wip: bottom up dropping

This commit is contained in:
Jonathan Kelley 2021-08-05 22:23:41 -04:00
parent 687cda1b6d
commit f2334c17be
21 changed files with 682 additions and 679 deletions

86
examples/borrowed.rs Normal file
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@ -0,0 +1,86 @@
#![allow(non_snake_case)]
//! Example: Extremely nested borrowing
//! -----------------------------------
//!
//! Dioxus manages borrow lifetimes for you. This means any child may borrow from its parent. However, it is not possible
//! to hand out an &mut T to children - all props are consumed by &P, so you'd only get an &&mut T.
//!
//! How does it work?
//!
//! Dioxus will manually drop closures and props - things that borrow data before the component is ran again. This is done
//! "bottom up" from the lowest child all the way to the initiating parent. As it traverses each listener and prop, the
//! drop implementation is manually called, freeing any memory and ensuring that memory is not leaked.
//!
//! We cannot drop from the parent to the children - if the drop implementation modifies the data, downstream references
//! might be broken since we take an &mut T and and &T to the data. Instead, we work bottom up, making sure to remove any
//! potential references to the data before finally giving out an &mut T. This prevents us from mutably aliasing the data,
//! and is proven to be safe with MIRI.
use dioxus::prelude::*;
fn main() {
dioxus::desktop::launch(App, |c| c);
}
fn App<'a>(cx: Context<'a, ()>) -> DomTree<'a> {
let text: &'a mut Vec<String> = cx.use_hook(|_| vec![String::from("abc=def")], |f| f, |_| {});
let first = text.get_mut(0).unwrap();
cx.render(rsx! {
div {
Child1 {
text: first
}
}
})
}
#[derive(Props)]
struct C1Props<'a> {
text: &'a mut String,
}
impl<'a> Drop for C1Props<'a> {
fn drop(&mut self) {}
}
fn Child1<'a>(cx: Context<'a, C1Props>) -> DomTree<'a> {
let (left, right) = cx.text.split_once("=").unwrap();
cx.render(rsx! {
div {
Child2 { text: left }
Child2 { text: right }
}
})
}
#[derive(Props)]
struct C2Props<'a> {
text: &'a str,
}
impl<'a> Drop for C2Props<'a> {
fn drop(&mut self) {
todo!()
}
}
fn Child2<'a>(cx: Context<'a, C2Props>) -> DomTree<'a> {
cx.render(rsx! {
Child3 {
text: cx.text
}
})
}
#[derive(Props)]
struct C3Props<'a> {
text: &'a str,
}
fn Child3<'a>(cx: Context<'a, C3Props>) -> DomTree<'a> {
cx.render(rsx! {
div { "{cx.text}"}
})
}

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@ -0,0 +1,7 @@
# core-macro
This crate implements these macros:
- `format_args_f`: for f-string interpolation inside of text blocks
- `Props`: derive macro for typed-builder with props configurations
-
-

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@ -39,9 +39,12 @@ smallvec = "1.6.1"
slab = "0.4.3"
futures-channel = "0.3.16"
[dev-dependencies]
anyhow = "1.0.42"
async-std = { version = "1.9.0", features = ["attributes"] }
dioxus-html = { path = "../html" }

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@ -33,19 +33,22 @@ impl ElementId {
}
type Shared<T> = Rc<RefCell<T>>;
type TaskReceiver = futures_channel::mpsc::UnboundedReceiver<EventTrigger>;
type TaskSender = futures_channel::mpsc::UnboundedSender<EventTrigger>;
/// These are resources shared among all the components and the virtualdom itself
#[derive(Clone)]
pub struct SharedResources {
pub components: Rc<UnsafeCell<Slab<Scope>>>,
pub event_queue: Shared<Vec<HeightMarker>>,
pub events: Shared<Vec<EventTrigger>>,
pub(crate) heuristics: Shared<HeuristicsEngine>,
pub tasks: Shared<FuturesUnordered<FiberTask>>,
///
pub task_sender: TaskSender,
pub task_receiver: Shared<TaskReceiver>,
pub async_tasks: Shared<FuturesUnordered<FiberTask>>,
/// We use a SlotSet to keep track of the keys that are currently being used.
/// However, we don't store any specific data since the "mirror"
@ -63,30 +66,39 @@ impl SharedResources {
// elements are super cheap - the value takes no space
let raw_elements = Slab::with_capacity(2000);
let event_queue = Rc::new(RefCell::new(Vec::new()));
let tasks = Vec::new();
// let pending_events = Rc::new(RefCell::new(Vec::new()));
let (sender, receiver) = futures_channel::mpsc::unbounded();
let heuristics = HeuristicsEngine::new();
// we allocate this task setter once to save us from having to allocate later
let task_setter = {
let queue = event_queue.clone();
let queue = sender.clone();
let components = components.clone();
Rc::new(move |idx: ScopeId| {
let comps = unsafe { &*components.get() };
if let Some(scope) = comps.get(idx.0) {
queue.borrow_mut().push(HeightMarker {
height: scope.height,
idx,
})
queue
.unbounded_send(EventTrigger::new(
VirtualEvent::ScheduledUpdate {
height: scope.height,
},
idx,
None,
EventPriority::High,
))
.expect("The event queu receiver should *never* be dropped");
}
})
}) as Rc<dyn Fn(ScopeId)>
};
Self {
event_queue,
components,
tasks: Rc::new(RefCell::new(FuturesUnordered::new())),
events: Rc::new(RefCell::new(tasks)),
async_tasks: Rc::new(RefCell::new(FuturesUnordered::new())),
task_receiver: Rc::new(RefCell::new(receiver)),
task_sender: sender,
heuristics: Rc::new(RefCell::new(heuristics)),
raw_elements: Rc::new(RefCell::new(raw_elements)),
task_setter,
@ -136,12 +148,7 @@ impl SharedResources {
/// return the id, freeing the space of the original node
pub fn collect_garbage(&self, id: ElementId) {
let mut r: RefMut<Slab<()>> = self.raw_elements.borrow_mut();
r.remove(id.0);
}
pub fn borrow_queue(&self) -> RefMut<Vec<HeightMarker>> {
self.event_queue.borrow_mut()
self.raw_elements.borrow_mut().remove(id.0);
}
pub fn insert_scope_with_key(&self, f: impl FnOnce(ScopeId) -> Scope) -> ScopeId {
@ -157,7 +164,7 @@ impl SharedResources {
}
pub fn submit_task(&self, task: FiberTask) -> TaskHandle {
self.tasks.borrow_mut().push(task);
self.async_tasks.borrow_mut().push(task);
TaskHandle {}
}
}

