use crate::virtualdom::VirtualDom; use crate::any_props::VComponentProps; use crate::component::Component; use crate::mutations::Mutation; use crate::nodes::{DynamicNode, Template, TemplateId}; use crate::scopes::Scope; use crate::{ any_props::AnyProps, arena::ElementId, bump_frame::BumpFrame, nodes::VNode, scopes::{ScopeId, ScopeState}, }; use slab::Slab; pub struct DirtyScope { height: usize, id: ScopeId, } impl VirtualDom { fn diff_scope<'a>(&'a mut self, mutations: &mut Vec>, scope: ScopeId) { let scope_state = &mut self.scopes[scope.0]; } }