use dioxus::core::{ElementId, Mutation::*}; use dioxus::prelude::*; /// As we clean up old templates, the ID for the node should cycle #[test] fn cycling_elements() { let mut dom = VirtualDom::new(|cx| { cx.render(match cx.generation() % 2 { 0 => rsx! { div { "wasd" } }, 1 => rsx! { div { "abcd" } }, _ => unreachable!(), }) }); let edits = dom.rebuild().santize(); assert_eq!( edits.edits, [ LoadTemplate { name: "template", index: 0, id: ElementId(1,) }, AppendChildren { m: 1, id: ElementId(0) }, ] ); dom.mark_dirty(ScopeId(0)); assert_eq!( dom.render_immediate().santize().edits, [ LoadTemplate { name: "template", index: 0, id: ElementId(2,) }, ReplaceWith { id: ElementId(1,), m: 1 }, ] ); // notice that the IDs cycle back to ElementId(1), preserving a minimal memory footprint dom.mark_dirty(ScopeId(0)); assert_eq!( dom.render_immediate().santize().edits, [ LoadTemplate { name: "template", index: 0, id: ElementId(1,) }, ReplaceWith { id: ElementId(2,), m: 1 }, ] ); dom.mark_dirty(ScopeId(0)); assert_eq!( dom.render_immediate().santize().edits, [ LoadTemplate { name: "template", index: 0, id: ElementId(2,) }, ReplaceWith { id: ElementId(1,), m: 1 }, ] ); }