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@ -65,10 +65,11 @@
//! - https://hacks.mozilla.org/2019/03/fast-bump-allocated-virtual-doms-with-rust-and-wasm/
use crate::{arena::SharedResources, innerlude::*};
use futures_util::Future;
use fxhash::{FxBuildHasher, FxHashMap, FxHashSet};
use smallvec::{smallvec, SmallVec};
use std::{any::Any, cell::Cell, cmp::Ordering};
use std::{any::Any, cell::Cell, cmp::Ordering, pin::Pin};
use DomEdit::*;
/// Instead of having handles directly over nodes, Dioxus uses simple u32 as node IDs.
@ -79,16 +80,32 @@ use DomEdit::*;
/// nodes as the diffing algorithm descenes through the tree. This means that whatever is on top of the stack will receive
/// any modifications that follow. This technique enables the diffing algorithm to avoid directly handling or storing any
/// target-specific Node type as well as easily serializing the edits to be sent over a network or IPC connection.
pub trait RealDom<'a> {
pub trait RealDom {
fn raw_node_as_any(&self) -> &mut dyn Any;
/// Essentially "are we out of time to do more work?"
/// Right now, defaults to "no" giving us unlimited time to process work.
/// This will lead to blocking behavior in the UI, so implementors will want to override this.
fn must_commit(&self) -> bool {
false
}
fn commit_edits<'a>(&mut self, edits: &mut Vec<DomEdit<'a>>) {}
// pause the virtualdom until the main loop is ready to process more work
fn wait_until_ready<'s>(&'s mut self) -> Pin<Box<dyn Future<Output = ()> + 's>> {
//
Box::pin(async {
//
})
}
}
pub struct DiffMachine<'real, 'bump> {
pub real_dom: &'real dyn RealDom<'bump>,
pub struct DiffMachine<'r, 'bump> {
// pub real_dom: &'real dyn RealDom,
pub vdom: &'bump SharedResources,
pub edits: &'real mut Vec<DomEdit<'bump>>,
pub edits: &'r mut Vec<DomEdit<'bump>>,
pub scope_stack: SmallVec<[ScopeId; 5]>,
@ -99,15 +116,13 @@ pub struct DiffMachine<'real, 'bump> {
pub seen_scopes: FxHashSet<ScopeId>,
}
impl<'real, 'bump> DiffMachine<'real, 'bump> {
impl<'r, 'bump> DiffMachine<'r, 'bump> {
pub(crate) fn new(
edits: &'real mut Vec<DomEdit<'bump>>,
dom: &'real dyn RealDom<'bump>,
edits: &'r mut Vec<DomEdit<'bump>>,
cur_scope: ScopeId,
shared: &'bump SharedResources,
) -> Self {
Self {
real_dom: dom,
edits,
scope_stack: smallvec![cur_scope],
vdom: shared,
@ -121,12 +136,10 @@ impl<'real, 'bump> DiffMachine<'real, 'bump> {
///
/// This will PANIC if any component elements are passed in.
pub fn new_headless(
edits: &'real mut Vec<DomEdit<'bump>>,
dom: &'real dyn RealDom<'bump>,
edits: &'r mut Vec<DomEdit<'bump>>,
shared: &'bump SharedResources,
) -> Self {
Self {
real_dom: dom,
edits,
scope_stack: smallvec![ScopeId(0)],
vdom: shared,
@ -135,6 +148,14 @@ impl<'real, 'bump> DiffMachine<'real, 'bump> {
}
}
//
pub fn diff_scope(&mut self, id: ScopeId) -> Result<()> {
let component = self.get_scope_mut(&id).ok_or_else(|| Error::NotMounted)?;
let (old, new) = (component.frames.wip_head(), component.frames.fin_head());
self.diff_node(old, new);
Ok(())
}
// Diff the `old` node with the `new` node. Emits instructions to modify a
// physical DOM node that reflects `old` into something that reflects `new`.
//
@ -396,11 +417,7 @@ impl<'real, 'bump> DiffMachine<'real, 'bump> {
} = el;
let real_id = self.vdom.reserve_node();
if let Some(namespace) = namespace {
self.edit_create_element(tag_name, Some(namespace), real_id)
} else {
self.edit_create_element(tag_name, None, real_id)
};
self.edit_create_element(tag_name, *namespace, real_id);
dom_id.set(Some(real_id));
let cur_scope = self.current_scope().unwrap();
@ -1451,6 +1468,29 @@ impl<'real, 'bump> DiffMachine<'real, 'bump> {
});
}
pub(crate) fn edit_set_attribute_ns(
&mut self,
attribute: &'bump Attribute,
namespace: &'bump str,
) {
let Attribute {
name,
value,
is_static,
is_volatile,
// namespace,
..
} = attribute;
// field: &'static str,
// value: &'bump str,
// ns: Option<&'static str>,
self.edits.push(SetAttribute {
field: name,
value,
ns: Some(namespace),
});
}
pub(crate) fn edit_remove_attribute(&mut self, attribute: &Attribute) {
let name = attribute.name;
self.edits.push(RemoveAttribute { name });
@ -1627,131 +1667,3 @@ fn compare_strs(a: &str, b: &str) -> bool {
true
}
}
// // Now we will iterate from the end of the new children back to the
// // beginning, diffing old children we are reusing and if they aren't in the
// // LIS moving them to their new destination, or creating new children. Note
// // that iterating in reverse order lets us use `Node.prototype.insertBefore`
// // to move/insert children.
// //
// // But first, we ensure that we have a child on the change list stack that
// // we can `insertBefore`. We handle this once before looping over `new`
// // children, so that we don't have to keep checking on every loop iteration.
// if shared_suffix_count > 0 {
// // There is a shared suffix after these middle children. We will be
// // inserting before that shared suffix, so add the first child of that
// // shared suffix to the change list stack.
// //
// // [... parent]
// // TODO
// // self.edits
// // .go_down_to_child(old_shared_suffix_start - removed_count);
// // [... parent first_child_of_shared_suffix]
// } else {
// // There is no shared suffix coming after these middle children.
// // Therefore we have to process the last child in `new` and move it to
// // the end of the parent's children if it isn't already there.
// let last_index = new.len() - 1;
// // uhhhh why an unwrap?
// let last = new.last().unwrap();
// // let last = new.last().unwrap_throw();
// new = &new[..new.len() - 1];
// if shared_keys.contains(&last.key()) {
// let old_index = new_index_to_old_index[last_index];
// let temp = old_index_to_temp[old_index];
// // [... parent]
// // self.go_down_to_temp_child(temp);
// // [... parent last]
// self.diff_node(&old[old_index], last);
// if new_index_is_in_lis.contains(&last_index) {
// // Don't move it, since it is already where it needs to be.
// } else {
// // self.commit_traversal();
// // [... parent last]
// // self.append_child();
// // [... parent]
// // self.go_down_to_temp_child(temp);
// // [... parent last]
// }
// } else {
// // self.commit_traversal();
// // [... parent]
// let meta = self.create_vnode(last);
// // [... parent last]
// // self.append_child();
// // [... parent]
// // self.go_down_to_reverse_child(0);
// // [... parent last]
// }
// }
// for (new_index, new_child) in new.iter().enumerate().rev() {
// let old_index = new_index_to_old_index[new_index];
// if old_index == u32::MAX as usize {
// debug_assert!(!shared_keys.contains(&new_child.key()));
// // self.commit_traversal();
// // [... parent successor]
// let meta = self.create_vnode(new_child);
// // [... parent successor new_child]
// self.edit_insert_after(meta.added_to_stack);
// // self.insert_before();
// // [... parent new_child]
// } else {
// debug_assert!(shared_keys.contains(&new_child.key()));
// let temp = old_index_to_temp[old_index];
// debug_assert_ne!(temp, u32::MAX);
// if new_index_is_in_lis.contains(&new_index) {
// // [... parent successor]
// // self.go_to_temp_sibling(temp);
// // [... parent new_child]
// } else {
// // self.commit_traversal();
// // [... parent successor]
// // self.push_temporary(temp);
// // [... parent successor new_child]
// // self.insert_before();
// // [... parent new_child]
// }
// self.diff_node(&old[old_index], new_child);
// }
// }
// Save each of the old children whose keys are reused in the new
// children
// let reused_children = vec![];
// let mut old_index_to_temp = vec![u32::MAX; old.len()];
// let mut start = 0;
// loop {
// let end = (start..old.len())
// .find(|&i| {
// let key = old[i].key();
// !shared_keys.contains(&key)
// })
// .unwrap_or(old.len());
// if end - start > 0 {
// // self.commit_traversal();
// // let mut t = 5;
// let mut t = self.save_children_to_temporaries(
// shared_prefix_count + start,
// shared_prefix_count + end,
// );
// for i in start..end {
// old_index_to_temp[i] = t;
// t += 1;
// }
// }
// debug_assert!(end <= old.len());
// if end == old.len() {
// break;
// } else {
// start = end + 1;
// }
// }

