use baller::Baller; use dioxus_core::prelude::*; fn main() { let g = rsx! { div { crate::baller::Baller {} baller::Baller { } Taller { a: "asd" } baller::Baller {} baller::Baller {} Baller { // todo: manual props // {...BallerProps {}} } div { a: "asd", a: "asd", a: "asd", a: "asd", div { "asdas", "asdas", "asdas", "asdas", div {}, div { // classes: {[ ("baller", true), ("maller", false) ]} // class: "asdasd" // class: "{customname}", // class: {[("baller", true), ("hover", false)]} }, } } } }; } mod baller { use super::*; pub struct BallerProps {} pub fn Baller(ctx: Context<()>) -> VNode { todo!() } } #[derive(Debug, PartialEq, Props)] pub struct TallerProps { a: &'static str, } pub fn Taller(ctx: Context) -> VNode { let b = true; todo!() }