//! A tour of the rsx! macro //! ------------------------ //! //! This example serves as an informal quick reference of all the things that the rsx! macro can do. //! //! A full in-depth reference guide is available at: https://www.notion.so/rsx-macro-basics-ef6e367dec124f4784e736d91b0d0b19 //! //! ### Elements //! - Create any element from its tag //! - Accept compile-safe attributes for each tag //! - Display documentation for elements //! - Arguments instead of String //! - Text //! - Inline Styles //! //! ## General Concepts //! - Iterators //! - Keys //! - Match statements //! - Conditional Rendering //! //! ### Events //! - Handle events with the "onXYZ" syntax //! - Closures can capture their environment with the 'a lifetime //! //! //! ### Components //! - Components can be made by specifying the name //! - Components can be referenced by path //! - Components may have optional parameters //! - Components may have their properties specified by spread syntax //! - Components may accept child nodes //! - Components that accept "onXYZ" get those closures bump allocated //! //! ### Fragments //! - Allow fragments using the built-in `Fragment` component //! - Accept a list of vnodes as children for a Fragment component //! - Allow keyed fragments in iterators //! - Allow top-level fragments fn main() { todo!() //launch_desktop(App); } // use core::{fmt, str::FromStr}; // use std::fmt::Display; // use baller::Baller; // use dioxus::prelude::*; // #[component] // fn App() -> Element { // let formatting = "formatting!"; // let formatting_tuple = ("a", "b"); // let lazy_fmt = format_args!("lazily formatted text"); // let asd = 123; // rsx! { // div { // // Elements // div {} // h1 {"Some text"} // h1 {"Some text with {formatting}"} // h1 {"Formatting basic expressions {formatting_tuple.0} and {formatting_tuple.1}"} // h1 {"Formatting without interpolation " {formatting_tuple.0} "and" {formatting_tuple.1} } // h2 { // "Multiple" // "Text" // "Blocks" // "Use comments as separators in html" // } // div { // h1 {"multiple"} // h2 {"nested"} // h3 {"elements"} // } // div { // class: "my special div", // h1 {"Headers and attributes!"} // } // div { // // pass simple rust expressions in // class: lazy_fmt, // id: format_args!("attributes can be passed lazily with std::fmt::Arguments"), // class: "asd", // class: "{asd}", // // if statements can be used to conditionally render attributes // class: if formatting.contains("form") { "{asd}" }, // div { // class: { // const WORD: &str = "expressions"; // format_args!("Arguments can be passed in through curly braces for complex {WORD}") // } // } // } // // Expressions can be used in element position too: // {rsx!(p { "More templating!" })}, // // Iterators // {(0..10).map(|i| rsx!(li { "{i}" }))}, // // Iterators within expressions // { // let data = std::collections::HashMap::<&'static str, &'static str>::new(); // // Iterators *should* have keys when you can provide them. // // Keys make your app run faster. Make sure your keys are stable, unique, and predictable. // // Using an "ID" associated with your data is a good idea. // data.into_iter().map(|(k, v)| rsx!(li { key: "{k}", "{v}" })) // } // // Matching // match true { // true => rsx!( h1 {"Top text"}), // false => rsx!( h1 {"Bottom text"}) // } // // Conditional rendering // // Dioxus conditional rendering is based around None/Some. We have no special syntax for conditionals. // // You can convert a bool condition to rsx! with .then and .or // {true.then(|| rsx!(div {}))}, // // Alternatively, you can use the "if" syntax - but both branches must be resolve to Element // if false { // h1 {"Top text"} // } else { // h1 {"Bottom text"} // } // // Using optionals for diverging branches // // Note that since this is wrapped in curlies, it's interpreted as an expression // {if true { // Some(rsx!(h1 {"Top text"})) // } else { // None // }} // // returning "None" without a diverging branch is a bit noisy... but rare in practice // {None as Option<()>}, // // can also just use empty fragments // Fragment {} // // Fragments let you insert groups of nodes without a parent. // // This lets you make components that insert elements as siblings without a container. // div {"A"} // Fragment { // div {"B"} // div {"C"} // Fragment { // "D" // Fragment { // "E" // "F" // } // } // } // // Components // // Can accept any paths // // Notice how you still get syntax highlighting and IDE support :) // Baller {} // baller::Baller {} // crate::baller::Baller {} // // Can take properties // Taller { a: "asd" } // // Can take optional properties // Taller { a: "asd" } // // Can pass in props directly as an expression // { // let props = TallerProps {a: "hello", children: None }; // rsx!(Taller { ..props }) // } // // Spreading can also be overridden manually // Taller { // ..TallerProps { a: "ballin!", children: None }, // a: "not ballin!" // } // // Can take children too! // Taller { a: "asd", div {"hello world!"} } // // This component's props are defined *inline* with the `inline_props` macro // WithInline { text: "using functionc all syntax" } // // Components can be generic too // // This component takes i32 type to give you typed input // TypedInput:: {} // // Type inference can be used too // TypedInput { initial: 10.0 } // // geneircs with the `inline_props` macro // Label { text: "hello geneirc world!" } // Label { text: 99.9 } // // Lowercase components work too, as long as they are access using a path // baller::lowercase_component {} // // For in-scope lowercase components, use the `self` keyword // self::lowercase_helper {} // // helper functions // // Anything that implements IntoVnode can be dropped directly into Rsx // {helper("hello world!")} // // Strings can be supplied directly // {String::from("Hello world!")} // // So can format_args // {format_args!("Hello {}!", "world")} // // Or we can shell out to a helper function // {format_dollars(10, 50)} // } // } // } // fn format_dollars(dollars: u32, cents: u32) -> String { // format!("${dollars}.{cents:02}") // } // fn helper<'a>(cx: &'a ScopeState, text: &'a str) -> Element { // rsx! { // p { "{text}" } // } // } // // no_case_check disables PascalCase checking if you *really* want a snake_case component. // // This will likely be deprecated/removed in a future update that will introduce a more polished linting system, // // something like Clippy. // #[component(no_case_check)] // fn lowercase_helper() -> Element { // rsx! { // "asd" // } // } // mod baller { // use super::*; // #[component] // /// This component totally balls // pub fn Baller() -> Element { // todo!() // } // // no_case_check disables PascalCase checking if you *really* want a snake_case component. // // This will likely be deprecated/removed in a future update that will introduce a more polished linting system, // // something like Clippy. // #[component(no_case_check)] // pub fn lowercase_component() -> Element { // rsx! { "look ma, no uppercase" } // } // } // /// Documention for this component is visible within the rsx macro // #[component] // pub fn Taller( // /// Fields are documented and accessible in rsx! // a: &'static str, // children: Element, // ) -> Element { // rsx! { {&children} } // } // #[derive(Props, PartialEq, Eq)] // pub struct TypedInputProps { // #[props(optional, default)] // initial: Option, // } // #[allow(non_snake_case)] // pub fn TypedInput(_: Scope>) -> Element // where // T: FromStr + fmt::Display, // ::Err: std::fmt::Display, // { // todo!() // } // #[component] // fn WithInline(cx: Scope<'a>, text: &'a str) -> Element { // rsx! { // p { "{text}" } // } // } // #[component] // fn Label(text: T) -> Element // where // T: Display, // { // rsx! { // p { "{text}" } // } // }