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@ -10,7 +10,7 @@ use std::{
};
use crate::{
innerlude::{ElementId, HeightMarker, ScopeId},
innerlude::{ElementId, ScopeId},
VNode,
};
@ -28,18 +28,35 @@ pub struct EventTrigger {
/// The priority of the event
pub priority: EventPriority,
}
impl EventTrigger {
pub fn new_from_task(originator: ScopeId, hook_idx: usize) -> Self {
Self {
originator,
event: VirtualEvent::AsyncEvent { hook_idx },
priority: EventPriority::Low,
real_node_id: None,
pub fn make_key(&self) -> EventKey {
EventKey {
originator: self.originator,
priority: self.priority,
}
}
}
#[derive(PartialEq, Eq)]
pub struct EventKey {
/// The originator of the event trigger
pub originator: ScopeId,
/// The priority of the event
pub priority: EventPriority,
// TODO: add the time that the event was queued
}
impl PartialOrd for EventKey {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
todo!()
}
}
impl Ord for EventKey {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
todo!()
}
}
/// Priority of Event Triggers.
///
/// Internally, Dioxus will abort work that's taking too long if new, more important, work arrives. Unlike React, Dioxus
@ -47,7 +64,7 @@ impl EventTrigger {
/// implement this form of scheduling internally, however Dioxus will perform its own scheduling as well.
///
/// The ultimate goal of the scheduler is to manage latency of changes, prioritizing "flashier" changes over "subtler" changes.
#[derive(Debug)]
#[derive(Debug, PartialEq, Eq, Clone, Copy, Hash, PartialOrd, Ord)]
pub enum EventPriority {
/// Garbage collection is a type of work than can be scheduled around other work, but must be completed in a specific
/// order. The GC must be run for a component before any other future work for that component is run. Otherwise,
@ -92,6 +109,45 @@ impl EventTrigger {
}
pub enum VirtualEvent {
/// Generated during diffing to signal that a component's nodes to be given back
///
/// Typically has a high priority
///
/// If an event is scheduled for a component that has "garbage", that garabge will be cleaned up before the event can
/// be processed.
GarbageCollection,
///
DiffComponent,
/// A type of "immediate" event scheduled by components
ScheduledUpdate {
height: u32,
},
// Whenever a task is ready (complete) Dioxus produces this "AsyncEvent"
//
// Async events don't necessarily propagate into a scope being ran. It's up to the event itself
// to force an update for itself.
//
// Most async events should have a low priority.
//
// This type exists for the task/concurrency system to signal that a task is ready.
// However, this does not necessarily signal that a scope must be re-ran, so the hook implementation must cause its
// own re-run.
AsyncEvent {},
// Suspense events are a type of async event
//
// they have the lowest priority
SuspenseEvent {
hook_idx: usize,
domnode: Rc<Cell<Option<ElementId>>>,
},
// image event has conflicting method types
// ImageEvent(event_data::ImageEvent),
// Real events
ClipboardEvent(on::ClipboardEvent),
CompositionEvent(on::CompositionEvent),
@ -108,30 +164,6 @@ pub enum VirtualEvent {
ToggleEvent(on::ToggleEvent),
MouseEvent(on::MouseEvent),
PointerEvent(on::PointerEvent),
GarbageCollection,
// image event has conflicting method types
// ImageEvent(event_data::ImageEvent),
SetStateEvent {
height: HeightMarker,
},
// Whenever a task is ready (complete) Dioxus produces this "AsyncEvent"
//
// Async events don't necessarily propagate into a scope being ran. It's up to the event itself
// to force an update for itself.
AsyncEvent {
hook_idx: usize,
},
// These are more intrusive than the rest
SuspenseEvent {
hook_idx: usize,
domnode: Rc<Cell<Option<ElementId>>>,
},
// TOOD: make garbage collection its own dedicated event
// GarbageCollection {}
}
impl std::fmt::Debug for VirtualEvent {
@ -153,9 +185,10 @@ impl std::fmt::Debug for VirtualEvent {
VirtualEvent::MouseEvent(_) => "MouseEvent",
VirtualEvent::PointerEvent(_) => "PointerEvent",
VirtualEvent::GarbageCollection => "GarbageCollection",
VirtualEvent::SetStateEvent { .. } => "SetStateEvent",
VirtualEvent::ScheduledUpdate { .. } => "SetStateEvent",
VirtualEvent::AsyncEvent { .. } => "AsyncEvent",
VirtualEvent::SuspenseEvent { .. } => "SuspenseEvent",
VirtualEvent::DiffComponent { .. } => "DiffComponent",
};
f.debug_struct("VirtualEvent").field("type", &name).finish()

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@ -111,7 +111,7 @@ where
// whenever the task is complete, save it into th
cx.use_hook(
move |hook_idx| {
move |_| {
let task_fut = task_initializer();
let task_dump = Rc::new(RefCell::new(None));
@ -127,7 +127,7 @@ where
*slot.as_ref().borrow_mut() = Some(output);
updater(update_id);
EventTrigger {
event: VirtualEvent::AsyncEvent { hook_idx },
event: VirtualEvent::AsyncEvent {},
originator,
priority: EventPriority::Low,
real_node_id: None,

View file

@ -359,7 +359,6 @@ impl<'a> NodeFactory<'a> {
component: FC<P>,
props: P,
key: Option<Arguments>,
// key: Option<&'a str>,
children: V,
) -> VNode<'a>
where

View file

@ -115,6 +115,8 @@ impl Scope {
// This breaks any latent references, invalidating every pointer referencing into it.
// Remove all the outdated listeners
if !self.pending_garbage.borrow().is_empty() {
// We have some garbage to clean up
log::error!("Cleaning up garabge");
panic!("cannot run scope while garbage is pending! Please clean up your mess first");
}
@ -122,18 +124,17 @@ impl Scope {
// make sure we call the drop implementation on all the listeners
// this is important to not leak memory
for listener in self
.listeners
self.listeners
.borrow_mut()
.drain(..)
.map(|li| unsafe { &*li })
{
let mut cb = listener.callback.borrow_mut();
match cb.take() {
Some(val) => std::mem::drop(val),
None => log::info!("no callback to drop. component must be broken"),
};
}
.for_each(|listener| {
listener.callback.borrow_mut().take();
});
// make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
// run the hooks (which hold an &mut Referrence)
// right now, we don't drop
// Safety:
// - We dropped the listeners, so no more &mut T can be used while these are held

