//! Example: Global signals and memos //! //! This example demonstrates how to use global signals and memos to share state across your app. //! Global signals are simply signals that live on the root of your app and are accessible from anywhere. To access a //! global signal, simply use its methods like a regular signal. Calls to `read` and `write` will be forwarded to the //! signal at the root of your app using the `static`'s address. use dioxus::prelude::*; const STYLE: &str = asset!("./examples/assets/counter.css"); static COUNT: GlobalSignal = Signal::global(|| 0); static DOUBLED_COUNT: GlobalMemo = Memo::global(|| COUNT() * 2); fn main() { launch(app); } fn app() -> Element { rsx! { head::Link { rel: "stylesheet", href: STYLE } Increment {} Decrement {} Reset {} Display {} } } #[component] fn Increment() -> Element { rsx! { button { onclick: move |_| *COUNT.write() += 1, "Up high!" } } } #[component] fn Decrement() -> Element { rsx! { button { onclick: move |_| *COUNT.write() -= 1, "Down low!" } } } #[component] fn Display() -> Element { rsx! { p { "Count: {COUNT}" } p { "Doubled: {DOUBLED_COUNT}" } } } #[component] fn Reset() -> Element { // Not all write methods are available on global signals since `write` requires a mutable reference. In these cases, // We can simply pull out the actual signal using the signal() method. let mut as_signal = use_hook(|| COUNT.resolve()); rsx! { button { onclick: move |_| as_signal.set(0), "Reset" } } }