use dioxus::prelude::*; use dioxus_signals::*; fn main() { // dioxus::desktop::launch(App); } #[component] fn App() -> Element { let mut signal = use_signal_sync(|| 0); use_hook(|| { std::thread::spawn(move || loop { std::thread::sleep(std::time::Duration::from_secs(1)); signal += 1; }); }); rsx! { button { onclick: move |_| signal += 1, "Increase" } "{signal}" } }