View file

@ -8,24 +8,24 @@ pub fn empty_cell() -> Cell<Option<ElementId>> {
Cell::new(None)
}
/// A helper type that lets scopes be ordered by their height
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct HeightMarker {
pub idx: ScopeId,
pub height: u32,
}
// /// A helper type that lets scopes be ordered by their height
// #[derive(Debug, Clone, Copy, PartialEq, Eq)]
// pub struct HeightMarker {
// pub idx: ScopeId,
// pub height: u32,
// }
impl Ord for HeightMarker {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.height.cmp(&other.height)
}
}
// impl Ord for HeightMarker {
// fn cmp(&self, other: &Self) -> std::cmp::Ordering {
// self.height.cmp(&other.height)
// }
// }
impl PartialOrd for HeightMarker {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
}
}
// impl PartialOrd for HeightMarker {
// fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
// Some(self.cmp(other))
// }
// }
pub struct DebugDom {}
impl DebugDom {
@ -34,7 +34,7 @@ impl DebugDom {
}
}
impl<'a> RealDom<'a> for DebugDom {
impl RealDom for DebugDom {
fn raw_node_as_any(&self) -> &mut dyn std::any::Any {
todo!()
}

View file

@ -18,8 +18,9 @@
//!
//! This module includes just the barebones for a complete VirtualDOM API.
//! Additional functionality is defined in the respective files.
#![allow(unreachable_code)]
use futures_util::StreamExt;
use fxhash::FxHashMap;
use crate::hooks::{SuspendedContext, SuspenseHook};
use crate::{arena::SharedResources, innerlude::*};
@ -28,6 +29,7 @@ use std::any::Any;
use std::any::TypeId;
use std::cell::{Ref, RefCell, RefMut};
use std::collections::{BTreeMap, BTreeSet, BinaryHeap};
use std::pin::Pin;
/// An integrated virtual node system that progresses events and diffs UI trees.
@ -51,7 +53,7 @@ pub struct VirtualDom {
/// Should always be the first (gen=0, id=0)
pub base_scope: ScopeId,
pub triggers: RefCell<Vec<EventTrigger>>,
pending_events: BTreeMap<EventKey, EventTrigger>,
// for managing the props that were used to create the dom
#[doc(hidden)]
@ -61,9 +63,6 @@ pub struct VirtualDom {
_root_props: std::pin::Pin<Box<dyn std::any::Any>>,
}
// ======================================
// Public Methods for the VirtualDom
// ======================================
impl VirtualDom {
/// Create a new instance of the Dioxus Virtual Dom with no properties for the root component.
///
@ -145,14 +144,14 @@ impl VirtualDom {
base_scope,
_root_props: root_props,
shared: components,
triggers: Default::default(),
pending_events: BTreeMap::new(),
_root_prop_type: TypeId::of::<P>(),
}
}
pub fn launch_in_place(root: FC<()>) -> Self {
let mut s = Self::new(root);
s.rebuild_in_place();
s.rebuild_in_place().unwrap();
s
}
@ -160,10 +159,18 @@ impl VirtualDom {
///
pub fn launch_with_props_in_place<P: Properties + 'static>(root: FC<P>, root_props: P) -> Self {
let mut s = Self::new_with_props(root, root_props);
s.rebuild_in_place();
s.rebuild_in_place().unwrap();
s
}
pub fn base_scope(&self) -> &Scope {
unsafe { self.shared.get_scope(self.base_scope).unwrap() }
}
pub fn get_scope(&self, id: ScopeId) -> Option<&Scope> {
unsafe { self.shared.get_scope(id) }
}
/// Rebuilds the VirtualDOM from scratch, but uses a "dummy" RealDom.
///
/// Used in contexts where a real copy of the structure doesn't matter, and the VirtualDOM is the source of truth.
@ -174,21 +181,22 @@ impl VirtualDom {
///
/// SSR takes advantage of this by using Dioxus itself as the source of truth, and rendering from the tree directly.
pub fn rebuild_in_place(&mut self) -> Result<Vec<DomEdit>> {
let mut realdom = DebugDom::new();
let mut edits = Vec::new();
self.rebuild(&mut realdom, &mut edits)?;
Ok(edits)
todo!();
// let mut realdom = DebugDom::new();
// let mut edits = Vec::new();
// self.rebuild(&mut realdom, &mut edits)?;
// Ok(edits)
}
/// Performs a *full* rebuild of the virtual dom, returning every edit required to generate the actual dom rom scratch
///
/// The diff machine expects the RealDom's stack to be the root of the application
pub fn rebuild<'s>(
&'s mut self,
realdom: &'_ mut dyn RealDom<'s>,
edits: &'_ mut Vec<DomEdit<'s>>,
) -> Result<()> {
let mut diff_machine = DiffMachine::new(edits, realdom, self.base_scope, &self.shared);
///
/// Events like garabge collection, application of refs, etc are not handled by this method and can only be progressed
/// through "run"
///
pub fn rebuild<'s>(&'s mut self, edits: &'_ mut Vec<DomEdit<'s>>) -> Result<()> {
let mut diff_machine = DiffMachine::new(edits, self.base_scope, &self.shared);
let cur_component = diff_machine
.get_scope_mut(&self.base_scope)
@ -209,219 +217,220 @@ impl VirtualDom {
Ok(())
}
///
///
///
///
///
pub fn queue_event(&self, trigger: EventTrigger) {
let mut triggers = self.triggers.borrow_mut();
triggers.push(trigger);
async fn select_next_event(&mut self) -> Option<EventTrigger> {
let mut receiver = self.shared.task_receiver.borrow_mut();
// drain the in-flight events so that we can sort them out with the current events
while let Ok(Some(trigger)) = receiver.try_next() {
log::info!("scooping event from receiver");
self.pending_events.insert(trigger.make_key(), trigger);
}
if self.pending_events.is_empty() {
// Continuously poll the future pool and the event receiver for work
let mut tasks = self.shared.async_tasks.borrow_mut();
let tasks_tasks = tasks.next();
let mut receiver = self.shared.task_receiver.borrow_mut();
let reciv_task = receiver.next();
futures_util::pin_mut!(tasks_tasks);
futures_util::pin_mut!(reciv_task);
let trigger = match futures_util::future::select(tasks_tasks, reciv_task).await {
futures_util::future::Either::Left((trigger, _)) => trigger,
futures_util::future::Either::Right((trigger, _)) => trigger,
}
.unwrap();
self.pending_events.insert(trigger.make_key(), trigger);
}
todo!()
// let trigger = self.select_next_event().unwrap();
// trigger
}
/// This method is the most sophisticated way of updating the virtual dom after an external event has been triggered.
///
/// Given a synthetic event, the component that triggered the event, and the index of the callback, this runs the virtual
/// dom to completion, tagging components that need updates, compressing events together, and finally emitting a single
/// change list.
///
/// If implementing an external renderer, this is the perfect method to combine with an async event loop that waits on
/// listeners, something like this:
///
/// ```ignore
/// while let Ok(event) = receiver.recv().await {
/// let edits = self.internal_dom.progress_with_event(event)?;
/// for edit in &edits {
/// patch_machine.handle_edit(edit);
/// }
/// }
/// ```
///
/// Note: this method is not async and does not provide suspense-like functionality. It is up to the renderer to provide the
/// executor and handlers for suspense as show in the example.
///
/// ```ignore
/// let (sender, receiver) = channel::new();
/// sender.send(EventTrigger::start());
///
/// let mut dom = VirtualDom::new();
/// dom.suspense_handler(|event| sender.send(event));
///
/// while let Ok(diffs) = dom.progress_with_event(receiver.recv().await) {
/// render(diffs);
/// }
///
/// ```
// the cooperartive, fiber-based scheduler
// is "awaited" and will always return some edits for the real dom to apply
//
// Developer notes:
// ----
// This method has some pretty complex safety guarantees to uphold.
// We interact with bump arenas, raw pointers, and use UnsafeCell to get a partial borrow of the arena.
// The final EditList has edits that pull directly from the Bump Arenas which add significant complexity
// in crafting a 100% safe solution with traditional lifetimes. Consider this method to be internally unsafe
// but the guarantees provide a safe, fast, and efficient abstraction for the VirtualDOM updating framework.
// Right now, we'll happily partially render component trees
//
// A good project would be to remove all unsafe from this crate and move the unsafety into safer abstractions.
pub async fn progress_with_event<'a, 's>(
&'s mut self,
realdom: &'a mut dyn RealDom<'s>,
edits: &'a mut Vec<DomEdit<'s>>,
) -> Result<()> {
let trigger = self.triggers.borrow_mut().pop().expect("failed");
// Normally, you would descend through the tree depth-first, but we actually descend breadth-first.
pub async fn run(&mut self, realdom: &mut dyn RealDom) -> Result<()> {
let cur_component = self.base_scope;
let mut edits = Vec::new();
let resources = self.shared.clone();
let mut diff_machine = DiffMachine::new(edits, realdom, trigger.originator, &self.shared);
let mut diff_machine = DiffMachine::new(&mut edits, cur_component, &resources);
match &trigger.event {
// When a scope gets destroyed during a diff, it gets its own garbage collection event
// However, an old scope might be attached
VirtualEvent::GarbageCollection => {
let scope = diff_machine.get_scope_mut(&trigger.originator).unwrap();
