - Allow keyed fragments in iterators //! - Allow top-level fragments //! fn main() { dioxus::desktop::launch(Example, |c| c); } /// When trying to return "nothing" to Dioxus, you'll need to specify the type parameter or Rust will be sad. /// This type alias specifies the type for you so you don't need to write "None as Option<()>" const NONE_ELEMENT: Option<()> = None; use baller::Baller; use dioxus::prelude::*; pub static Example: Component<()> = |cx, props| { let formatting = "formatting!"; let formatting_tuple = ("a", "b"); let lazy_fmt = format_args!("lazily formatted text"); cx.render(rsx! { div { // Elements div {} h1 {"Some text"} h1 {"Some text with {formatting}"} h1 {"Formatting basic expressions {formatting_tuple.0} and {formatting_tuple.1}"} h2 { "Multiple" "Text" "Blocks" "Use comments as separators in html" } div { h1 {"multiple"} h2 {"nested"} h3 {"elements"} } div { class: "my special div" h1 {"Headers and attributes!"} } div { // pass simple rust expressions in class: lazy_fmt, id: format_args!("attributes can be passed lazily with std::fmt::Arguments"), div { class: { const WORD: &str = "expressions"; format_args!("Arguments can be passed in through curly braces for complex {}", WORD) } } } // Expressions can be used in element position too: {rsx!(p { "More templating!" })} // {html!(

"Even HTML templating!!"

)} // Iterators {(0..10).map(|i| rsx!(li { "{i}" }))} {{ let data = std::collections::HashMap::<&'static str, &'static str>::new(); // Iterators *should* have keys when you can provide them. // Keys make your app run faster. Make sure your keys are stable, unique, and predictable. // Using an "ID" associated with your data is a good idea. data.into_iter().map(|(k, v)| rsx!(li { key: "{k}" "{v}" })) }} // Matching {match true { true => rsx!( h1 {"Top text"}), false => rsx!( h1 {"Bottom text"}) }} // Conditional rendering // Dioxus conditional rendering is based around None/Some. We have no special syntax for conditionals. // You can convert a bool condition to rsx! with .then and .or {true.then(|| rsx!(div {}))} // True conditions need to be rendered (same reasons as matching) {if true { rsx!(cx, h1 {"Top text"}) } else { rsx!(cx, h1 {"Bottom text"}) }} // returning "None" is a bit noisy... but rare in practice {None as Option<()>} // Use the Dioxus type-alias for less noise {NONE_ELEMENT} // can also just use empty fragments Fragment {} // Fragments let you insert groups of nodes without a parent. // This lets you make components that insert elements as siblings without a container. div {"A"} Fragment { div {"B"} div {"C"} Fragment { "D" Fragment { "heavily nested fragments is an antipattern" "they cause Dioxus to do unnecessary work" "don't use them carelessly if you can help it" } } } // Components // Can accept any paths // Notice how you still get syntax highlighting and IDE support :) Baller {} baller::Baller { } crate::baller::Baller {} // Can take properties Taller { a: "asd" } // Can take optional properties Taller { a: "asd" } // Can pass in props directly as an expression {{ let props = TallerProps {a: "hello", children: Default::default()}; rsx!(Taller { ..props }) }} // Spreading can also be overridden manually Taller { ..TallerProps { a: "ballin!", children: Default::default() } a: "not ballin!" } // Can take children too! Taller { a: "asd", div {"hello world!"} } // helper functions {helper(cx, "hello world!")} } }) }; fn helper(cx: Scope, text: &str) -> Element { rsx!(cx, p { "{text}" }) } mod baller { use super::*; #[derive(Props, PartialEq)] pub struct BallerProps {} /// This component totally balls pub fn Baller(_: ScopeState) -> Element { todo!() } } #[derive(Props)] pub struct TallerProps<'a> { a: &'static str, #[builder(default)] children: ScopeChildren<'a>, } /// This component is taller than most :) pub fn Taller<'a>(_: ScopeState<'a, TallerProps<'a>>) -> Element { let b = true; todo!() }