use std::cell::{RefCell, RefMut}; use std::fmt::Display; use std::{cell::UnsafeCell, rc::Rc}; use crate::heuristics::*; use crate::innerlude::*; use futures_channel::mpsc::{UnboundedReceiver, UnboundedSender}; use futures_util::stream::FuturesUnordered; use fxhash::{FxHashMap, FxHashSet}; use slab::Slab; use smallvec::SmallVec; // slotmap::new_key_type! { // // A dedicated key type for the all the scopes // pub struct ScopeId; // } // #[cfg(feature = "serialize", serde::Serialize)] // #[cfg(feature = "serialize", serde::Serialize)] #[derive(serde::Serialize, serde::Deserialize, Copy, Clone, PartialEq, Eq, Hash, Debug)] pub struct ScopeId(pub usize); #[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)] pub struct ElementId(pub usize); impl Display for ElementId { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { write!(f, "{}", self.0) } } impl ElementId { pub fn as_u64(self) -> u64 { self.0 as u64 } } type Shared = Rc>; type UiReceiver = UnboundedReceiver; type UiSender = UnboundedSender; type TaskReceiver = UnboundedReceiver; type TaskSender = UnboundedSender; /// These are resources shared among all the components and the virtualdom itself #[derive(Clone)] pub struct SharedResources { pub components: Rc>>, pub(crate) heuristics: Shared, // Used by "set_state" and co - is its own queue pub immediate_sender: TaskSender, pub immediate_receiver: Shared, /// Triggered by event listeners pub ui_event_sender: UiSender, pub ui_event_receiver: Shared, // Garbage stored pub pending_garbage: Shared>, // In-flight futures pub async_tasks: Shared>, /// We use a SlotSet to keep track of the keys that are currently being used. /// However, we don't store any specific data since the "mirror" pub raw_elements: Shared>, pub task_setter: Rc, } impl SharedResources { pub fn new() -> Self { // preallocate 2000 elements and 20 scopes to avoid dynamic allocation let components: Rc>> = Rc::new(UnsafeCell::new(Slab::with_capacity(100))); // elements are super cheap - the value takes no space let raw_elements = Slab::with_capacity(2000); let (ui_sender, ui_receiver) = futures_channel::mpsc::unbounded(); let (immediate_sender, immediate_receiver) = futures_channel::mpsc::unbounded(); let heuristics = HeuristicsEngine::new(); // we allocate this task setter once to save us from having to allocate later let task_setter = { let queue = immediate_sender.clone(); let components = components.clone(); Rc::new(move |idx: ScopeId| { let comps = unsafe { &*components.get() }; if let Some(scope) = comps.get(idx.0) { todo!("implement immediates again") // queue // .unbounded_send(EventTrigger::new( // VirtualEvent::ScheduledUpdate { // height: scope.height, // }, // idx, // None, // EventPriority::High, // )) // .expect("The event queu receiver should *never* be dropped"); } }) as Rc }; Self { components, async_tasks: Rc::new(RefCell::new(FuturesUnordered::new())), ui_event_receiver: Rc::new(RefCell::new(ui_receiver)), ui_event_sender: ui_sender, immediate_receiver: Rc::new(RefCell::new(immediate_receiver)), immediate_sender: immediate_sender, pending_garbage: Rc::new(RefCell::new(FxHashSet::default())), heuristics: Rc::new(RefCell::new(heuristics)), raw_elements: Rc::new(RefCell::new(raw_elements)), task_setter, } } /// this is unsafe because the caller needs to track which other scopes it's already using pub fn get_scope(&self, idx: ScopeId) -> Option<&Scope> { let inner = unsafe { &*self.components.get() }; inner.get(idx.0) } /// this is unsafe because the caller needs to track which other scopes it's already using pub fn get_scope_mut(&self, idx: ScopeId) -> Option<&mut Scope> { let inner = unsafe { &mut *self.components.get() }; inner.get_mut(idx.0) } pub fn with_scope<'b, O: 'static>( &'b self, _id: ScopeId, _f: impl FnOnce(&'b mut Scope) -> O, ) -> Result { todo!() } // return a bumpframe with a lifetime attached to the arena borrow // this is useful for merging lifetimes pub fn with_scope_vnode<'b>( &self, _id: ScopeId, _f: impl FnOnce(&mut Scope) -> &VNode<'b>, ) -> Result<&VNode<'b>> { todo!() } pub fn try_remove(&self, id: ScopeId) -> Result { let inner = unsafe { &mut *self.components.get() }; Ok(inner.remove(id.0)) // .try_remove(id.0) // .ok_or_else(|| Error::FatalInternal("Scope not found")) } pub fn reserve_node(&self) -> ElementId { ElementId(self.raw_elements.borrow_mut().insert(())) } /// return the id, freeing the space of the original node pub fn collect_garbage(&self, id: ElementId) { self.raw_elements.borrow_mut().remove(id.0); } pub fn insert_scope_with_key(&self, f: impl FnOnce(ScopeId) -> Scope) -> ScopeId { let g = unsafe { &mut *self.components.get() }; let entry = g.vacant_entry(); let id = ScopeId(entry.key()); entry.insert(f(id)); id } pub fn schedule_update(&self) -> Rc { self.task_setter.clone() } pub fn submit_task(&self, task: FiberTask) -> TaskHandle { self.async_tasks.borrow_mut().push(task); TaskHandle {} } pub fn make_trigger_key(&self, trigger: &EventTrigger) -> EventKey { let height = self .get_scope(trigger.originator) .map(|f| f.height) .unwrap(); EventKey { height, originator: trigger.originator, priority: trigger.priority, } } } pub struct TaskHandle {} impl TaskHandle { pub fn toggle(&self) {} pub fn start(&self) {} pub fn stop(&self) {} pub fn restart(&self) {} }