use crate::{ innerlude::{ErrorBoundary, Scheduler, SchedulerMsg}, runtime::{with_current_scope, with_runtime}, Element, ScopeId, TaskId, }; use rustc_hash::FxHashSet; use std::{ any::{Any, TypeId}, cell::{Cell, RefCell}, fmt::Debug, future::Future, rc::Rc, sync::Arc, }; /// A component's state separate from its props. /// /// This struct exists to provide a common interface for all scopes without relying on generics. pub struct ScopeContext { pub(crate) name: &'static str, pub(crate) id: ScopeId, pub(crate) parent_id: Option, pub(crate) height: u32, pub(crate) suspended: Cell, pub(crate) shared_contexts: RefCell)>>, pub(crate) tasks: Rc, pub(crate) spawned_tasks: RefCell>, } impl ScopeContext { pub(crate) fn new( name: &'static str, id: ScopeId, parent_id: Option, height: u32, tasks: Rc, ) -> Self { Self { name, id, parent_id, height, suspended: Cell::new(false), shared_contexts: RefCell::new(vec![]), tasks, spawned_tasks: RefCell::new(FxHashSet::default()), } } pub fn parent_id(&self) -> Option { self.parent_id } pub fn scope_id(&self) -> ScopeId { self.id } /// Create a subscription that schedules a future render for the reference component /// /// ## Notice: you should prefer using [`Self::schedule_update_any`] and [`Self::scope_id`] pub fn schedule_update(&self) -> Arc { let (chan, id) = (self.tasks.sender.clone(), self.scope_id()); Arc::new(move || drop(chan.unbounded_send(SchedulerMsg::Immediate(id)))) } /// Schedule an update for any component given its [`ScopeId`]. /// /// A component's [`ScopeId`] can be obtained from `use_hook` or the [`ScopeState::scope_id`] method. /// /// This method should be used when you want to schedule an update for a component pub fn schedule_update_any(&self) -> Arc { let chan = self.tasks.sender.clone(); Arc::new(move |id| { chan.unbounded_send(SchedulerMsg::Immediate(id)).unwrap(); }) } /// Mark this scope as dirty, and schedule a render for it. pub fn needs_update(&self) { self.needs_update_any(self.scope_id()); } /// Get the [`ScopeId`] of a mounted component. /// /// `ScopeId` is not unique for the lifetime of the [`crate::VirtualDom`] - a [`ScopeId`] will be reused if a component is unmounted. pub fn needs_update_any(&self, id: ScopeId) { self.tasks .sender .unbounded_send(SchedulerMsg::Immediate(id)) .expect("Scheduler to exist if scope exists"); } /// Return any context of type T if it exists on this scope pub fn has_context(&self) -> Option { self.shared_contexts .borrow() .iter() .find(|(k, _)| *k == TypeId::of::()) .map(|(_, v)| v)? .downcast_ref::() .cloned() } /// Try to retrieve a shared state with type `T` from any parent scope. /// /// Clones the state if it exists. pub fn consume_context(&self) -> Option { if let Some(this_ctx) = self.has_context() { return Some(this_ctx); } let mut search_parent = self.parent_id; with_runtime(|runtime| { while let Some(parent_id) = search_parent { let parent = runtime.get_context(parent_id).unwrap(); if let Some(shared) = parent .shared_contexts .borrow() .iter() .find_map(|(_, any)| any.downcast_ref::()) { return Some(shared.clone()); } search_parent = parent.parent_id; } None }) .flatten() } /// Expose state to children further down the [`crate::VirtualDom`] Tree. Requires `Clone` on the context to allow getting values down the tree. /// /// This is a "fundamental" operation and should only be called during initialization of a hook. /// /// For a hook that provides the same functionality, use `use_provide_context` and `use_context` instead. /// /// # Example /// /// ```rust, ignore /// struct SharedState(&'static str); /// /// static App: Component = |cx| { /// cx.use_hook(|| cx.provide_context(SharedState("world"))); /// render!(Child {}) /// } /// /// static Child: Component = |cx| { /// let state = cx.consume_state::(); /// render!