loop {
let trigger = self.select_next_event().await.unwrap();
let mut garbage_list = scope.consume_garbage();
match &trigger.event {
// Collecting garabge is not currently interruptible.
//
// In the future, it could be though
VirtualEvent::GarbageCollection => {
let scope = diff_machine.get_scope_mut(&trigger.originator).unwrap();
while let Some(node) = garbage_list.pop() {
match &node.kind {
VNodeKind::Text(_) => {
//
self.shared.collect_garbage(node.direct_id())
}
VNodeKind::Anchor(anchor) => {
//
}
let mut garbage_list = scope.consume_garbage();
VNodeKind::Element(el) => {
self.shared.collect_garbage(node.direct_id());
for child in el.children {
garbage_list.push(child);
let mut scopes_to_kill = Vec::new();
while let Some(node) = garbage_list.pop() {
match &node.kind {
VNodeKind::Text(_) => {
self.shared.collect_garbage(node.direct_id());
}
VNodeKind::Anchor(_) => {
self.shared.collect_garbage(node.direct_id());
}
VNodeKind::Suspended(_) => {
self.shared.collect_garbage(node.direct_id());
}
VNodeKind::Element(el) => {
self.shared.collect_garbage(node.direct_id());
for child in el.children {
garbage_list.push(child);
}
}
VNodeKind::Fragment(frag) => {
for child in frag.children {
garbage_list.push(child);
}
}
VNodeKind::Component(comp) => {
// TODO: run the hook destructors and then even delete the scope
// TODO: allow interruption here
if !realdom.must_commit() {
let scope_id = comp.ass_scope.get().unwrap();
let scope = self.get_scope(scope_id).unwrap();
let root = scope.root();
garbage_list.push(root);
scopes_to_kill.push(scope_id);
}
}
}
}
VNodeKind::Fragment(frag) => {
for child in frag.children {
garbage_list.push(child);
}
}
VNodeKind::Component(comp) => {
// run the destructors
todo!();
}
VNodeKind::Suspended(node) => {
// make sure the task goes away
todo!();
}
for scope in scopes_to_kill {
// oy kill em
log::debug!("should be removing scope {:#?}", scope);
}
}
}
// Nothing yet
VirtualEvent::AsyncEvent { .. } => {}
// Suspense Events! A component's suspended node is updated
VirtualEvent::SuspenseEvent { hook_idx, domnode } => {
// Safety: this handler is the only thing that can mutate shared items at this moment in tim
let scope = diff_machine.get_scope_mut(&trigger.originator).unwrap();
// safety: we are sure that there are no other references to the inner content of suspense hooks
let hook = unsafe { scope.hooks.get_mut::<SuspenseHook>(*hook_idx) }.unwrap();
let cx = Context { scope, props: &() };
let scx = SuspendedContext { inner: cx };
// generate the new node!
let nodes: Option<VNode<'s>> = (&hook.callback)(scx);
match nodes {
None => {
log::warn!("Suspense event came through, but there was no mounted node to update >:(");
}
Some(nodes) => {
// todo!("using the wrong frame");
let nodes = scope.frames.finished_frame().bump.alloc(nodes);
// push the old node's root onto the stack
let real_id = domnode.get().ok_or(Error::NotMounted)?;
diff_machine.edit_push_root(real_id);
// push these new nodes onto the diff machines stack
let meta = diff_machine.create_vnode(&*nodes);
// replace the placeholder with the new nodes we just pushed on the stack
diff_machine.edit_replace_with(1, meta.added_to_stack);
}
VirtualEvent::AsyncEvent { .. } => {
// we want to progress these events
// However, there's nothing we can do for these events, they must generate their own events.
}
}
// This is the "meat" of our cooperative scheduler
// As updates flow in, we re-evalute the event queue and decide if we should be switching the type of work
//
// We use the reconciler to request new IDs and then commit/uncommit the IDs when the scheduler is finished
_ => {
diff_machine
.get_scope_mut(&trigger.originator)
.map(|f| f.call_listener(trigger));
// Suspense Events! A component's suspended node is updated
VirtualEvent::SuspenseEvent { hook_idx, domnode } => {
// Safety: this handler is the only thing that can mutate shared items at this moment in tim
let scope = diff_machine.get_scope_mut(&trigger.originator).unwrap();
// Now, there are events in the queue
let mut updates = self.shared.borrow_queue();
// safety: we are sure that there are no other references to the inner content of suspense hooks
let hook = unsafe { scope.hooks.get_mut::<SuspenseHook>(*hook_idx) }.unwrap();
// Order the nodes by their height, we want the nodes with the smallest depth on top
// This prevents us from running the same component multiple times
updates.sort_unstable();
let cx = Context { scope, props: &() };
let scx = SuspendedContext { inner: cx };
log::debug!("There are: {:#?} updates to be processed", updates.len());
// Iterate through the triggered nodes (sorted by height) and begin to diff them
for update in updates.drain(..) {
log::debug!("Running updates for: {:#?}", update);
// Make sure this isn't a node we've already seen, we don't want to double-render anything
// If we double-renderer something, this would cause memory safety issues
if diff_machine.seen_scopes.contains(&update.idx) {
log::debug!("Skipping update for: {:#?}", update);
continue;
}
// Start a new mutable borrow to components
// We are guaranteeed that this scope is unique because we are tracking which nodes have modified in the diff machine
let cur_component = diff_machine
.get_scope_mut(&update.idx)
.expect("Failed to find scope or borrow would be aliasing");
// Now, all the "seen nodes" are nodes that got notified by running this listener
diff_machine.seen_scopes.insert(update.idx.clone());
if cur_component.run_scope().is_ok() {
let (old, new) = (
cur_component.frames.wip_head(),
cur_component.frames.fin_head(),
// generate the new node!
let nodes: Option<VNode> = (&hook.callback)(scx);
match nodes {
None => {
log::warn!(
"Suspense event came through, but there were no generated nodes >:(."
);
diff_machine.diff_node(old, new);
}
Some(nodes) => {
// allocate inside the finished frame - not the WIP frame
let nodes = scope.frames.finished_frame().bump.alloc(nodes);
// push the old node's root onto the stack
let real_id = domnode.get().ok_or(Error::NotMounted)?;
diff_machine.edit_push_root(real_id);
// push these new nodes onto the diff machines stack
let meta = diff_machine.create_vnode(&*nodes);
// replace the placeholder with the new nodes we just pushed on the stack
diff_machine.edit_replace_with(1, meta.added_to_stack);
}
}
}
// Run the component
VirtualEvent::ScheduledUpdate { height: u32 } => {
let scope = diff_machine.get_scope_mut(&trigger.originator).unwrap();
match scope.run_scope() {
Ok(_) => {
let event = VirtualEvent::DiffComponent;
let trigger = EventTrigger {
event,
originator: trigger.originator,
priority: EventPriority::High,
real_node_id: None,
};
self.shared.task_sender.unbounded_send(trigger);
}
Err(_) => {
log::error!("failed to run this component!");
}
}
}
VirtualEvent::DiffComponent => {
diff_machine.diff_scope(trigger.originator)?;
}
// Process any user-facing events just by calling their listeners
// This performs no actual work - but the listeners themselves will cause insert new work
VirtualEvent::ClipboardEvent(_)
| VirtualEvent::CompositionEvent(_)
| VirtualEvent::KeyboardEvent(_)
| VirtualEvent::FocusEvent(_)
| VirtualEvent::FormEvent(_)
| VirtualEvent::SelectionEvent(_)
| VirtualEvent::TouchEvent(_)
| VirtualEvent::UIEvent(_)
| VirtualEvent::WheelEvent(_)
| VirtualEvent::MediaEvent(_)
| VirtualEvent::AnimationEvent(_)
| VirtualEvent::TransitionEvent(_)
| VirtualEvent::ToggleEvent(_)
| VirtualEvent::MouseEvent(_)
| VirtualEvent::PointerEvent(_) => {
let scope_id = &trigger.originator;
let scope = unsafe { self.shared.get_scope_mut(*scope_id) };
match scope {
Some(scope) => scope.call_listener(trigger)?,
None => {
log::warn!("No scope found for event: {:#?}", scope_id);
}
}
}
}
if realdom.must_commit() || self.pending_events.is_empty() {
realdom.commit_edits(&mut diff_machine.edits);
realdom.wait_until_ready().await;
}
}
Ok(())
}
pub async fn wait_for_event(&mut self) -> Option<EventTrigger> {
let r = self.shared.tasks.clone();
let mut r = r.borrow_mut();
let gh = r.next().await;
gh
}
pub fn any_pending_events(&self) -> bool {
let r = self.shared.tasks.clone();
let r = r.borrow();
!r.is_empty()
}
pub fn base_scope(&self) -> &Scope {
unsafe { self.shared.get_scope(self.base_scope).unwrap() }
}
pub fn get_scope(&self, id: ScopeId) -> Option<&Scope> {
unsafe { self.shared.get_scope(id) }
pub fn get_event_sender(&self) -> futures_channel::mpsc::UnboundedSender<EventTrigger> {
todo!()
// std::rc::Rc::new(move |_| {
// //
// })
// todo()
}
}
@ -429,3 +438,9 @@ impl VirtualDom {
// These impls are actually wrong. The DOM needs to have a mutex implemented.
unsafe impl Sync for VirtualDom {}
unsafe impl Send for VirtualDom {}
fn select_next_event(
pending_events: &mut BTreeMap<EventKey, EventTrigger>,
) -> Option<EventTrigger> {
None
}

