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https://github.com/DioxusLabs/dioxus
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create a reactive selector called comparer
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parent
51f342417a
commit
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4 changed files with 119 additions and 1 deletions
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@ -12,6 +12,7 @@ generational-box = { workspace = true }
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tracing = { workspace = true }
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simple_logger = "4.2.0"
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serde = { version = "1", features = ["derive"], optional = true }
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rustc-hash.workspace = true
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[dev-dependencies]
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dioxus = { workspace = true }
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109
packages/signals/src/comparer.rs
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109
packages/signals/src/comparer.rs
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@ -0,0 +1,109 @@
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use std::hash::Hash;
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use dioxus_core::prelude::*;
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use crate::{CopyValue, Effect, ReadOnlySignal, Signal};
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use rustc_hash::FxHashMap;
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/// An object that can efficiently compare a value to a set of values.
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#[derive(Debug)]
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pub struct Comparer<R: 'static> {
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subscribers: CopyValue<FxHashMap<R, Signal<bool>>>,
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}
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impl<R: Eq + Hash> Comparer<R> {
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/// Returns a signal which is true when the value is equal to the value passed to this function.
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pub fn equal(&self, value: R) -> ReadOnlySignal<bool> {
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let subscribers = self.subscribers.read();
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match subscribers.get(&value) {
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Some(&signal) => signal.into(),
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None => {
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drop(subscribers);
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let mut subscribers = self.subscribers.write();
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let signal = Signal::new(false);
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subscribers.insert(value, signal.clone());
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signal.into()
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}
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}
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}
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}
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impl<R> Clone for Comparer<R> {
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fn clone(&self) -> Self {
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Self {
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subscribers: self.subscribers.clone(),
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}
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}
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}
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impl<R> Copy for Comparer<R> {}
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/// Creates a new Comparer which efficiently tracks when a value changes to check if it is equal to a set of values.
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///
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/// Generally, you shouldn't need to use this hook. Instead you can use [`crate::use_selector`]. If you have many values that you need to compare to a single value, this hook will change updates from O(n) to O(1) where n is the number of values you are comparing to.
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///
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/// ```rust
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/// use dioxus::prelude::*;
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/// use dioxus_signals::*;
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///
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/// fn App(cx: Scope) -> Element {
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/// let mut count = use_signal(cx, || 0);
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/// let comparer = use_comparer(cx, move || count.value());
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///
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/// render! {
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/// for i in 0..10 {
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/// // Child will only re-render when i == count
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/// Child { active: comparer.equal(i) }
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/// }
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/// button {
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/// // This will only rerender the child with the old and new value of i == count
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/// // Because we are using a comparer, this will be O(1) instead of the O(n) performance of a selector
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/// onclick: move |_| count += 1,
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/// "Increment"
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/// }
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/// }
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/// }
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///
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/// #[component]
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/// fn Child(cx: Scope, active: ReadOnlySignal<bool>) -> Element {
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/// if *active() {
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/// render! { "Active" }
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/// } else {
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/// render! { "Inactive" }
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/// }
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/// }
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/// ```
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#[must_use]
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pub fn use_comparer<R: Eq + Hash>(cx: &ScopeState, f: impl FnMut() -> R + 'static) -> Comparer<R> {
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*cx.use_hook(move || comparer(f))
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}
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/// Creates a new Comparer which efficiently tracks when a value changes to check if it is equal to a set of values.
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///
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/// Generally, you shouldn't need to use this hook. Instead you can use [`crate::use_selector`]. If you have many values that you need to compare to a single value, this hook will change updates from O(n) to O(1) where n is the number of values you are comparing to.
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pub fn comparer<R: Eq + Hash>(mut f: impl FnMut() -> R + 'static) -> Comparer<R> {
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let subscribers: CopyValue<FxHashMap<R, Signal<bool>>> = CopyValue::new(FxHashMap::default());
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let previous = CopyValue::new(None);
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Effect::new(move || {
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let subscribers = subscribers.read();
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let mut previous = previous.write();
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if let Some(previous) = previous.take() {
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if let Some(value) = subscribers.get(&previous) {
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value.set(false);
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}
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}
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let current = f();
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if let Some(value) = subscribers.get(¤t) {
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value.set(true);
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}
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*previous = Some(current);
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});
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Comparer { subscribers }
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}
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@ -14,3 +14,5 @@ pub(crate) mod signal;
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pub use signal::*;
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mod dependency;
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pub use dependency::*;
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mod comparer;
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pub use comparer::*;
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@ -369,6 +369,12 @@ pub struct ReadOnlySignal<T: 'static> {
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inner: Signal<T>,
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}
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impl<T: 'static> From<Signal<T>> for ReadOnlySignal<T> {
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fn from(inner: Signal<T>) -> Self {
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Self { inner }
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}
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}
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impl<T: 'static> ReadOnlySignal<T> {
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/// Create a new read-only signal.
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pub fn new(signal: Signal<T>) -> Self {
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