(div { "hello {state.0}" }) /// } /// ``` pub fn provide_context(&self, value: T) -> T { let mut contexts = self.shared_contexts.borrow_mut(); // If the context exists, swap it out for the new value for ctx in contexts.iter_mut() { // Swap the ptr directly if let Some(ctx) = ctx.1.downcast_mut::() { std::mem::swap(ctx, &mut value.clone()); return value; } } // Else, just push it contexts.push((TypeId::of::(), Box::new(value.clone()))); value } /// Provide a context to the root and then consume it /// /// This is intended for "global" state management solutions that would rather be implicit for the entire app. /// Things like signal runtimes and routers are examples of "singletons" that would benefit from lazy initialization. /// /// Note that you should be checking if the context existed before trying to provide a new one. Providing a context /// when a context already exists will swap the context out for the new one, which may not be what you want. pub fn provide_root_context(&self, context: T) -> T { with_runtime(|runtime| { // Walk upwards until there is no more parent - and tada we have the root let mut parent = runtime.get_context(self.scope_id()).unwrap(); while let Some(next_parent) = parent.parent_id { parent = runtime.get_context(next_parent).unwrap(); } debug_assert_eq!(parent.scope_id(), ScopeId(0)); parent.provide_context(context) }) .expect("Runtime to exist") } /// Pushes the future onto the poll queue to be polled after the component renders. pub fn push_future(&self, fut: impl Future + 'static) -> TaskId { let id = self.tasks.spawn(self.id, fut); self.spawned_tasks.borrow_mut().insert(id); id } /// Spawns the future but does not return the [`TaskId`] pub fn spawn(&self, fut: impl Future + 'static) { self.push_future(fut); } /// Spawn a future that Dioxus won't clean up when this component is unmounted /// /// This is good for tasks that need to be run after the component has been dropped. pub fn spawn_forever(&self, fut: impl Future + 'static) -> TaskId { // The root scope will never be unmounted so we can just add the task at the top of the app let id = self.tasks.spawn(ScopeId(0), fut); // wake up the scheduler if it is sleeping self.tasks .sender .unbounded_send(SchedulerMsg::TaskNotified(id)) .expect("Scheduler should exist"); self.spawned_tasks.borrow_mut().insert(id); id } /// Informs the scheduler that this task is no longer needed and should be removed. /// /// This drops the task immediately. pub fn remove_future(&self, id: TaskId) { self.tasks.remove(id); } /// Inject an error into the nearest error boundary and quit rendering /// /// The error doesn't need to implement Error or any specific traits since the boundary /// itself will downcast the error into a trait object. pub fn throw(&self, error: impl Debug + 'static) -> Option<()> { if let Some(cx) = self.consume_context::>() { cx.insert_error(self.scope_id(), Box::new(error)); } // Always return none during a throw None } /// Mark this component as suspended and then return None pub fn suspend(&self) -> Option { self.suspended.set(true); None } } /// Schedule an update for any component given its [`ScopeId`]. /// /// A component's [`ScopeId`] can be obtained from `use_hook` or the [`ScopeState::scope_id`] method. /// /// This method should be used when you want to schedule an update for a component pub fn schedule_update_any() -> Option> { with_current_scope(|cx| cx.schedule_update_any()) } /// Get the current scope id pub fn current_scope_id() -> Option { with_runtime(|rt| rt.current_scope_id()).flatten() } /// Consume context from the current scope pub fn consume_context() -> Option { with_current_scope(|cx| cx.consume_context::()).flatten() } /// Check if the current scope has a context pub fn has_context() -> Option { with_current_scope(|cx| cx.has_context::()).flatten() } /// Provide context to the current scope pub fn provide_context(value: T) -> Option { with_current_scope(|cx| cx.provide_context(value)) } /// Provide a context to the root scope pub fn provide_root_context(value: T) -> Option { with_current_scope(|cx| cx.provide_root_context(value)) } /// Suspends the current component pub fn suspend() -> Option> { with_current_scope(|cx| { cx.suspend(); }); None } /// Throw an error into the nearest error boundary pub fn throw(error: impl Debug + 'static) -> Option<()> { with_current_scope(|cx| cx.throw(error)).flatten() }