View file

@ -0,0 +1,19 @@
use futures_channel::mpsc::unbounded;
#[async_std::test]
async fn channels() {
let (sender, mut receiver) = unbounded::<u32>();
// drop(sender);
match receiver.try_next() {
Ok(a) => {
dbg!(a);
}
Err(no) => {
dbg!(no);
}
}
sender.unbounded_send(1).unwrap();
}

View file

@ -41,8 +41,7 @@ impl TestDom {
fn diff<'a>(&'a self, old: &'a VNode<'a>, new: &'a VNode<'a>) -> Vec<DomEdit<'a>> {
let mut edits = Vec::new();
let dom = DebugDom::new();
let mut machine = DiffMachine::new_headless(&mut edits, &dom, &self.resources);
let mut machine = DiffMachine::new_headless(&mut edits, &self.resources);
machine.diff_node(old, new);
edits
}
@ -53,9 +52,8 @@ impl TestDom {
{
let old = self.bump.alloc(self.render(left));
let mut edits = Vec::new();
let dom = DebugDom::new();
let mut machine = DiffMachine::new_headless(&mut edits, &dom, &self.resources);
let mut machine = DiffMachine::new_headless(&mut edits, &self.resources);
let meta = machine.create_vnode(old);
(meta, edits)
}
@ -74,13 +72,12 @@ impl TestDom {
let new = self.bump.alloc(self.render(right));
let mut create_edits = Vec::new();
let dom = DebugDom::new();
let mut machine = DiffMachine::new_headless(&mut create_edits, &dom, &self.resources);
let mut machine = DiffMachine::new_headless(&mut create_edits, &self.resources);
machine.create_vnode(old);
let mut edits = Vec::new();
let mut machine = DiffMachine::new_headless(&mut edits, &dom, &self.resources);
let mut machine = DiffMachine::new_headless(&mut edits, &self.resources);
machine.diff_node(old, new);
(create_edits, edits)
}

View file

@ -29,7 +29,7 @@ impl WebviewDom<'_> {
// self.registry
// }
}
impl<'bump> RealDom<'bump> for WebviewDom<'bump> {
impl RealDom for WebviewDom<'_> {
fn raw_node_as_any(&self) -> &mut dyn std::any::Any {
todo!()
// self.edits.push(PushRoot { root });

