#![allow(non_snake_case)] #![doc = include_str!("../README.md")] #![deny(missing_docs)] pub(crate) mod arbitrary_value; pub(crate) mod diff; pub(crate) mod dynamic_template_context; pub(crate) mod events; pub(crate) mod lazynodes; pub(crate) mod mutations; pub(crate) mod nodes; pub(crate) mod properties; pub(crate) mod scopes; pub(crate) mod template; pub(crate) mod util; pub(crate) mod virtual_dom; pub(crate) mod innerlude { pub use crate::arbitrary_value::*; pub use crate::dynamic_template_context::*; pub use crate::events::*; pub use crate::lazynodes::*; pub use crate::mutations::*; pub use crate::nodes::*; pub use crate::properties::*; pub use crate::scopes::*; pub use crate::template::*; pub use crate::util::*; pub use crate::virtual_dom::*; /// An [`Element`] is a possibly-none [`VNode`] created by calling `render` on [`Scope`] or [`ScopeState`]. /// /// Any [`None`] [`Element`] will automatically be coerced into a placeholder [`VNode`] with the [`VNode::Placeholder`] variant. pub type Element<'a> = Option>; /// A [`Component`] is a function that takes a [`Scope`] and returns an [`Element`]. /// /// Components can be used in other components with two syntax options: /// - lowercase as a function call with named arguments (rust style) /// - uppercase as an element (react style) /// /// ## Rust-Style /// /// ```rust, ignore /// fn example(cx: Scope) -> Element { /// // ... /// } /// /// rsx!( /// example() /// ) /// ``` /// ## React-Style /// ```rust, ignore /// fn Example(cx: Scope) -> Element { /// // ... /// } /// /// rsx!( /// Example {} /// ) /// ``` pub type Component

= fn(Scope

) -> Element; /// A list of attributes pub type Attributes<'a> = Option<&'a [Attribute<'a>]>; } pub use crate::innerlude::{ AnyEvent, ArbitraryAttributeValue, Attribute, AttributeDiscription, AttributeValue, CodeLocation, Component, DioxusElement, DomEdit, DynamicNodeMapping, Element, ElementId, ElementIdIterator, EventHandler, EventPriority, IntoAttributeValue, IntoVNode, LazyNodes, Listener, Mutations, NodeFactory, OwnedAttributeValue, PathSeg, Properties, RendererTemplateId, SchedulerMsg, Scope, ScopeId, ScopeState, StaticCodeLocation, StaticDynamicNodeMapping, StaticPathSeg, StaticTemplateNode, StaticTemplateNodes, StaticTraverse, TaskId, Template, TemplateAttribute, TemplateAttributeValue, TemplateContext, TemplateElement, TemplateId, TemplateNode, TemplateNodeId, TemplateNodeType, TemplateValue, TextTemplate, TextTemplateSegment, UiEvent, UpdateOp, UserEvent, VComponent, VElement, VFragment, VNode, VPlaceholder, VText, VirtualDom, }; #[cfg(any(feature = "hot-reload", debug_assertions))] pub use crate::innerlude::{ OwnedCodeLocation, OwnedDynamicNodeMapping, OwnedPathSeg, OwnedTemplateNode, OwnedTemplateNodes, OwnedTraverse, SetTemplateMsg, }; /// The purpose of this module is to alleviate imports of many common types /// /// This includes types like [`Scope`], [`Element`], and [`Component`]. pub mod prelude { pub use crate::get_line_num; #[cfg(any(feature = "hot-reload", debug_assertions))] pub use crate::innerlude::OwnedTemplate; pub use crate::innerlude::{ fc_to_builder, AttributeDiscription, AttributeValue, Attributes, CodeLocation, Component, DioxusElement, Element, EventHandler, Fragment, IntoAttributeValue, LazyNodes, LazyStaticVec, NodeFactory, Properties, Scope, ScopeId, ScopeState, StaticAttributeValue, StaticCodeLocation, StaticDynamicNodeMapping, StaticPathSeg, StaticTemplate, StaticTemplateNodes, StaticTraverse, Template, TemplateAttribute, TemplateAttributeValue, TemplateContext, TemplateElement, TemplateId, TemplateNode, TemplateNodeId, TemplateNodeType, TextTemplate, TextTemplateSegment, UpdateOp, VNode, VirtualDom, }; } pub mod exports { //! Important dependencies that are used by the rest of the library //! Feel free to just add the dependencies in your own Crates.toml pub use bumpalo; pub use futures_channel; pub use once_cell; } /// Functions that wrap unsafe functionality to prevent us from misusing it at the callsite pub(crate) mod unsafe_utils { use crate::VNode; pub(crate) unsafe fn extend_vnode<'a, 'b>(node: &'a VNode<'a>) -> &'b VNode<'b> { std::mem::transmute(node) } } #[macro_export] /// A helper macro for using hooks in async environements. /// /// # Usage /// /// /// ```ignore /// let (data) = use_ref(&cx, || {}); /// /// let handle_thing = move |_| { /// to_owned![data] /// cx.spawn(async move { /// // do stuff /// }); /// } /// ``` macro_rules! to_owned { ($($es:ident),+$(,)?) => {$( #[allow(unused_mut)] let mut $es = $es.to_owned(); )*} }