#![allow(unused, non_upper_case_globals)]
use bumpalo::Bump;
use dioxus_core::prelude::VNode;
use dioxus_core::prelude::*;
use dioxus_core::{nodebuilder::*, virtual_dom::Properties};
use once_cell::sync::{Lazy, OnceCell};
use std::{collections::HashMap, future::Future, marker::PhantomData};
fn main() {}
// struct VC
) -> VNode> {
// f: F,
// _a: std::marker::PhantomData<(P, F)>, // cell: OnceCell,
// // init: Cell>
// }
// impl VC
{
// const fn new(init: F) -> VC
{
// Self {
// _a: std::marker::PhantomData {},
// f: init,
// }
// }
// fn builder() -> P {
// // P::new()
// }
// }
// // Build a new functional component
// static SomeComp: VC<()> = VC::new(|ctx| {
// // This is a component, apparently
// // still not useful because we can't have bounds
// ctx.view(html! {
//
//
// })
// });
/*
*/
static BILL: Lazy) -> String> = Lazy::new(|| {
//
|c| "BLAH".to_string()
});
// struct FUNC T> {}
struct SomeBuilder {}
// struct DummyRenderer {
// alloc: Bump,
// }
// impl DummyRenderer {
// // "Renders" a domtree by logging its children and outputs
// fn render() {}
// // Takes a domtree, an initial value, a new value, and produces the diff list
// fn produce_diffs() {}
// }
// struct Props<'a> {
// name: &'a str,
// }
// /// This component does "xyz things"
// /// This is sample documentation
// static Component: FC = |ctx| {
// // This block mimics that output of the html! macro
// DomTree::new(move |bump| {
// // parse into RSX structures
// // regurgetate as rust types
// // "Child 1" "Child 2"
// div(bump)
// .attr("class", "edit")
// .child(text("Child 1"))
// .child(text("Child 2"))
// .finish()
// })
// };
// /*
// source
// |> c1 -> VNode
// |> c2 -> VNode
// |> c3 -> VNode
// |> c4 -> VNode
// */