View file

@ -5,6 +5,7 @@ use std::sync::{Arc, RwLock};
use cfg::DesktopConfig;
use dioxus_core::*;
use serde::{Deserialize, Serialize};
pub use wry;
use wry::application::event::{Event, WindowEvent};
@ -83,7 +84,33 @@ impl<T: Properties + 'static> WebviewRenderer<T> {
let window = window.build(&event_loop)?;
let vir = VirtualDom::new_with_props(root, props);
let mut vir = VirtualDom::new_with_props(root, props);
let channel = vir.get_event_sender();
struct WebviewBridge {}
impl RealDom for WebviewBridge {
fn raw_node_as_any(&self) -> &mut dyn std::any::Any {
todo!()
}
fn must_commit(&self) -> bool {
false
}
fn commit_edits<'a>(&mut self, edits: &mut Vec<DomEdit<'a>>) {}
fn wait_until_ready<'s>(
&'s mut self,
) -> std::pin::Pin<Box<dyn std::future::Future<Output = ()> + 's>> {
//
Box::pin(async {
//
})
}
}
let mut real_dom = WebviewBridge {};
// async_std::task::spawn_local(vir.run(&mut real_dom));
// todo: combine these or something
let vdom = Arc::new(RwLock::new(vir));
@ -91,94 +118,80 @@ impl<T: Properties + 'static> WebviewRenderer<T> {
let webview = WebViewBuilder::new(window)?
.with_url(&format!("data:text/html,{}", HTML_CONTENT))?
.with_rpc_handler(move |_window: &Window, mut req: RpcRequest| {
match req.method.as_str() {
"initiate" => {
let edits = if let Some(edits) = &redits {
serde_json::to_value(edits).unwrap()
} else {
let mut lock = vdom.write().unwrap();
// let mut reg_lock = registry.write().unwrap();
// Create the thin wrapper around the registry to collect the edits into
let mut real = dom::WebviewDom::new();
let pre = pre_rendered.clone();
let response = match pre {
Some(content) => {
lock.rebuild_in_place().unwrap();
Response {
edits: Vec::new(),
pre_rendered: Some(content),
}
}
None => {
//
let edits = {
let mut edits = Vec::new();
lock.rebuild(&mut real, &mut edits).unwrap();
edits
};
Response {
edits,
pre_rendered: None,
}
}
};
serde_json::to_value(&response).unwrap()
};
// Return the edits into the webview runtime
Some(RpcResponse::new_result(req.id.take(), Some(edits)))
}
"user_event" => {
log::debug!("User event received");
// let registry = registry.clone();
let vdom = vdom.clone();
let response = async_std::task::block_on(async move {
let mut lock = vdom.write().unwrap();
// let mut reg_lock = registry.write().unwrap();
// a deserialized event
let data = req.params.unwrap();
log::debug!("Data: {:#?}", data);
let event = trigger_from_serialized(data);
lock.queue_event(event);
// Create the thin wrapper around the registry to collect the edits into
let mut real = dom::WebviewDom::new();
// Serialize the edit stream
//
let mut edits = Vec::new();
lock.progress_with_event(&mut real, &mut edits)
.await
.expect("failed to progress");
let response = Response {
edits,
pre_rendered: None,
};
let response = serde_json::to_value(&response).unwrap();
// Give back the registry into its slot
// *reg_lock = Some(real.consume());
// Return the edits into the webview runtime
Some(RpcResponse::new_result(req.id.take(), Some(response)))
});
response
// spawn a task to clean up the garbage
}
_ => todo!("this message failed"),
}
})
// .with_rpc_handler(move |_window: &Window, mut req: RpcRequest| {
// match req.method.as_str() {
// "initiate" => {
// let edits = if let Some(edits) = &redits {
// serde_json::to_value(edits).unwrap()
// } else {
// let mut lock = vdom.write().unwrap();
// // let mut reg_lock = registry.write().unwrap();
// // Create the thin wrapper around the registry to collect the edits into
// let mut real = dom::WebviewDom::new();
// let pre = pre_rendered.clone();
// let response = match pre {
// Some(content) => {
// lock.rebuild_in_place().unwrap();
// Response {
// edits: Vec::new(),
// pre_rendered: Some(content),
// }
// }
// None => {
// //
// let edits = {
// // let mut edits = Vec::new();
// todo!()
// // lock.rebuild(&mut real, &mut edits).unwrap();
// // edits
// };
// Response {
// edits,
// pre_rendered: None,
// }
// }
// };
// serde_json::to_value(&response).unwrap()
// };
// // Return the edits into the webview runtime
// Some(RpcResponse::new_result(req.id.take(), Some(edits)))
// }
// "user_event" => {
// log::debug!("User event received");
// // let registry = registry.clone();
// let vdom = vdom.clone();
// let response = async_std::task::block_on(async move {
// let mut lock = vdom.write().unwrap();
// // let mut reg_lock = registry.write().unwrap();
// // a deserialized event
// let data = req.params.unwrap();
// log::debug!("Data: {:#?}", data);
// let event = trigger_from_serialized(data);
// // lock.queue_event(event);
// // Create the thin wrapper around the registry to collect the edits into
// let mut real = dom::WebviewDom::new();
// // Serialize the edit stream
// //
// let mut edits = Vec::new();
// // lock.run(&mut real, &mut edits)
// // .await
// // .expect("failed to progress");
// let response = Response {
// edits,
// pre_rendered: None,
// };
// let response = serde_json::to_value(&response).unwrap();
// // Give back the registry into its slot
// // *reg_lock = Some(real.consume());
// // Return the edits into the webview runtime
// Some(RpcResponse::new_result(req.id.take(), Some(response)))
// });
// response
// // spawn a task to clean up the garbage
// }
// _ => todo!("this message failed"),
// }
// })
.build()?;
event_loop.run(move |event, _, control_flow| {
@ -194,33 +207,17 @@ impl<T: Properties + 'static> WebviewRenderer<T> {
}
_ => {}
},
Event::MainEventsCleared => {
webview.resize();
// window.request_redraw();
}
_ => {} // Event::WindowEvent { event, .. } => {
// //
// match event {
// WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
// _ => {}
// }
// }
// _ => {
// // let _ = webview.resize();
// }
_ => {}
}
});
}
/// Create a new text-renderer instance from a functional component root.
/// Automatically progresses the creation of the VNode tree to completion.
///
/// A VDom is automatically created. If you want more granular control of the VDom, use `from_vdom`
// pub fn new(root: FC<T>, builder: impl FnOnce() -> WVResult<WebView<'static, ()>>) -> Self {
// Self { root }
// }
/// Create a new text renderer from an existing Virtual DOM.
/// This will progress the existing VDom's events to completion.
pub fn from_vdom() -> Self {
@ -237,47 +234,3 @@ impl<T: Properties + 'static> WebviewRenderer<T> {
todo!()
}
}
use serde::{Deserialize, Serialize};
use serde_json::Value;
// use crate::dom::WebviewRegistry;
#[derive(Debug, Serialize, Deserialize)]
struct MessageParameters {
message: String,
}
fn HANDLER(window: &Window, mut req: RpcRequest) -> Option<RpcResponse> {
let mut response = None;
if &req.method == "fullscreen" {
if let Some(params) = req.params.take() {
if let Ok(mut args) = serde_json::from_value::<Vec<bool>>(params) {
if !args.is_empty() {
if args.swap_remove(0) {
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
} else {
window.set_fullscreen(None);
}
};
response = Some(RpcResponse::new_result(req.id.take(), None));
}
}
} else if &req.method == "send-parameters" {
if let Some(params) = req.params.take() {
if let Ok(mut args) = serde_json::from_value::<Vec<MessageParameters>>(params) {
let result = if !args.is_empty() {
let msg = args.swap_remove(0);
Some(Value::String(format!("Hello, {}!", msg.message)))
} else {
// NOTE: in the real-world we should send an error response here!
None
};
// Must always send a response as this is a `call()`
response = Some(RpcResponse::new_result(req.id.take(), result));
}
}
}
response
}

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@ -30,7 +30,7 @@ impl WebviewDom<'_> {
self.registry
}
}
impl<'bump> RealDom<'bump> for WebviewDom<'bump> {
impl<'bump> RealDom for WebviewDom<'bump> {
fn raw_node_as_any(&self) -> &mut dyn std::any::Any {
todo!()
// self.edits.push(PushRoot { root });

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@ -118,7 +118,7 @@ impl<T: Properties + 'static> WebviewRenderer<T> {
// Serialize the edit stream
let edits = {
let mut edits = Vec::new();
lock.rebuild(&mut real, &mut edits).unwrap();
lock.rebuild(&mut edits).unwrap();
serde_json::to_value(edits).unwrap()
};
@ -140,7 +140,7 @@ impl<T: Properties + 'static> WebviewRenderer<T> {
// Serialize the edit stream
let edits = {
let mut edits = Vec::new();
lock.rebuild(&mut real, &mut edits).unwrap();
lock.rebuild(&mut edits).unwrap();
serde_json::to_value(edits).unwrap()
};

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@ -33,6 +33,7 @@ features = [
"Attr",
"Document",
"Element",
"CssStyleDeclaration",
"HtmlElement",
"HtmlInputElement",
"HtmlSelectElement",

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@ -1,9 +1,13 @@
pub struct WebConfig {
pub(crate) hydrate: bool,
pub(crate) rootname: String,
}
impl Default for WebConfig {
fn default() -> Self {
Self { hydrate: false }
Self {
hydrate: false,
rootname: "dioxusroot".to_string(),
}
}
}
impl WebConfig {
@ -18,4 +22,9 @@ impl WebConfig {
self.hydrate = f;
self
}
pub fn rootname(mut self, name: impl Into<String>) -> Self {
self.rootname = name.into();
self
}
}

View file

@ -7,8 +7,8 @@ use dioxus_core::{
use fxhash::FxHashMap;
use wasm_bindgen::{closure::Closure, JsCast};
use web_sys::{
window, Document, Element, Event, HtmlElement, HtmlInputElement, HtmlOptionElement, Node,
NodeList,
window, CssStyleDeclaration, Document, Element, Event, HtmlElement, HtmlInputElement,
HtmlOptionElement, Node, NodeList,
};
use crate::{nodeslab::NodeSlab, WebConfig};
@ -23,9 +23,7 @@ pub struct WebsysDom {
root: Element,
event_receiver: async_channel::Receiver<EventTrigger>,
trigger: Arc<dyn Fn(EventTrigger)>,
sender_callback: Rc<dyn Fn(EventTrigger)>,
// map of listener types to number of those listeners
// This is roughly a delegater
@ -40,19 +38,9 @@ pub struct WebsysDom {
last_node_was_text: bool,
}
impl WebsysDom {
pub fn new(root: Element, cfg: WebConfig) -> Self {
pub fn new(root: Element, cfg: WebConfig, sender_callback: Rc<dyn Fn(EventTrigger)>) -> Self {
let document = load_document();
let (sender, receiver) = async_channel::unbounded::<EventTrigger>();
let sender_callback = Arc::new(move |ev| {
let c = sender.clone();
wasm_bindgen_futures::spawn_local(async move {
log::debug!("sending event through channel");
c.send(ev).await.unwrap();
});
});
let mut nodes = NodeSlab::new(2000);
let mut listeners = FxHashMap::default();
@ -67,12 +55,11 @@ impl WebsysDom {
let el: &Element = node.dyn_ref::<Element>().unwrap();
let id: String = el.get_attribute("dio_el").unwrap();
let id = id.parse::<usize>().unwrap();
// this autoresizes the vector if needed
nodes[id] = Some(node);
}
// Load all the event listeners into our listener register
// TODO
}
let mut stack = Stack::with_capacity(10);
@ -84,18 +71,12 @@ impl WebsysDom {
nodes,
listeners,
document,
event_receiver: receiver,
trigger: sender_callback,
sender_callback,
root,
last_node_was_text: false,
}
}
pub async fn wait_for_event(&mut self) -> Option<EventTrigger> {
let v = self.event_receiver.recv().await.unwrap();
Some(v)
}
pub fn process_edits(&mut self, edits: &mut Vec<DomEdit>) {
for edit in edits.drain(..) {
log::info!("Handling edit: {:#?}", edit);
@ -310,7 +291,7 @@ impl WebsysDom {
if let Some(entry) = self.listeners.get_mut(event) {
entry.0 += 1;
} else {
let trigger = self.trigger.clone();
let trigger = self.sender_callback.clone();
let handler = Closure::wrap(Box::new(move |event: &web_sys::Event| {
// "Result" cannot be received from JS
@ -339,25 +320,21 @@ impl WebsysDom {
}
fn set_attribute(&mut self, name: &str, value: &str, ns: Option<&str>) {
if name == "class" {
if let Some(el) = self.stack.top().dyn_ref::<Element>() {
match ns {
Some("http://www.w3.org/2000/svg") => {
//
if let Some(el) = self.stack.top().dyn_ref::<web_sys::SvgElement>() {
let r: web_sys::SvgAnimatedString = el.class_name();
r.set_base_val(value);
// el.set_class_name(value);
}
}
_ => {
if let Some(el) = self.stack.top().dyn_ref::<Element>() {
el.set_class_name(value);
}
// inline style support
Some("style") => {
let el = el.dyn_ref::<HtmlElement>().unwrap();
let style_dc: CssStyleDeclaration = el.style();
style_dc.set_property(name, value).unwrap();
}
_ => el.set_attribute(name, value).unwrap(),
}
} else {
if let Some(el) = self.stack.top().dyn_ref::<Element>() {
el.set_attribute(name, value).unwrap();
match name {
"value" => {}
"checked" => {}
"selected" => {}
_ => {}
}
}
}
@ -418,7 +395,7 @@ impl WebsysDom {
}
}
impl<'a> dioxus_core::diff::RealDom<'a> for WebsysDom {
impl<'a> dioxus_core::diff::RealDom for WebsysDom {
// fn request_available_node(&mut self) -> ElementId {
// let key = self.nodes.insert(None);
// log::debug!("making new key: {:#?}", key);

View file

@ -2,6 +2,8 @@
//! --------------
//! This crate implements a renderer of the Dioxus Virtual DOM for the web browser using Websys.
use std::rc::Rc;
pub use crate::cfg::WebConfig;
use crate::dom::load_document;
use dioxus::prelude::{Context, Properties, VNode};
@ -77,50 +79,25 @@ pub async fn run_with_props<T: Properties + 'static>(
) -> Result<()> {
let mut dom = VirtualDom::new_with_props(root, root_props);
// let tasks = dom.shared.tasks.clone();
let root_el = load_document().get_element_by_id(&cfg.rootname).unwrap();
let root_el = load_document().get_element_by_id("dioxusroot").unwrap();
let mut websys_dom = dom::WebsysDom::new(root_el, cfg);
let tasks = dom.get_event_sender();
let mut edits = Vec::new();
dom.rebuild(&mut websys_dom, &mut edits)?;
websys_dom.process_edits(&mut edits);
let mut real = RealDomWebsys {};
log::info!("Going into event loop");
// #[allow(unreachable_code)]
loop {
let trigger = {
let real_queue = websys_dom.wait_for_event();
if dom.any_pending_events() {
log::info!("tasks is not empty, waiting for either tasks or event system");
let mut task = dom.wait_for_event();
pin_mut!(real_queue);
pin_mut!(task);
match futures_util::future::select(real_queue, task).await {
futures_util::future::Either::Left((trigger, _)) => trigger,
futures_util::future::Either::Right((trigger, _)) => trigger,
}
} else {
log::info!("tasks is empty, waiting for dom event to trigger soemthing");
real_queue.await
}
};
if let Some(real_trigger) = trigger {
log::info!("event received");
dom.queue_event(real_trigger);
let mut edits = Vec::new();
dom.progress_with_event(&mut websys_dom, &mut edits).await?;
websys_dom.process_edits(&mut edits);
}
// initialize the virtualdom first
if cfg.hydrate {
dom.rebuild_in_place()?;
}
// should actually never return from this, should be an error, rustc just cant see it
let mut websys_dom = dom::WebsysDom::new(
root_el,
cfg,
Rc::new(move |event| tasks.unbounded_send(event).unwrap()),
);
dom.run(&mut websys_dom).await?;
Ok(())
}
@ -128,3 +105,10 @@ struct HydrationNode {
id: usize,
node: Node,
}
struct RealDomWebsys {}
impl dioxus::RealDom for RealDomWebsys {
fn raw_node_as_any(&self) -> &mut dyn std::any::Any {
todo!()
}
}